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Solo Players Should Never Be Allowed To Drop In Community Warfare.

Balance Gameplay Mode

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#381 H I A S

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Posted 17 August 2015 - 02:19 AM

Uhm yes. All good Units (-Kcom, because dont know their mind) i know gives a **** about Planets. They hopping around for Factionrewards, search competition and sometimes just troll around. Farming most of the Time dont take much longer than a rush.

#382 Armando

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Posted 17 August 2015 - 02:37 AM

View PostHiasRGB, on 17 August 2015 - 02:19 AM, said:

Uhm yes. All good Units (-Kcom, because dont know their mind) i know gives a **** about Planets. They hopping around for Factionrewards, search competition and sometimes just troll around. Farming most of the Time dont take much longer than a rush.


[-MS-] went Liao for our most recent contract. and we have lost more planets this week then we have since.....well since forever, but I'll be damned if I haven't had a great time facing people [units and PUGs] who know how to play a team game as a team. For me the most fun I have had to date in CW.

As far as I know, [-MS-] still has the most planets of any unit (after this week, not sure if this is still true)....and while I can't speak anyone but myself, I feel confident is saying that 'most' (if not all) of [-MS-] could care less about how many planets anyone have (including us) because planets mean nothing right now (Give having a faction and unit tag on a planet mean something legit PGI...do it....DO IT NOW).

Speaking of [units] who know how to play a team game as a team, I would like to send a shout out and a THANK YOU for the good old fashion passionate a$$ whipping some those units have put on my and my unit mates this week (talking about you [Kcom] / [EmP]...you are a major reason units who like fighting as a team, against a teams of players still queue up).

Our new / reserve players have learned more this week than the all the rest of the last season / this season combined thanks to you (and others not mentioned who have handed us our tails this week). You are the stone that sharpens the [-MS-] blade.... o7 !!!!

Edited by Armando, 17 August 2015 - 04:24 AM.


#383 BSK

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Posted 17 August 2015 - 02:45 AM

View PostHiasRGB, on 17 August 2015 - 02:19 AM, said:

Uhm yes. All good Units (-Kcom, because dont know their mind) i know gives a **** about Planets. They hopping around for Factionrewards, search competition and sometimes just troll around. Farming most of the Time dont take much longer than a rush.

How do you know good units in CW? Again, your unit doesn't play CW. Don't speak about stuff you don't understand and even turn down.

#384 Lily from animove

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Posted 17 August 2015 - 02:47 AM

View PostHiasRGB, on 17 August 2015 - 12:46 AM, said:

A Unit full of good Players will allways kill all 48 Mechs and then go for the Objectives. They will never rush. The average Damage is 1200-1400 across the Board.


A unit that wants to conquer planets will nto waste time and kill all opponents, you clearly have never been to the 3 minute rushes back then.

and the average damage will also not be that high, LOL because that means if you wiped the entire opponents mechs and everyone would have 1200 damage you needed 300 damage averagely per enemy mech. Very unlikely to happen. Exaggerated much.

Edited by Lily from animove, 17 August 2015 - 02:54 AM.


#385 Armando

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Posted 17 August 2015 - 02:51 AM

View PostBSK, on 17 August 2015 - 02:45 AM, said:

How do you know good units in CW? Again, your unit doesn't play CW. Don't speak about stuff you don't understand and even turn down.


I don't know BSK...to turn down something you need to pick it up first. Most of these clowns haven't put a finger on 'IT" let alone picked "IT" up.

Edited by Armando, 17 August 2015 - 02:52 AM.


#386 H I A S

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Posted 17 August 2015 - 02:56 AM

View PostBSK, on 17 August 2015 - 02:45 AM, said:

How do you know good units in CW? Again, your unit doesn't play CW. Don't speak about stuff you don't understand and even turn down.


lol

View PostLily from animove, on 17 August 2015 - 02:47 AM, said:


A unit that wants to conquer planets will nto waste time and kill all opponents, you clearly have never been to the 3 minute rushes back then.

and the average damage will also not be that high, LOL because that means if you wiped the entire opponents mechs and everyone would have 1200 damage you needed 300 damage averagely per enemy mech. Very unlikely to happen. Exaggerated much.


Average Players spread incoming Dmg and good Players will go for the Weakpoints (LPL-TDR LT, HBR LT, 1N RT or RA, same for Wolverine and so on) and strip the Mech. A stripped Mech cant shoot back. Dont take Dmgnumbers against Scrubz, when they look @ u like Bambi.

