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Breaking News: Mad-Bh2 Bounty Hunter Engine Cap Officially Raised To 300
#481
Posted 15 September 2015 - 01:46 PM
30 more days of Premium Time
2 extra Warhorns
2 extra standing items
2 extra hanging items
1 extra title
1 extra badge
Whether or not any of that means anything to you will vary from person to person, but it's not as simple as "$15 BH vs $20 3R(S)".
#482
Posted 15 September 2015 - 02:11 PM
Roadkill, on 15 September 2015 - 01:46 PM, said:
30 more days of Premium Time
2 extra Warhorns
2 extra standing items
2 extra hanging items
1 extra title
1 extra badge
Whether or not any of that means anything to you will vary from person to person, but it's not as simple as "$15 BH vs $20 3R(S)".
That is why I really like the new model. $20 for all 3, mech bays and a months premium time to level them up plus some swag to decorate them is a good deal. The extra $20 is steeper but for those of us who love the mech we are happy to spend it. I'd rather spend the $40 on one mech I'll love than $80 on a package of 4 I may hate (and historically have regretted). The extra $15 die the bounty hunter is, in context, steep but that's more a judgement call. It let's people scale up their investment based on what they want while letting those who want to just throw money at it (which supports the model)still do so.
I want PGI to come out of this thinking releasing unseen with close to original art is a great investment so I'll buy whatever they release on it.
#483
Posted 15 September 2015 - 03:23 PM
#485
Posted 15 September 2015 - 03:34 PM
#486
Posted 15 September 2015 - 03:37 PM
Roadkill, on 15 September 2015 - 03:26 PM, said:
Seven PPCs and a Goose Waffle.
MADSTAR
YOU DIDN'T NEED THAT LIFE SUPPORT ANYWAYS.
Edited by 1453 R, 15 September 2015 - 03:37 PM.
#492
Posted 15 September 2015 - 03:49 PM
BH2 OP!....but not
Edited by Brody319, 15 September 2015 - 03:49 PM.
#493
Posted 15 September 2015 - 03:49 PM
Otto Cannon, on 15 September 2015 - 12:02 PM, said:
Now if you could only convince Russ that the current ECM system is costing him money somehow...
What's costing him money is the module prices!
Spending so much money and free time buying and swapping F-ing modules. I *want* to buy mechs and mech bays.
The amount of money he's lost not selling mech bays due to module prices is depressing.
#494
Posted 15 September 2015 - 03:51 PM
Brody319, on 15 September 2015 - 03:49 PM, said:
BH2 OP!....but not
ALPHA STRiii........ike?
Crap, overheated again. Hey, wait up for me! All these dang Stalkers outrunning me..........
CtrlAltWheee, on 15 September 2015 - 03:49 PM, said:
What's costing him money is the module prices!
Spending so much money and free time buying and swapping F-ing modules. I *want* to buy mechs and mech bays.
The amount of money he's lost not selling mech bays due to module prices is depressing.
Secret to my (occasional) success? Picking my battles.
Other folks gonna have to carry some of the fights.
#496
Posted 15 September 2015 - 03:53 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#498
Posted 15 September 2015 - 03:55 PM
to be fair, cataphract 4x still has its engine capped on 255 for having 2 torso energy and 2 ballistic per arm, all others are at 340, while marauder got a special treatment
#499
Posted 15 September 2015 - 03:57 PM
Brody319, on 15 September 2015 - 03:49 PM, said:
BH2 OP!....but not
My Mauler 2P runs 6 MLases, but with DUAL GAUSS!
It is actually my least performing Mauler of the 4. It's just too hot. Running 7 with a single gauss would be worse. I just don't know about that build for the Marauder. I could see running a Gauss, but energy backup might be tricky. Maybe 3 MPLasers and 4 SLasers :/.
Who knows, maybe it can better handle energy once it receives quirks, but I wouldn't count on that.
Edited by MeiSooHaityu, 15 September 2015 - 03:57 PM.
#500
Posted 15 September 2015 - 04:09 PM
bad arcade kitty, on 15 September 2015 - 03:55 PM, said:
to be fair, cataphract 4x still has its engine capped on 255 for having 2 torso energy and 2 ballistic per arm, all others are at 340, while marauder got a special treatment
So because there are other crippled mechs, it's okay to implement new crippled mechs?
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