Return Of An Icon: The Marauder Is Here
#181
Posted 14 September 2015 - 09:39 PM
#182
Posted 14 September 2015 - 09:54 PM
Ragnarush, on 14 September 2015 - 09:39 PM, said:
That's because it's based on the MAD-3R variant, which does not have Jump Jets. Believe me, I checked to make sure there was no mistaking the variant, and it turns out, there are no Jump Jets for this particular variant. Sorry. So far only the MAD-5's have the monopoly on Jump Jets.
#183
Posted 14 September 2015 - 09:59 PM
Titannium, on 14 September 2015 - 11:12 AM, said:
You are not alone, I don't like it either. I like the Marauder design with a dorsal gun. I'm not a fan of clever angling of the concept model to give the impression it's has a dorsal gun... I feel like we are being lied to, not everyone is observant enough to realize that the cannon they are showing is on the right torso and not the center torso. Perhaps PGI realizes they are incapable of being creative enough to make the dorsal gun design work so they have given us a new design and that is fine, there are plenty of other well done designs to choose from if a few people don't like it. That's not to say that the mech they are going to create won't be good or that I won't buy it. I just don't like that it bears the Marauder name because I don't see it being the same Marauder I know. I would prefer they name it something else.
#184
Posted 14 September 2015 - 10:15 PM
#185
Posted 14 September 2015 - 10:24 PM
#186
Posted 14 September 2015 - 10:34 PM
A better pricing model would be $20 standard, $30 special and $40 with Hero.
I'll be getting the standard pack plus hero. Black and gold paint on standard camo will be as good as special variant anyway.
#187
Posted 14 September 2015 - 10:41 PM
"You are not alone, I don't like it either. I like the Marauder design with a dorsal gun. I'm not a fan of clever angling of the concept model to give the impression it's has a dorsal gun... I feel like we are being lied to, not everyone is observant enough to realize that the cannon they are showing is on the right torso and not the center torso. Perhaps PGI realizes they are incapable of being creative enough to make the dorsal gun design work so they have given us a new design and that is fine, there are plenty of other well done designs to choose from if a few people don't like it. That's not to say that the mech they are going to create won't be good or that I won't buy it. I just don't like that it bears the Marauder name because I don't see it being the same Marauder I know. I would prefer they name it something else. "
Fairly sure that was a bit of the "endaround" to the legal aspects of this matter. It has to in some ways be "original" for them to win the possible upcoming court battle. (Which Russ strongly hinted at during the Town Hall meeting, AND said they were prepared to fight)
Bang! Just bought the Premium Package. I understand this is a way to fund future Unseen mechs, and I personally am looking forward to both the Warhammer, and the Archer.
Edited by William Slayer, 14 September 2015 - 10:43 PM.
#188
Posted 14 September 2015 - 10:54 PM
Jess Hazen, on 14 September 2015 - 09:59 PM, said:
You are not alone, I don't like it either. I like the Marauder design with a dorsal gun. I'm not a fan of clever angling of the concept model to give the impression it's has a dorsal gun... I feel like we are being lied to, not everyone is observant enough to realize that the cannon they are showing is on the right torso and not the center torso. Perhaps PGI realizes they are incapable of being creative enough to make the dorsal gun design work so they have given us a new design and that is fine, there are plenty of other well done designs to choose from if a few people don't like it. That's not to say that the mech they are going to create won't be good or that I won't buy it. I just don't like that it bears the Marauder name because I don't see it being the same Marauder I know. I would prefer they name it something else.
I think PGI would be completely capable to put the gun where it was in the original design. But, like Russ Bullock said in town hall, for legal /HG issues they must make very clear that the Marauder revamp is their very own design, not anybody elses. If they do the design just like it was (CT dorsal gun) in the past AND call it Marauder they walk a very thin line. I think the risks of legal issues are weighted very deliberate and this is the result. Same with the single pack policy. They could do a huge collection and offer it for real top dollar. Imagine, all unseen in 1 pack. People would go for it. But if they have to turn away from it for any reason not in their jurisdiction, which will not happen hopefully, the loss of effort and money creating all that stuff will be huge. Not to mention customers that bought all of it and will be refunded. It is a test in the first place and i totally understand that PGI is playing save as possible.
#189
Posted 14 September 2015 - 10:56 PM
Nunspa, on 14 September 2015 - 05:33 PM, said:
please......
