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Is There Any Reason To Ever Keep/use The Summoner?
#61
Posted 11 July 2015 - 06:00 PM
Love is a good enough reason to pilot it.
#62
#64
Posted 11 July 2015 - 07:35 PM
Mcgral18, on 11 July 2015 - 07:31 PM, said:
It is; also allows for things like this:
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Just without the lasers. Or the AMS. Or the special geometry.
I was lazy for that one and didn't want to remove 20 options.
Ugh. Please stop with the Metanipples. This is a family site.
#65
Posted 11 July 2015 - 07:45 PM
#66
Posted 11 July 2015 - 07:48 PM
Kira_Onime, on 11 July 2015 - 07:45 PM, said:
Except no Clan Heavy can jump as well as the Summoner. Or turn like the Summoner. Or twist like the Summoner. Or speed up and slow down like the Summoner.
Edited by El Bandito, 11 July 2015 - 07:56 PM.
#67
Posted 11 July 2015 - 07:51 PM
El Bandito, on 11 July 2015 - 07:48 PM, said:
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And it's the only thing I'm giving it.
It just comes with a big down side..... 5 tons of locked JJ. What ever build you bring on it, an other clan heavy does it better.
#68
Posted 11 July 2015 - 07:53 PM
Kira_Onime, on 11 July 2015 - 07:51 PM, said:
And it's the only thing I'm giving it.
It just comes with a big down side..... 5 tons of locked JJ. What ever build you bring on it, an other clan heavy does it better.
As I edited above, the Summoner can also twist, turn, accelerate, and decelerate better than all other Clan Heavy.
It is basically a Medium class mobility and Medium class firepower stuffed into a Heavy mech frame. We already have Timbie, Hellbie, and Epic ******** for our firepower needs. Why not have something different for once?
Edited by El Bandito, 11 July 2015 - 08:01 PM.
#69
Posted 11 July 2015 - 07:58 PM
Kira_Onime, on 11 July 2015 - 07:51 PM, said:
And it's the only thing I'm giving it.
It just comes with a big down side..... 5 tons of locked JJ. What ever build you bring on it, an other clan heavy does it better.
Well, removing it's defining trait, the JJs, might as well just use a Hellbringer in the first place.
Unlock Endo? Sure. Remove the JJs? Go use a different robot.
#71
Posted 11 July 2015 - 08:20 PM
It can LRM spam better than the Summoner, but at a pretty hefty cost of its hitboxes being complete garbage.
#72
Posted 11 July 2015 - 09:14 PM
Bishop Steiner, on 11 July 2015 - 07:26 PM, said:
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is that the "M" left torso?
I dunno, the Summoner got jumps and poptarts well. I much prefer it to the Nova as a Tart to be honest. It feels more maneuverable than the Nova, it tanks better than the Nova, it jumps as well as the Nova, it's faster and it runs cooler than the Nova.
Then there's the Splatonner. Which works way better for me than the Splat Doge.
I mean sure, it's the worst Clan heavy, but I still find it to be a better mech than almost all the IS heavies. Especially the Phract.
#73
Posted 11 July 2015 - 09:30 PM
#74
Posted 11 July 2015 - 09:31 PM
Lord Scarlett Johan, on 11 July 2015 - 09:14 PM, said:
Then there's the Splatonner. Which works way better for me than the Splat Doge.
I mean sure, it's the worst Clan heavy, but I still find it to be a better mech than almost all the IS heavies. Especially the Phract.
You are supposed to drive the Summoner Prime stock with LB10, ERPPC, and LRM-15. Gotta have 3+ weapon types with overlapping weapon ranges to attack targets at all ranges and also provide direct and indirect fire as you close distance which makes up a well rounded battlemech. Holdon lemmie role my dice.
#75
Posted 11 July 2015 - 09:45 PM
#76
Posted 11 July 2015 - 09:57 PM
Lord Scarlett Johan, on 11 July 2015 - 09:14 PM, said:
it's not faster, they have the same 81-89 kmh speed
#77
Posted 11 July 2015 - 10:09 PM
#79
Posted 11 July 2015 - 11:19 PM
ilikerice, on 11 July 2015 - 09:37 AM, said:
You can make a super mobile lrm100 in this guy, or even dual gauss. Lots of builds are possible when you run less armour, and if you're quick and plan your attacks you dont need it. The playstyle needs to change, not the mech.
So clearly we're having the you're not good enough discussion.
#80
Posted 11 July 2015 - 11:41 PM
Being able to jump makes streaks A LOT BETTER. Otherwise you hit terrain in most circumstances.
Jump and destroy those pesky lights at will.
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