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Ach Supermech.

Balance

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#121 Lily from animove

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Posted 13 August 2015 - 12:46 AM

View Postmeteorol, on 13 August 2015 - 12:41 AM, said:

People overestimate how good they can aim. Hitreg issues aside (which happen on all mechs, but it's easier to realize it on a light), i have seen a quite a few people spread their damage from one arm to another (literally over 5 body parts) and then claim "OMG IT DOESN'T TAKE DAMAGE I HIT HIM DEAD CENTER".

It has favorable hitboxes to spread damage if you twist, and moves at 140 kph, so people naturally spreading large chunks of their damage all over the mech.
The structure quirks might be a tad bit overdone, but that aside i don't have any issues killing ACHs.

You can't twist legs.


the issue is peopel shoto at knees when aiming at legs and so half the beam diration are lost by the legs moving. they need to lern shooting at the hips.because hips is always legs or CT. so all 3 most important hitboxes.

#122 Appogee

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Posted 13 August 2015 - 12:53 AM

View PostStefka Kerensky, on 12 August 2015 - 09:46 PM, said:

To PGI: if reading: PLEASE, DON'T LISTEN TO COMMUNITY ANYMORE.
It doesn't worth.

Plus, the community can barely speak English! ;-)

Edited by Appogee, 13 August 2015 - 01:26 AM.


#123 STEF_

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Posted 13 August 2015 - 03:37 AM

View PostAppogee, on 13 August 2015 - 12:53 AM, said:

Plus, the community can barely speak English! ;-)

I should upgrade my english module from 1 to 5; I'm grinding GXP for it.....

#124 Joseph Mallan

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Posted 13 August 2015 - 03:41 AM

View PostHelsbane, on 12 August 2015 - 09:32 AM, said:

I've shot their legs, arms, torsos, etc. and nothing aside from Streaks do reliable damage to them. I gunned down a Firestarter with my King Crab the other evening, then turned to face an Arctic Cheater at the same range doing roughly the same speed, and it was like trying to shoot a ghost. Nothing registered aside from a flicker here and there. I know how to lead a target, I know how to aim for body parts, etc, and I can tell you without a doubt that the ACH is just as broken as the Spider used to be.

Are fast targets supposed to be hard to hit??? :huh:

#125 Sjorpha

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Posted 13 August 2015 - 04:09 AM

"Go for legs" is sound advice for killing most lights, but it's a total non sequitur in relation to whether a specific light mech is balanced or not, and it's equally irrelevant in a discussion about hit registration.

If there are hit reg problems with a specific mech, those needs to be fixed. If a mech is unbalanced in some other way, that needs to be fixed too. And that has absolutely nothing to do with whether you can sweep legs all day with your mighty e-peen, no one cares about that and it just looks like pathetic self inflation.

I'm not completely convinced that there are specific hitbox problems for the AC, apart from having very good ones just like the Firestarter, coinciding with the recent withdrawal of certain HSR fixes.

But it's quite clear that the mech is unbalanced against other light mechs, mine are not yet elited and I'm racking up insane scores almost every match I play it. The combination of speed, firepower, durability and ECM with no drawbacks sets a new benchmark for light mech power, that much is clear, and would be no less true with perfect hitreg and legsweeping.

The question is how powerful do we want light mechs to be in this game, and what changes are needed to make every light mech in the game fairly balanced in relation to that.

#126 Lily from animove

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Posted 13 August 2015 - 04:12 AM

View PostSjorpha, on 13 August 2015 - 04:09 AM, said:

"Go for legs" is sound advice for killing most lights, but it's a total non sequitur in relation to whether a specific light mech is balanced or not, and it's equally irrelevant in a discussion about hit registration.

If there are hit reg problems with a specific mech, those needs to be fixed. If a mech is unbalanced in some other way, that needs to be fixed too. And that has absolutely nothing to do with whether you can sweep legs all day with your mighty e-peen, no one cares about that and it just looks like pathetic self inflation.

