Oceanic Server Connection Discussion
#321
Posted 25 July 2017 - 06:54 AM
July 24.
July 25 this morning.
#322
Posted 08 August 2017 - 02:29 AM
#323
Posted 16 August 2017 - 05:24 PM
#324
Posted 26 August 2017 - 06:50 PM
Unfortunately, there's a 80ms hop within Pune (India) and a 110ms hop in Singapore - which is worse than the jump from Oz to India.
Basically the ping times between Sydney and Singapore could be maybe 150ms better than they are, if it weren't for horrible routing.
I doubt there's much that MWO can do about this. It's a problem of cheapskate ISPs + cheapskate backbone providers.
Other than maybe setting a VPN up from Perth to Singapore via a decent route and directing Oz players to connect via that, maybe. Moving the Oceanic server to Aus is just going to make it worse for everyone else in the world.
1 <1 ms <1 ms <1 ms xx.xx.xx.xx
2 17 ms 16 ms 26 ms xx.xx.xx.xx
3 17 ms 24 ms 17 ms 202.7.205.5
4 22 ms 27 ms 19 ms 203.221.3.68 -- Warrigal
5 119 ms 116 ms 116 ms 180.87.181.21 -- Pune
6 193 ms 183 ms 183 ms 180.87.180.1 -- Pune!
7 184 ms 187 ms 182 ms 180.87.15.40
8 182 ms 182 ms 182 ms 180.87.12.1 -- Singapore
9 291 ms 291 ms 291 ms 180.87.12.250 -- Singapore ?!
10 292 ms 320 ms 294 ms 172.30.230.2
11 293 ms 292 ms 298 ms 103.22.168.150
12 302 ms 309 ms 301 ms 103.245.92.122
13 297 ms 293 ms 292 ms 101.100.201.86
#325
Posted 29 August 2017 - 07:49 AM
Yes. You are reading correctly. I get better ping to Europe then Singapore.
Overall, the server locations are not in very good places. US West (Los Angeles) is much, much better for Oceania players and it serves good purpose for US Players too. It's probably easier to manage and cheaper on top of that.
I had 160ms to World of Warcraft back in 2005 lmao.
Edited by Karamarka, 29 August 2017 - 07:55 AM.
#326
Posted 01 September 2017 - 04:48 PM
From Sydney I usually got 120~140ms to Oceanic.
But very recently (i.e. last few days), there has been a submarine cable breakage - this is more based on World of Tanks dev update, but it seems to also affect my connection to MWO Oceanic in the same way - my ping is averaging 300ms now.
http://status.vocus....?IncidentID=349
"Sea-Me-We 3 submarine cable between Perth and Singapore is currently down due to a confirmed cable break. "
If this is same incident affecting MWO connection route, its pretty bad news - estimated repair date is mid October.
Edited by that guy with the hair, 01 September 2017 - 04:50 PM.
#327
Posted 01 September 2017 - 04:53 PM
Edited by Carl Vickers, 01 September 2017 - 07:40 PM.
#328
Posted 08 September 2017 - 07:04 AM
Australia is a bad place to place a server to reach out to the rest of the world apart from NA and EU because Australia's routing is western world-centric.
If PGI wants to reach out to the rest of the world, eg India, China, SEA, where the largest new markets are, placing the servers in Singapore is the smart long-term move. Star Citizen did the same thing placing their APAC server in Singapore. Singapore is also a cabling hub, where major US, Indian, Chinese and Japanese companies (eg Tata, Facebook, Google, Line) have not only servers in Singapore, but have also installed direct point-to-point submarine cables between the 2 countries to feed their services.
However the routing between Singapore and ANZAC is unoptimised, due largely to Australia's routing strategy. Largely the traffic travels halfway around the world before reaching the destination, hence SG-ANZAC pings are bad. ANZAC players kicked up a ruckus and Star Citizen finally added (or will be adding) a server in Australia. PGI might do the same, but the growth numbers in ANZAC aren't spectacular. Maybe the aussie players can band together and petition PGI properly, or maybe get a kickstarter/patreon going to fund it.
Remember the key point: a server in Australia serves ANZAC. A server in Singapore serves Asia Pacific, which is 4 billion people of which half of them are internet users. S.Korea, Japan, China, India, Indonesia, Malaysia, all hinterlands for player base growth.
#329
Posted 08 November 2017 - 10:18 AM
arcana75, on 08 September 2017 - 07:04 AM, said:
Australia is a bad place to place a server to reach out to the rest of the world apart from NA and EU because Australia's routing is western world-centric.
