I'm a bit annoyed.
Since ECM was introduced in the game players have complained that it was OP. Suggestions on how to fix it abounded. They ranged from eliminating it, to major range reductions (including limiting it to the carrying mech), to better counters both hard and soft, to minor range reductions, to bonuses / penalties on how it was employed. NONE were acted on.
Now, just before the actual release of 8 new clan mechs that can carry ECM, and long after those "early adopters" paid hard currency for the Wave III package, a major nerf to ECM is announced a couple days before they come out?!?
That's low. That's "bait and switch" kinda low.
No one (who is reasonable) expects a new mech to be the new meta. But when you look at what it offers and decide about buying it, you expect the components listed for it to work pretty much like they have all along. Yeah, everyone knows there might be a "quirk" adjustment here or there 5% - 10% worse on this stat or that stat. But this is a 50% negative global adjustment. That would be like buying 8 mechs that are primarily energy boats and having all lasers and PPCs have a 50% reduction in range announced a couple days before delivery.
Makes me put the money I was planning to put into Origins IIC mechs back in my pocket. They look good on paper, but who knows what will actually be delivered.
This nerf should have either been implemented months ago (of course that would have cut into Wave III sales) or, better, should have been stepped into gradually, with no more than around 10% -15% reduction at any one time.
Poor form PGI, Poor form.
Edited by Quaamik, 20 July 2015 - 06:57 PM.