The Bounty Hunter variant is based on a specific "Hero's" mech in BT lore, the paint job is lore accurate. From Sarna (The Bounty Hunter obviously did not have to deal with ghost heat or PPC nerfs, llike we do in MWO.):
"
- Bounty Hunter model (3015) This unusual variant features lostech, the standard 300 Vlar fusion engine has been downgrade to 225 version giving it a top speed of 54 kph. It mounts a standard PPC and aMedium Laser in each arm. Another PPC and Medium Laser are mounted on the right torso, with additional Medium Lasers mounted on the center and left torso. 16 Double Heat Sinks are use to cool this beast down allowing it to firing all 3 PPCs without even generating excess heat. It features 14.5 tons of standard armor giving it maximum armor for it's weight and capable of jumping over 90 meters. It's painted all green with credit symbols. BV (1.0) = 1,686 BV (2.0) = 1,919[56]
- Bounty Hunter model (3044) The Bounty Hunter upgraded his Marauder sometime in 3044, the fusion engine was upgrade to an extra-light version while keeping it at the same rating to save weight but with it's increase size 3 Double Heat Sinks were removed. The standard PPCs were upgrade to ERPPC, both the left and right torso mounted Medium Lasers were removed while the center torso Medium Laser was moved to the head to make room for a Gauss Rifle on the right torso and 2 tons of ammunition. This upgrade allow the Bounty Hunter to engage its enemies at a far greater range while still able to continuously operate without fear of overheating. BV (1.0) = 1,788 BV (2.0) = 2,103[57] "
Edited by Ed Steele, 14 September 2015 - 11:03 PM.
#190
Posted 14 September 2015 - 11:17 PM
#191
Posted 14 September 2015 - 11:30 PM
Nightshade24, on 14 September 2015 - 08:37 PM, said:
I think putting a 300 cap would ruin what viarity it puts into the game. This isn't golden chocolate chip cookies straight from an oven delivered on a golden platter, this is a mech that is made to be slow, sluggish, but very good at range combat.
What happens if they put a 300 cap? it will be identical to all the others but hardpoints- if anything, people may just copy there favourite 3R build onto it and make it fly. I personally am Happy with there choice of engine- be thankful it isn't a 225 cap...
the others have a 360 cap, which is normal for a 75T mech. 300 would still be under. its probably going to need some solid quirks to compete with the other variants.
Edited by Frost Lord, 14 September 2015 - 11:31 PM.
#192
Posted 14 September 2015 - 11:34 PM
#193
Posted 14 September 2015 - 11:46 PM
Thunder Child, on 14 September 2015 - 11:43 AM, said:
But, I can't play the game, due to all the random disconnections that I keep getting for NO reason, so no money from me.
If PGI, or someone from the community, can help me figure out why the hell the game doesn't like me, then I shall instantly throw money at this mech.
But until I can resolve this issue, I can no longer continue spending on this game.
Hi Thunderchild,
I had the same problem a few months back, turned out in my case it was Razer's Synapse software cocking everything up. I just killed it before running MWO and the problem stopped.
Might be worth a look if something similar isn't causing your issue, I've also read about folks with similar problems with stuff like AMD Gaming Resolved etc.
Hope it helps, nothing worse than a random d/c.
Edited by Arcolin, 14 September 2015 - 11:46 PM.
#194
Posted 14 September 2015 - 11:51 PM
Aaaaaaanyways..
I think the mech looks great, and has decent loadouts, which will make it fun and interesting to play.. I just wish it had double the AC barrels, not becouse of the firepower, but becouse I hate asymetry.. So one per each torso would visually make it better.. and then turn THOSE into PPC's or ERLL's..
Also, I'm kinda jelous.. Becouse the Marauder, this beautifull design is an IS mech..
And what do the clans get?
Fugly IIC origin mechs.. they picked the ugliest of the bunch and made them clan.. yaay..
I mean I'm not shure if those IIC origin mechs are exactly those in the lore, (They are) but boy, are they fugly.. They could have picked the
Now I'm left wondering what current timeline CLAN mech is left for them to make into a special "Hype" mech like the Urbie and the Marauder?
Maybe they make the Warhammer IIC?
We can only hope..
EDIT:
I actually checked the known IIC mechs on BTWIKI... here are better candidates in my humble opinion:
Shadow Hawk IIC,
Thunderbolt IIC
Griffin IIC,
Also, I'm hoping they add the Marauder IIC, and Warhammer IIC,... it would be nice to give the CLANS some nice looking mechs too..
Edited by Vellron2005, 15 September 2015 - 12:04 AM.
#195
Posted 14 September 2015 - 11:57 PM
#196
Posted 15 September 2015 - 01:19 AM
Frost Lord, on 14 September 2015 - 11:30 PM, said:
most people saying this thing is better then the orion and probably just as good if not better then timberwolf- and yet you think it needs strong quirks...
Half the reason why I do not bother half the debates on the forum and in stead throw history lessons of roman numerals and stuff...
#197
Posted 15 September 2015 - 01:53 AM
#198
Posted 15 September 2015 - 02:00 AM
#200
Posted 15 September 2015 - 02:14 AM
Vellron2005, on 14 September 2015 - 11:51 PM, said:
Aaaaaaanyways..
