I wonder if the hardpoint distribution is done on an art level instead of a logical level... part of it involves the legomech system... especially with missiles, but it doesn't really excuse weapon placement that affects hitboxes or the height of the firing arc being lower than necessary.
For instance, there's the dakka arm of the Arctic Cheetah that's actually high mounted, but using the energy arm (or combo energy+missile arm), the mount is low.
There's no rhyme or reason to any of this honestly.
Edited by Deathlike, 17 September 2015 - 05:47 PM.