xe N on, on 13 July 2015 - 08:40 AM, said:
Accordingly to the wrong and manipulative chart ... yes. According to a direct ingame comparsion of front and side profile: no
The Nova is quite short in fact. The Cent is much taller then the Nova, same goes for e.g. Vindicator, which are both 50 ton mechs. The Nova got about the same height as a Blackjack, which is a 45 ton mech.
To compensate for, it should be wider. And - as a matter of fact - it is wider, but slightly too much. But it definitely not deserve the 1st place in this vote.
absolute size does not matter and is rather irrelevant, people need to understand the mechs size is mostly important to their relative size between guns and cockpit. And the second part is Body coverage of the mech itself.
Bigger mechs have advantages to shoot over obstacles. If they make the Nova more squad, then much fun with the crystals on turmaline, you could basically not fire over much stuff anymore. So you just treat one pain in the butt for another.
But the cockpit to weapon ratio is what truly counts. Because it decides how many profile you have to show to fire at stuff and how easy it will be for your opponent to fire back and how early they can spot and react to your mech. Nova has a issue here, but + 20 structure to CT would have helped with all the other HP quirks together. They gave a lot leg HP's, which was not needed. I am not hyped about the Nova "rescale" because whatever PGI does it will not help the Nova to be more playbale without destroying the "Nova" in the Nova since all required changes will have to change the proportions and the mech will just not look like a Nova anymore.
The second is as said, the mech coverage itself. While the Centurion may be bigger as the Nova, it can twist to hide the CT, The Nova can't, the Nova CT is hitable form ALL angles. Thats the worst problem with the Novas current chassis, and also a heritage of the Lore design. (even if they would make the nova more squad). And a rescale will also not fix this issue, so its wasted effort at this point. The only solution is HP quirks, anything else will destroy the familarity of the Nova with the TT original (which already is screwed enough due to "forced Torso gyrotwist thingy").
So the Nova is worse in Hitbox than the CNT, yet I would rather much prefer to see the centurion rescaled, because there is still that tiny bit of Battletech in this game. And the Nova can be "fixed" with easier, less effort costing treatments (CT HP quirks as the dragon got).
And from this Point of view they should make the centurion more slim
it's too wide (especially the legs) than it's original.
cut the legs 33% slimmer and its fine, since it also allows a slimmer Upper torso able to twist then.
And further, why was there no vote for increasing scale of certain IS mechs, especially lights, some of them are too tiny. Thats why clan lights are lookig pitiful in comparison. While in fact KFX and ADR are nicely designed by visuals.
Catapult does not need a rescale either, what it needs is just a hitbox area change, pull part of the ST's across the nose as the stalker has. Tighten the "between the legs CT" part as the Stalker has.
Catas and Stalker have same a rather similar base shape, yte the stalker by its CT area is so much better, sololy due to the way how the ST's and legs hitboxes cover CT areas the Cata exposes unnecessarily.
off-topic:
And I do not like any polls in the dev outreach, they are rather much more opinions of the palyerbase then proper quality feedback. And most votes will not lead to a improvement for the greater good of the game.
the Quirk like/dislike pols for example, is not proper feedback you get there, it's what people like and dislike. But some are necessary for balance, even if disliked.
Same in this thread, why is the dragon not even in this list?
Because sane Dragon players don't vote for it, because rescaling may also mean giving some of their quirks in reverse, and currently the Dragon is montser of a mech with the quirks it got. Thats nothing they would like to lose.
Edited by Lily from animove, 13 July 2015 - 09:11 AM.