Edited by HiasRGB, 17 August 2015 - 03:03 AM.


#387 Armando

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Posted 17 August 2015 - 03:01 AM

View PostVlad Ward, on 16 August 2015 - 08:07 PM, said:


This. I don't get this. Is it really that boring to be good at mech design? Do so many people really think they're the Inigo Montoya of Big Stompy Robots, driven to fighting with their left hands because doing their best is boring?

No. I don't think that's it. I think you're a product of the internet age, incapable of doing your best because you're petrified with fright at the possibility that you could run a fully kitted out, top tier meta mech and still get your ass kicked (and therefore will get made fun of by all the other faceless usernames on the interwebs, I guess?).

As long as you're using LRMs or some other trash tier nonsense, it's not really your fault if you lose. And hey, if you win, you won using garbage, so clearly you must be 10x more awesome than the other guy who may or may not have also been using garbage.

This is obviously the safest route for people whose crippling insecurity prevents them from taking chances while playing under an alias in online robot fighting video games


View PostVlad Ward, on 16 August 2015 - 08:12 PM, said:


Bigger sample size = good. This is true.

But what variables are being controlled? Is your sample true random? There are a million different things that distort player-collected data.

So I can assure you, no single player has access to even a fraction of the insight that PGI's data analytics provide them. And no single Unit has enough nerds to collect real data to gain access to some of that insight.

For all the Mechwarrior community's harping about being a smart, science-y group of gamers, the closest the average MWO gamer has come to a science classroom is the Myomer Bundle page on Sarna.


I don't know what you ate / drank today Vlad but your 'snark' aside (who am I kidding, I <3 some 'snark'...even though I KNOW its not helpful) I like the cut of your jib with these posts.

#388 Frankenst3in

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Posted 17 August 2015 - 03:14 AM

View PostArmando, on 17 August 2015 - 02:37 AM, said:



Speaking of [units] who know how to play a team game as a team, I would like to send a shout out and a THANK YOU for the good old fashion passionate a$$ whipping some those units have put on my and my unit mates this week (talking about you [Kcom] / [EmP]...you are a major reason units who like fighting as a team, against a teams of players still queue up).

Our new / reserve players have learned more this week than the all the rest of the last season / this season combined thanks to you (and others not mentioned). You are the stone that sharpens the [-MS-] blade.... o7 !!!!


o7 I have very much enjoyed our fights this week as well man, ggs. I think our dudes our are learning quite a bit as well. Those fights are why I play CW, unit on unit Community Warfare is completely awesome, in my own humble opinion of course.

#389 Onimusha shin

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Posted 17 August 2015 - 10:26 AM

View PostKiboelt, on 17 August 2015 - 03:14 AM, said:


o7 I have very much enjoyed our fights this week as well man, ggs. I think our dudes our are learning quite a bit as well. Those fights are why I play CW, unit on unit Community Warfare is completely awesome, in my own humble opinion of course.


get a room Kib!
.
.
.
.
j/k, would love to scrim against you guys. dropping with y'all in CW and group queue was most fun to say the least (barring that 13-flamer SCR troll wave, lol)

#390 DaFrog

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Posted 17 August 2015 - 10:26 AM

View PostArmando, on 17 August 2015 - 02:11 AM, said:


Outside of the first three days a new chassis is released, any load out you will ever 'create' someone else has already ran. so the idea that 'your' load out is really some special little snowflake is silly.

Good pilots can recognize what works (viable mech that 'solo/rambo' players dismiss as 'meta'), while the "uninformed" pilots (people who believe they ever drop solo) run LRMs and expect teammates to present / use UAVs / tag / NARC so they never have to show their face to the enemy....or running some other garbage load out that they think makes them cool / edgy (IR sO cOoL cUz IB rUnIn nOn-m3ta m3cKs).

Great pilots not only know what mech to load out, and how to load it out, as well as how to use it...but also realize they are part of a team, ACT like they are part of a team.

You can run the top of the line meta mech, but if you play like you have no teammates you are still steaming garbage. If you run garbage mechs AND you play like you have no teammates....you are THE problem with the game...period, end of story....and nothing PGI can ever do will 'save' you from yourself, you are and always will be FUBAR in the eyes of anyone who ever drops with you and knows better.

