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Shouldn't Have Removed Disqualification For Too Many Discos


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#1 Arctourus

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Posted 21 September 2015 - 03:54 AM

nothing more to add.

#2 Thorqemada

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Posted 21 September 2015 - 03:55 AM

Had no Trouble with DCs so far, only 1 Raven that did run 6 mins off the clock...

#3 TercieI

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Posted 21 September 2015 - 03:56 AM

They removed it because it was buggy. I had 2 on the board, neither legit. They are going to fix it for future challenges because it's a good idea.

#4 Yokaiko

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Posted 21 September 2015 - 03:56 AM

View PostArctourus, on 21 September 2015 - 03:54 AM, said:

nothing more to add.


They didn't have a choice they broke it, people were getting DC strikes for canceling queues.

Much less working as intended.

#5 C E Dwyer

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Posted 21 September 2015 - 03:59 AM

Agreed
P.G.I should have left it in

sometimes the disco's are nearly as many as the people that stay

It's lame, screws up the matches for those that want to play and P.G.I won't be punishing them or they would have to ban about 15% of the community.

Get someone in with commonsense to create your events this one was created by someone who may well have a university degree, but still clearly needs help crossing the road

#6 Curccu

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Posted 21 September 2015 - 04:02 AM

View PostCathy, on 21 September 2015 - 03:59 AM, said:

Agreed
P.G.I should have left it in

sometimes the disco's are nearly as many as the people that stay

It's lame, screws up the matches for those that want to play and P.G.I won't be punishing them or they would have to ban about 15% of the community.

Get someone in with commonsense to create your events this one was created by someone who may well have a university degree, but still clearly needs help crossing the road

Well it wasn't working so it had to go.

PGI could learn from this even and not make next one random like this, so people wouldn't disco because the map they got is useless to them.

#7 Yokaiko

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Posted 21 September 2015 - 04:05 AM

View PostCurccu, on 21 September 2015 - 04:02 AM, said:

Well it wasn't working so it had to go.

PGI could learn from this even and not make next one random like this, so people wouldn't disco because the map they got is useless to them.



Well 9 maps you have a 1:81 chance of getting what you need.

#8 Curccu

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Posted 21 September 2015 - 04:09 AM

View PostYokaiko, on 21 September 2015 - 04:05 AM, said:

Well 9 maps you have a 1:81 chance of getting what you need.

and then it can be total stomp and not get that score and play "few" more to get that map again...

Yeah no thanks, not worth 300/600MC

#9 Karl Streiger

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Posted 21 September 2015 - 04:13 AM

Well DCing while not death is a strike against CoC - happy banning

Edited by Karl Streiger, 21 September 2015 - 04:13 AM.


#10 C E Dwyer

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Posted 21 September 2015 - 04:29 AM

View PostKarl Streiger, on 21 September 2015 - 04:13 AM, said:

Well DCing while not death is a strike against CoC - happy banning


As I said, so many of the community are doing it, if all culprits were banned, it would have serious effects on the longevity of this game, five people disco'd in my last match the match before it, the one before that three.

I agree the event is so badly made, it's laughable, and proof that even after three years P.G.I still fail at the highest level of bad, to get the basic's right.

It's also displaying how self centered the average gamer is, putting their individual needs before that of the community in what is supposed to be a team game, if they will do it for something so trivial as a damn computer game, what will they do when it really matters..

A sad bad weekend provided by P.G.I

I shall try forget yet another fail by the dev's and if we're honest a fairly large section of the community, to concentrate on the 24 hour mechathon run by RJbass, this weekend, a charity drive for soldiers wounded in the gulf conflict, proof that their are Gamers that will sacrifice time effort and money, for other peoples sakes.