I'm not completely convinced that there are specific hitbox problems for the AC, apart from having very good ones just like the Firestarter, coinciding with the recent withdrawal of certain HSR fixes.

But it's quite clear that the mech is unbalanced against other light mechs, mine are not yet elited and I'm racking up insane scores almost every match I play it. The combination of speed, firepower, durability and ECM with no drawbacks sets a new benchmark for light mech power, that much is clear, and would be no less true with perfect hitreg and legsweeping.

The question is how powerful do we want light mechs to be in this game, and what changes are needed to make every light mech in the game fairly balanced in relation to that.



the issue is many people see hits that are only half hits or that are across the seciotn sweeps instead of full duration CT hits. And then they come and claim hitreg issues when none exists.

This makes discussions quite hard when poeple see non existent issues by inaccurate perception.

#127 Dino Might

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Posted 13 August 2015 - 07:07 AM

View PostLily from animove, on 13 August 2015 - 04:12 AM, said:



the issue is many people see hits that are only half hits or that are across the seciotn sweeps instead of full duration CT hits. And then they come and claim hitreg issues when none exists.

This makes discussions quite hard when poeple see non existent issues by inaccurate perception.


This is ignoring all but one issue that has been posed. What about all the other aspects that make the ACH so good compared to every other light in the game? They are even better than Firestarters, and that's saying something...

#128 Mystere

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Posted 13 August 2015 - 08:01 AM

View PostDino Might, on 13 August 2015 - 07:07 AM, said:

This is ignoring all but one issue that has been posed. What about all the other aspects that make the ACH so good compared to every other light in the game?


This begs the question: Why does anything that is the best in something need to be nerfed, preferably into the ground?

It's ultimately futile because something will always be the best in something.


View PostDino Might, on 13 August 2015 - 07:07 AM, said:

They are even better than Firestarters, and that's saying something...


I am beginning to think this is the main reason people are sounding extremely butt hurt these days.

Edited by Mystere, 13 August 2015 - 08:02 AM.


#129 Lugh

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Posted 13 August 2015 - 08:04 AM

View PostDino Might, on 13 August 2015 - 07:07 AM, said:


This is ignoring all but one issue that has been posed. What about all the other aspects that make the ACH so good compared to every other light in the game? They are even better than Firestarters, and that's saying something...

Only they aren't. The fire starter runs more lasers, cooler for ~slightly more firepower.

And good pilots beat ACH pilots in them all the time. And vice versa.

#130 Lily from animove

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Posted 13 August 2015 - 08:11 AM

View PostDino Might, on 13 August 2015 - 07:07 AM, said:


This is ignoring all but one issue that has been posed. What about all the other aspects that make the ACH so good compared to every other light in the game? They are even better than Firestarters, and that's saying something...


No they aren't. it is not much better than a FS9, if even, becaue FS9 runs cooler, those "issues" you talk of are not issues. That is the first thing to understand. Those mechs have issues, yes but they have them as much compared to the ACH as they have to the FS9. anythind else is biased, non objective judgement.

Edited by Lily from animove, 17 August 2015 - 06:06 AM.


#131 Appogee

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Posted 13 August 2015 - 08:29 AM

View PostSjorpha, on 13 August 2015 - 04:09 AM, said:

"Go for legs" is sound advice

I apply the same principle when recruiting girlfriends.

#132 Dino Might

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Posted 13 August 2015 - 08:59 AM

View PostMystere, on 13 August 2015 - 08:01 AM, said:


This begs the question: Why does anything that is the best in something need to be nerfed, preferably into the ground?

It's ultimately futile because something will always be the best in something.




I am beginning to think this is the main reason people are sounding extremely butt hurt these days.


It's not the best in anything. It's the best in everything. That needs to be fixed. If you read back to every one of my posts (and there are a lot of them about the ACH), I have been saying it's broken because it has ZERO drawbacks. Other mechs have some weakness, the ACH has none. That needs to be fixed. It can still be the best in some things, but not all the things. That's what butthurts me.