I think the mech looks great, and has decent loadouts, which will make it fun and interesting to play.. I just wish it had double the AC barrels, not becouse of the firepower, but becouse I hate asymetry.. So one per each torso would visually make it better.. and then turn THOSE into PPC's or ERLL's..
Also, I'm kinda jelous.. Becouse the Marauder, this beautifull design is an IS mech..
And what do the clans get?
Fugly IIC origin mechs.. they picked the ugliest of the bunch and made them clan.. yaay..
I mean I'm not shure if those IIC origin mechs are exactly those in the lore, (They are) but boy, are they fugly.. They could have picked the
Now I'm left wondering what current timeline CLAN mech is left for them to make into a special "Hype" mech like the Urbie and the Marauder?
Maybe they make the Warhammer IIC?
We can only hope..
EDIT:
I actually checked the known IIC mechs on BTWIKI... here are better candidates in my humble opinion:
Shadow Hawk IIC,
Thunderbolt IIC
Griffin IIC,
Also, I'm hoping they add the Marauder IIC, and Warhammer IIC,... it would be nice to give the CLANS some nice looking mechs too..
First of all beauty is to the eye of the beholder- however that being said the Jenner may be not that good looking but the IIC's have a history of making it sexy or at least pleasant to the eye.
The Hunchback IIC takes the rugard already nice blend of looks (not going to say sexy, but it has nice overall appeal visually) and doubles it making it symmetrical- which is the very thing you want for the marauder- symetrical. SO it's odd that you are dissing what would be the beautified hunchie.
Orion? debatable. but the IIC has a history of being bad arse in some renditions- in some cases mistaken for being a 100 tonner due to how threatening it looks for some people.
Highlander? not the best looks- but it is again visually appealing, the IIC goes back a bit to the clasic design and arangement of weapons thus it's more of a nostelgia trigger then a pay-bot.
HOWEVER why you comparing to origins IIc? Why not say the timberwolf, ebon jaguar, shadowcat, etc?
That aside. Thunderbolt IIC is WAY out of timeline and were you complaining about asymmetric looks earlier mr "all the mechs I suggest are not symmetrical besides the Warhammer IIC"
Also there IS more than just IIC's! if you want BATTLE mechs then here are our options
Grizzly
Kodiak (much yes)
Stone Rhino (picture Marauder but a 100 tonner with duel gauss rifles... ish?)
Pirannha
Howler (eh, not a looker...)
and quite a few more,
Check the list here http://mwomercs.com/...cussion-thread/
Personally I will take kodiak any day over the marauder... well marauder II is tempting..
But anyway. Your fault here "
Awesome: Was rare at the time and not a prime favourite of the SLDF and thus not taking during exodus- on top of that the Awesome was produced in factions not really that part of the inner sphere as well as the fact the SLDF already got the King crab, griffon, marauder, warhammer, rifleman, etc. THey got a nice aray of ranged mechs already
Cataphract? Way to new, 3025 design. SLDF left durring the 2800's-ish. The clans would have never saw the cataphract until possible 3060's maybe. It's a Liao mech so not even 3050's initial invasion would see it...
On top of that- it's a phranken mech. It's partly marauder so in a way the clans did take it in the form of a Marauder being put into a IIC, or if you wanted a phranken marauder- there is the Timberwolf which is quite good looking.
Centurion? Tad new but possibly taken with the SLDF- however it's very ammo hungry and the SLDF already had way to much mediums (Wolverine, Griffon, Shadowhawk, just to name a few) and it doesn't fit the mindset?.. on top of this... the centurion has a large history of being ugly and is still considered ugly but glorious compared to this
Raven? 3024, way to early for the clans to be aware of this and Liao mech again- clans had no knowledge of it's existance and due to it's ECM possibly even finding it at first will not know much about it. Granted it has been used in 3052 but not much people survived from it because what followed after a raven was a hailstone of LRM's, Long Toms, Mech Mortars, Infantry mortars, etc...
On top of that the Clans developed some of the best scouts out there arguably- the Firemoth and the Celerity. Not lookers' but 200 to 300 kph is hard to argue with...
What the clans did take are mechs that are comstar often. Things that already has endo steel, ferro, DHS, pulse lasers, gauss, etc. as well as new end mechs to fit that mind set... this includes but not limited to...
Locust (certain variants), Highlander ,Shadowhawk, Griffon, Wolverine, King crab, Atlas, Atlas II (literally ALL of the atlas II's), etc. any mech that has a "[cypher]-[number]b" basically- b often being SLDF mechs and thus often taken with them. ie Kingcrab 000b, Highlander 732b, Stalker 3Fb, etc.
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