#11 Davegt27

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Posted 21 September 2015 - 04:32 AM


I had 3

1 was the worse one ever locked up my PC when I got back into the match it was too late

So it was good they took it out



#12 Yokaiko

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Posted 21 September 2015 - 04:36 AM

View PostCurccu, on 21 September 2015 - 04:09 AM, said:

and then it can be total stomp and not get that score and play "few" more to get that map again...

Yeah no thanks, not worth 300/600MC



Objective based play, particuarly since they put SO many maps that the streakiness of the rotation makes it counter productive.

Oh and the CW scoring is so flawed it hurts.

View PostKarl Streiger, on 21 September 2015 - 04:13 AM, said:

Well DCing while not death is a strike against CoC - happy banning



Ban Deez.

#13 Javenri

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Posted 21 September 2015 - 04:40 AM

The simplest way to handle disconnects is to enforce a rule (during the event) that if you get disconnected, you can't start another game for a period of time (say 7.5 minutes) after a game begins. That way disconnecting early would not allow dropping in another map for some time. Linking death and disconnects is pointless since players can run out of bounds or overheat to avoid penalties.

#14 Lostdragon

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Posted 21 September 2015 - 04:51 AM

A bad idea is just bad. If you force people to chase particular maps but punish them for disconnecting then they will just rush into the enemy team and die to try and get that last map they need. This challenge was poorly planned and was never going to do anything except promote bad behavior and cause frustration.

#15 GernMiester

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Posted 21 September 2015 - 05:01 AM

PGI - Hey lets make an event that promotes disconnecting and the meta mechs. We need to make sure new players will NEVER be able to qualify.

Players - cool I can drop any map I dont need. YES! I dont have to waste hours playing the same maps over and over again.

PGI - We added a feature. If you DC to many times you get disqualified.

Players - Hey this DC thing is bugged. I was not even in a match and got a DC for quitting the search.

PGI - HUH, maybe if we had some sense we would of tested it more than NEVER. We will remove it.

Players - Hey I dont need this map I will disconnect.
Me to
Me to
Me to

PGI - duh uhhmm. We didnt see that coming at all.

Players - oh great now every match has 2 or more disconnects, I hope they are not on my team. oh crap roflstomped 11 vs 9 with a 9-0.

#16 Cyborne Elemental

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Posted 21 September 2015 - 05:05 AM

There is nothing stopping all of us from reporting these players.

wink wink, nudge nudge.

Disco counter or not, its still against the rules. and still punishable.

#17 VanBurenPhilips

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Posted 21 September 2015 - 05:07 AM

View PostJavenri, on 21 September 2015 - 04:40 AM, said:

The simplest way to handle disconnects is to enforce a rule (during the event) that if you get disconnected, you can't start another game for a period of time (say 7.5 minutes) after a game begins. That way disconnecting early would not allow dropping in another map for some time. Linking death and disconnects is pointless since players can run out of bounds or overheat to avoid penalties.


I think that's a good idea. Either a fixed time period, or the actual duration of the match you DC'd from. So you can't drop again until it's over, whether you play or not. Have it only during an event, as you say, and have an opt-out so as not to annoy those who don't care about the event (so they could drop and play as normal, but their results while opted out will not count towards event goals).

Probably a billion exploits I haven't thought of, but it seems like a decent idea at first glance :)

#18 Vlad Ward

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Posted 21 September 2015 - 05:18 AM

If the discos bother you, report the people you see doing it. Moaning on the forums won't do any good, and PGI's not going to audit this crap manually.

I don't really care if my team's down 2 or 3, personally. More damage for me.

#19 Yokaiko

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Posted 21 September 2015 - 05:20 AM

REPORT ME!!!

My cell connection sucks, enjoy.

#20 Amsro

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Posted 21 September 2015 - 05:28 AM

View PostMister D, on 21 September 2015 - 05:05 AM, said:

There is nothing stopping all of us from reporting these players.

wink wink, nudge nudge.

Disco counter or not, its still against the rules. and still punishable.


Goodbye %25 of player base.. good idea, punish the players for a PGI mistake.





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