Now tell us again how running you running around in garbage mechs like you have no teammates is how the game is meant to be played Nathan K....that joke never gets old.

No joke: I hope you don't enjoy playing the victim in real life but instead take some personal responsibility for how your life turns out, unlike the victim mentality (teamwork is OP, nerf teamwork) you like to wear so well in the MWO forums.

*** Also no joke, and likely the most important and honest thing I will ever tell you Nathan K:***

I tell you these things because I like you, your post make for wonderful 'devil's advocate' and been very helpful for me to understand what I was trying to say much better now than when I started this thread...for this reason alone you can pull less than 10 damage, 0 kills, 0 assists every time we drop together and I will ALWAYS try my absolute HARDEST to put the hammer down on 12 enemy nails for YOU.



That's right, any loadouts people have, I made them first. If I haven'T, I've improved on them: Fear my gauss firestarter...

#391 Onimusha shin

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Posted 17 August 2015 - 10:27 AM

View PostBSK, on 17 August 2015 - 01:35 AM, said:

Uhm, no. How would you know, your unit doesn't play CW. If a unit wants to conquer a planet, and a unit dropping in a 12 man implies right that, then you go for fast attack matches. Because in the following counter attack you will always have one player hiding with his light mech.

Conquering a planet takes 13 matches for 7 slots and you have 7 hours 20 minutes. You don't want to go for more than 6 hours with your 12 man if you don't have to ..

Take it from the guy who has finetuned gen rushing to an art. and evidence that units DO care more about planetary conquest than the cbills, lol!

#392 Vlad Ward

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Posted 17 August 2015 - 10:58 AM

View PostNathan K, on 17 August 2015 - 01:30 AM, said:


Really? REALLY? If you just copy mech designs others are using then you are not "good at mech design" because YOU do not design them. (To think, all this thread eating BS is do to me finding ways where a pair of LRM 5s can be useful.)

Also, "still get my ass kicked"? What part of "I kill metas for fun" do you not understand? If you feel you HAVE to have metas to do well then who really sucks here?


Listen, guy. I'm gonna drop a little bomb of truth for you here, because you really don't seem to get it.

Metamech? That's the website you're talking about, right?

Yeah. That's what comp teams link their brand new, just-installed-yesterday pilots to so they have some idea what the heck a half decent Mech looks like and don't get immediately turned off by the pseudo-masochistic trainwreck that is playing this game with bad Mechs. It's training wheels for basic MWO gameplay. That's all.

I don't know a single experienced top tier player who treats that site as gospel - or really anything more than a place to snag the occasional neat idea. Not a one. And I'm betting I know a whole hell of a lot more of them than you do.

If someone's telling you to go on Metamech and copy-paste a build there, it's because they believe that you are so bad at Mech building that you can't be trusted to build your own until you've played with something passable first.

Addendum:

Highly optimized Mechs are going to look similar. This is because there are certain weapon and quirk combinations that are just better than most other things at any given point in time. It's never a good idea to completely copy-paste some other person's Mech, though - not unless you really have no idea what you're doing.

All weapons have different performance v accuracy curves that affect how well a player is able to utilize them. Some people are better at killing Lights in streakboats, while top tiers can wub them with pulse lasers.

Players being right or left handed will determine which side of their Mech they want to concentrate firepower on, or use as a shield. This affects armor distribution (if not maxed), Omnipod selection, and various other things. It may be more effective for a Lefty to use a less optimized left-handed Mech than a fully tweaked right-handed Mech, for instance.

Likewise, team composition is likely going to influence your armor distribution. Players used to working with a coordinated team aren't going to need much - if any - back armor, and can front-load everything. Players who solo may want a bit of additional protection (though not much - really, back armor is nearly worthless).

These are just a few things that players have to think about when building their own Mechs. And if my MPL Thunderbolt ends up looking similar to Armando's MPL Thunderbolt on your little HUD loadout selector thing, so what? Do I care? No. I really don't.

Edited by Vlad Ward, 17 August 2015 - 11:10 AM.


#393 Samurai Hanse Davion

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Posted 17 August 2015 - 12:12 PM

Metamechs the website is garbage.

#394 Armando

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Posted 17 August 2015 - 12:26 PM

View PostSamurai Hanse Davion, on 17 August 2015 - 12:12 PM, said:

Metamechs the website is garbage.