#133 Sader325

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Posted 13 August 2015 - 09:11 AM

View PostGrimRiver, on 12 August 2015 - 10:34 AM, said:

At the time I wish I had proof. When he overheated I wasn't moving and I was aiming dead center at his CT.


Tell me Mister Ace Pilot, why didn't you shoot off his leg?

#134 GrimRiver

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Posted 13 August 2015 - 09:44 AM

People say "my aim sucks go for the legs" and then I have 7 pages worth of people noting how much trouble they have killing the ACH because of hitbox, hit reg and lagshield issues on it.

Before that the game had bad hit reg issues and people said my aim just sucks and it turned out it WAS a hit reg issue that later got fixed and I bet some people are gonna feel funny when it turns out the ACH IS broken.

#135 Mystere

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Posted 13 August 2015 - 09:48 AM

View PostGrimRiver, on 13 August 2015 - 09:44 AM, said:

People say "my aim sucks go for the legs" and then I have 7 pages worth of people noting how much trouble they have killing the ACH because of hitbox, hit reg and lagshield issues on it.

Before that the game had bad hit reg issues and people said my aim just sucks and it turned out it WAS a hit reg issue that later got fixed and I bet some people are gonna feel funny when it turns out the ACH IS broken.


Ahem! I think those who have been claiming that the issue was hit registration then are the same ones claiming the issue is still the same. And barring any conclusive video proof to the contrary, I agree.

Edited by Mystere, 13 August 2015 - 09:49 AM.


#136 GrimRiver

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Posted 13 August 2015 - 09:50 AM

View PostSader325, on 13 August 2015 - 09:11 AM, said:


Tell me Mister Ace Pilot, why didn't you shoot off his leg?

His CT was a 1 shot, but even with 2 alphas of 53.8 he still didn't go down even with 2 lights dogging afterwards as I said in earlier comments.

#137 GrimRiver

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Posted 13 August 2015 - 10:01 AM

View PostMystere, on 13 August 2015 - 09:48 AM, said:


Ahem! I think those who have been claiming that the issue was hit registration then are the same ones claiming the issue is still the same. And barring any conclusive video proof to the contrary, I agree.

Hit reg is fixed for me, mechs go down like they should except the ACH. Also do you know how to use shadowplay?

#138 Mystere

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Posted 13 August 2015 - 10:09 AM

View PostGrimRiver, on 13 August 2015 - 10:01 AM, said:

Hit reg is fixed for me, mechs go down like they should except the ACH.


Well, it's fine for me too, including the ACH.


View PostGrimRiver, on 13 August 2015 - 10:01 AM, said:

Also do you know how to use shadowplay?


I'm not the one crying about the ACH being invincible. As such, the burden of proof lies with someone else.

#139 Henchman 24

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Posted 13 August 2015 - 10:10 AM

Pfft, if anything with the way ALL the servers have been running, I'd be more likely to blame HSR(Hot Sticky Rubberband) than the ACH itself.

Twice last night I got close to someone with a ping greater than 100ms different than my own, and we rubber banded around each other so much it was laughable. I even shot one of my teammates because this near 200 pinger just disappeared at one point while less than 10m from me.

I was also shot in the back and killed by a friendly in one of my last matches of the night, he apologized saying he was shooting at the enemy...and I believed him.

(all in an ACH btw, died plenty...stahp whining - or figure out what really needs the whine)

#140 Roadkill

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Posted 13 August 2015 - 10:26 AM

View PostDino Might, on 13 August 2015 - 07:07 AM, said:

They are even better than Firestarters, and that's saying something...

Except that they aren't. They're as good as Firestarters overall, but not better. Firestarters are typically more heat efficient and faster than Arctic Cheetos, which gives them the edge in a 1-on-1 duel.

View PostDino Might, on 13 August 2015 - 08:59 AM, said:

It's not the best in anything. It's the best in everything.

Except it's not. See above.





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