If PGI wants to reach out to the rest of the world, eg India, China, SEA, where the largest new markets are, placing the servers in Singapore is the smart long-term move. Star Citizen did the same thing placing their APAC server in Singapore. Singapore is also a cabling hub, where major US, Indian, Chinese and Japanese companies (eg Tata, Facebook, Google, Line) have not only servers in Singapore, but have also installed direct point-to-point submarine cables between the 2 countries to feed their services.
However the routing between Singapore and ANZAC is unoptimised, due largely to Australia's routing strategy. Largely the traffic travels halfway around the world before reaching the destination, hence SG-ANZAC pings are bad. ANZAC players kicked up a ruckus and Star Citizen finally added (or will be adding) a server in Australia. PGI might do the same, but the growth numbers in ANZAC aren't spectacular. Maybe the aussie players can band together and petition PGI properly, or maybe get a kickstarter/patreon going to fund it.
Remember the key point: a server in Australia serves ANZAC. A server in Singapore serves Asia Pacific, which is 4 billion people of which half of them are internet users. S.Korea, Japan, China, India, Indonesia, Malaysia, all hinterlands for player base growth.
ANZAC = Australian and New Zealand Army Corps
And its not just Australia's routing it's everyone's routing between Australia and Singapore, if traffic goes out efficiently it will probably come back some other ridiculous route.
But the main issue is the undersea cables are frequently damaged and take months to repair, then another month or two before MWOs traffic might even get re-routed over them.
We've been asking for a separate server to solve this problem. Even Hawken still pays for SEA and Oceania servers, and they probably only served less than 5 players in the past three years.
#330
Posted 09 November 2017 - 05:49 PM
Karamarka, on 29 August 2017 - 07:49 AM, said:
Yes. You are reading correctly. I get better ping to Europe then Singapore.
Overall, the server locations are not in very good places. US West (Los Angeles) is much, much better for Oceania players and it serves good purpose for US Players too. It's probably easier to manage and cheaper on top of that.
I had 160ms to World of Warcraft back in 2005 lmao.
Oceania servers are not in the Oceania region, but SEA that why we have a high ping.
Singapore is a bad place to get to unless you live in SEA.
#331
Posted 09 November 2017 - 05:55 PM
arcana75, on 08 September 2017 - 07:04 AM, said:
Australia is a bad place to place a server to reach out to the rest of the world apart from NA and EU because Australia's routing is western world-centric.
If PGI wants to reach out to the rest of the world, eg India, China, SEA, where the largest new markets are, placing the servers in Singapore is the smart long-term move. Star Citizen did the same thing placing their APAC server in Singapore. Singapore is also a cabling hub, where major US, Indian, Chinese and Japanese companies (eg Tata, Facebook, Google, Line) have not only servers in Singapore, but have also installed direct point-to-point submarine cables between the 2 countries to feed their services.
However the routing between Singapore and ANZAC is unoptimised, due largely to Australia's routing strategy. Largely the traffic travels halfway around the world before reaching the destination, hence SG-ANZAC pings are bad. ANZAC players kicked up a ruckus and Star Citizen finally added (or will be adding) a server in Australia. PGI might do the same, but the growth numbers in ANZAC aren't spectacular. Maybe the aussie players can band together and petition PGI properly, or maybe get a kickstarter/patreon going to fund it.
Remember the key point: a server in Australia serves ANZAC. A server in Singapore serves Asia Pacific, which is 4 billion people of which half of them are internet users. S.Korea, Japan, China, India, Indonesia, Malaysia, all hinterlands for player base growth.
Can you please provide stats on the low uptake of Aussies players
Can you please provide stats on how many of the 4 Billon SEA people play MWO ?
Most of your information looks to be made up with little to no sources or comparing MWO to Facebook which has different needs
Also please stop using the word ANZAC to describe AP / Oceania region
#332
Posted 15 November 2017 - 11:45 PM
#333
Posted 21 November 2017 - 06:31 AM
Before National Broadband Network and TPG takeover of iinet, 70-80 ping everywhere for MWO.
#334
Posted 21 November 2017 - 10:57 AM
#335
Posted 02 December 2017 - 12:08 AM
#336
Posted 05 December 2017 - 10:07 PM
#337
#338
Posted 06 December 2017 - 02:28 PM
Just to point out this is odd and very likely temporarely problem.
Edited by Teer Kerensky, 06 December 2017 - 02:30 PM.
#339
Posted 06 December 2017 - 06:39 PM
You can go to the website's search, and type in your country, and see the dropdown list of hits. You can hope to see your city shown, otherwise you hit "Connected to XXX" where XXX is your country, and you can start to see how the international cables connect from your location.
Edited by arcana75, 06 December 2017 - 06:41 PM.
#340
Posted 09 December 2017 - 08:44 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users