Did you find absolutely ZERO mechs that are even close to viable on the website??? Not saying is the end all be all, or that anyone should take it as gospel....but would you honestly prefer people to use trail mechs over even the worst of 'metamechs website' builds?

Edited by Armando, 17 August 2015 - 12:27 PM.


#395 mekabuser

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Posted 17 August 2015 - 12:31 PM

ill say it again.

the dropdeck game mode with CW maps SHOULD be an option for pugs to play..

irrespective of the map..

I dont give a fig about the map, or CW per se..
I like the game mode and have had GREAT games with pugs..

I hAVE NO interest in playing against teams. NOr playing ON one in a community of this size..

Perhaps if the playerbase was 50x sure, but no thank you presently,

Havent played CW in months, nor do i miss it.

#396 Armando

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Posted 17 August 2015 - 12:45 PM

View Postmekabuser, on 17 August 2015 - 12:31 PM, said:

ill say it again.

the dropdeck game mode with CW maps SHOULD be an option for pugs to play..

irrespective of the map..

I dont give a fig about the map, or CW per se..
I like the game mode and have had GREAT games with pugs..

I hAVE NO interest in playing against teams. NOr playing ON one in a community of this size..

Perhaps if the playerbase was 50x sure, but no thank you presently,

Havent played CW in months, nor do i miss it.


You say

View Postmekabuser, on 17 August 2015 - 12:31 PM, said:

I like the game mode and have had GREAT games with pugs.
then in the same post say

View Postmekabuser, on 17 August 2015 - 12:31 PM, said:

Havent played CW in months, nor do i miss it.
so I am confused.

Also, while I understand and respect your position "I hAVE NO interest in playing against teams. NOr playing ON one in a community of this size." I hope you understand that MWO is always a team of players against a team of players, and that you are always a part of team even when you drop without teammates.

Also, please understand that it is my hope PGI one day can create an honest 'SOLO" game mode where no player has to fear being 'that guy/gal' to the 23 other people in the game, and solo players can play how they want to play care free. My heart goes out to all that long for such a mode, I hope you can have it one day. It saddens me to know that no such mode exists in the game today.

Edited by Armando, 17 August 2015 - 12:45 PM.


#397 Uncle Totty

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Posted 17 August 2015 - 02:09 PM

View PostArmando, on 17 August 2015 - 02:11 AM, said:


Outside of the first three days a new chassis is released, any load out you will ever 'create' someone else has already ran. so the idea that 'your' load out is really some special little snowflake is silly.

Good pilots can recognize what works (viable mech that 'solo/rambo' players dismiss as 'meta'), while the "uninformed" pilots (people who believe they ever drop solo) run LRMs and expect teammates to present / use UAVs / tag / NARC so they never have to show their face to the enemy....or running some other garbage load out that they think makes them cool / edgy (IR sO cOoL cUz IB rUnIn nOn-m3ta m3cKs).

Great pilots not only know what mech to load out, and how to load it out, as well as how to use it...but also realize they are part of a team, ACT like they are part of a team.

You can run the top of the line meta mech, but if you play like you have no teammates you are still steaming garbage. If you run garbage mechs AND you play like you have no teammates....you are THE problem with the game...period, end of story....and nothing PGI can ever do will 'save' you from yourself, you are and always will be FUBAR in the eyes of anyone who ever drops with you and knows better.

Now tell us again how running you running around in garbage mechs like you have no teammates is how the game is meant to be played Nathan K....that joke never gets old.

No joke: I hope you don't enjoy playing the victim in real life but instead take some personal responsibility for how your life turns out, unlike the victim mentality (teamwork is OP, nerf teamwork) you like to wear so well in the MWO forums.

*** Also no joke, and likely the most important and honest thing I will ever tell you Nathan K:***

I tell you these things because I like you, your post make for wonderful 'devil's advocate' and been very helpful for me to understand what I was trying to say much better now than when I started this thread...for this reason alone you can pull less than 10 damage, 0 kills, 0 assists every time we drop together and I will ALWAYS try my absolute HARDEST to put the hammer down on 12 enemy nails for YOU.


1. I run garbage mechs because it forces me to have to get better. (As I said before, fighting a meta in a meta in one thing, but beating a meta in what is called a "POS" truly takes skill.)

2. I ALWAYS play like I have teammates. Where the hell do you get that I don't? (If it is from the "solo" thing, I was just trying to let you know why it means what it does here.)

3. Just because I take LRMs does not mean I just sit in back crying for locks. (If I did I would not be doing some 2,000+ whatever points of damage now would I?)

4. If I **** up, then I ****** up. No one has a hand in that other than me. (Well, me, and the guy/gal/group how killed me.)

Edited by Nathan K, 17 August 2015 - 03:03 PM.


#398 Uncle Totty

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Posted 17 August 2015 - 02:16 PM

View PostVlad Ward, on 17 August 2015 - 10:58 AM, said:


Listen, guy. I'm gonna drop a little bomb of truth for you here, because you really don't seem to get it.

Metamech? That's the website you're talking about, right?

Yeah. That's what comp teams link their brand new, just-installed-yesterday pilots to so they have some idea what the heck a half decent Mech looks like and don't get immediately turned off by the pseudo-masochistic trainwreck that is playing this game with bad Mechs. It's training wheels for basic MWO gameplay. That's all.

I don't know a single experienced top tier player who treats that site as gospel - or really anything more than a place to snag the occasional neat idea. Not a one. And I'm betting I know a whole hell of a lot more of them than you do.

If someone's telling you to go on Metamech and copy-paste a build there, it's because they believe that you are so bad at Mech building that you can't be trusted to build your own until you've played with something passable first.

Addendum:

Highly optimized Mechs are going to look similar. This is because there are certain weapon and quirk combinations that are just better than most other things at any given point in time. It's never a good idea to completely copy-paste some other person's Mech, though - not unless you really have no idea what you're doing.

All weapons have different performance v accuracy curves that affect how well a player is able to utilize them. Some people are better at killing Lights in streakboats, while top tiers can wub them with pulse lasers.

Players being right or left handed will determine which side of their Mech they want to concentrate firepower on, or use as a shield. This affects armor distribution (if not maxed), Omnipod selection, and various other things. It may be more effective for a Lefty to use a less optimized left-handed Mech than a fully tweaked right-handed Mech, for instance.

Likewise, team composition is likely going to influence your armor distribution. Players used to working with a coordinated team aren't going to need much - if any - back armor, and can front-load everything. Players who solo may want a bit of additional protection (though not much - really, back armor is nearly worthless).

These are just a few things that players have to think about when building their own Mechs. And if my MPL Thunderbolt ends up looking similar to Armando's MPL Thunderbolt on your little HUD loadout selector thing, so what? Do I care? No. I really don't.


There is a website called "metamech"? :huh:

#399 Vlad Ward

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Posted 17 August 2015 - 02:29 PM

View PostNathan K, on 17 August 2015 - 02:16 PM, said:


There is a website called "metamech"? :huh:


Don't know where else you'd "copy-paste" a build from. Like I said, literal copy paste is for scrub tier anyways.

View PostNathan K, on 17 August 2015 - 02:09 PM, said:


1. I run garbage mechs because it forces me to have to get better. (As I said before, fighting a meta in a meta in one thing, but beating a meta in what is called a "POS" truly takes skill.)

2. I ALWAYS play like I have teammates. Where the hell do you get that I don't? (If it is from the "solo" thing, I was just trying to let you know why it means what is does here.)

3. Just because I take LRMs does not mean I just sit in back crying for locks. (If I did I would not be doing some 2,000+ whatever points of damage now would I?)

4. If I **** up, then I ****** up. No one has a hand in that other than me. (Well, me, and the guy/gal/group how killed me.


#1 just proves the point I was making earlier, though.

No, you're not any cooler because you "do okay" in garbage Mechs.

You'd think an "older, more mature" community like Mechwarrior's would be over this "rage against the machine", "fight the power" crap.

#400 Uncle Totty

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Posted 17 August 2015 - 03:15 PM

View PostVlad Ward, on 17 August 2015 - 02:29 PM, said:


Don't know where else you'd "copy-paste" a build from. Like I said, literal copy paste is for scrub tier anyways.



#1 just proves the point I was making earlier, though.

No, you're not any cooler because you "do okay" in garbage Mechs.

You'd think an "older, more mature" community like Mechwarrior's would be over this "rage against the machine", "fight the power" crap.


Well since you like to act like anyone who does under 4,000 damage is a hopeless waste of space. Do you really think it matters to me if I look cool to you or not? I do not live to please you dude.





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