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Difference T5 And T1


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#41 Amsro

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Posted 23 September 2015 - 05:05 AM

Leveling mechs will probably hit the hardest on your stats. If you want to move up, keep playing the mech(s) you do best in.

<------- Just your average Tier 3 player

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Oddly enough my stats seem to be pretty constant since 2013

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Edited by Amsro, 23 September 2015 - 05:13 AM.


#42 Speedy Plysitkos

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Posted 23 September 2015 - 05:06 AM

View PostLameoveR, on 23 September 2015 - 05:03 AM, said:

Tier 4 here. Worse than op. Without prem.
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but positive W/L.

Seems, i have to run away from battle to move my PSR up, instead fighting till last breath. GJ PGI, indeed.
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View PostGhogiel, on 23 September 2015 - 04:46 AM, said:

^need to see the mech page too.

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Edited by Titannium, 23 September 2015 - 05:07 AM.


#43 Chagatay

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Posted 23 September 2015 - 05:07 AM

View PostLameoveR, on 23 September 2015 - 05:03 AM, said:

Tier 4 here. Worse than op. Without prem.


The system starts you in T4 I believe I read that somewhere. Try harder and you will get to that coveted T5 slot!

Edited by Chagatay, 23 September 2015 - 05:08 AM.


#44 Macksheen

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Posted 23 September 2015 - 05:08 AM

View PostTerciel1976, on 23 September 2015 - 04:00 AM, said:

It still cares more about winning than personal stats.

This.

#45 Speedy Plysitkos

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Posted 23 September 2015 - 05:09 AM

Paigan, dont be tryhard, pls. not much of them here yet.

#46 Alek Ituin

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Posted 23 September 2015 - 05:10 AM

And so it begins by degrees...

The amount of petty condescension and faux concern for the growth and learning of mediocre players is astounding.

#47 Greyhart

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Posted 23 September 2015 - 05:11 AM

I would guess that the best indicator of tier if you have been only playing after jan 2015 would be the average c-bill and XP divide this by number of matches.

Assuming that you only started after Jan 15 and that at the start you were not very good (as everyone is) you then have to improve vastly or be consistent over a long time.

So my guess is that at the present time people that started recently will find themselves in tier 5 or 4 and those that have played for longer will be higher because their learning period is not taken into account for the calculation

#48 UnsafePilot

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Posted 23 September 2015 - 05:13 AM

It looks like Win/Loss is the more important stat. I'm Tier 4 with a slightly lower K/D and CBills per round than the OP but with a positive Win/Loss.

#49 Speedy Plysitkos

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Posted 23 September 2015 - 05:14 AM

View PostGreyhart, on 23 September 2015 - 05:11 AM, said:

I would guess that the best indicator of tier if you have been only playing after jan 2015 would be the average c-bill and XP divide this by number of matches.

Assuming that you only started after Jan 15 and that at the start you were not very good (as everyone is) you then have to improve vastly or be consistent over a long time.

So my guess is that at the present time people that started recently will find themselves in tier 5 or 4 and those that have played for longer will be higher because their learning period is not taken into account for the calculation


very correct.

#50 Paigan

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Posted 23 September 2015 - 05:16 AM

View PostTitannium, on 23 September 2015 - 05:06 AM, said:

[...]
Posted Image


The mechs that really count here are the ones with 3 digit game counts.

Urbanmech, Hellbringer, Summoner, Direwolf.

Summoner and Direwolf seem "okay". But Hellbringer and Urbanmech have AWFUL score.
I also have the impression you have cut off rather unpleasant entries at the top.
Anyway, playing Urbi and HBR seems to make up something like 75% of all your games.

HBR Prime and UR-M63 (together apparently 50% of your games) have about 150 damage per match.
Not 400-600, not 800. 150.

There you have your answer.

Try to improve. Use better builds, better teamplay, and you'll go up :)

View PostTitannium, on 23 September 2015 - 05:09 AM, said:

Paigan, dont be tryhard, pls. not much of them here yet.

Hehe. Very nice.

That's exactely what I mean: Someone gives you an explanation and the only thing you can come up with is to try and insult that person.

Again: grow up and things will get better.

Edited by Paigan, 23 September 2015 - 05:20 AM.


#51 Amsro

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Posted 23 September 2015 - 05:21 AM

View PostLameoveR, on 23 September 2015 - 05:03 AM, said:

Tier 4 here. Worse than op. Without prem.


Only a matter of time before you get to tier 5. Your win/loss is decent, but you need to make an effort to at least kill one mech a match average.

Not to mention of the 1828 matches you've played you've only survived 156 times. Gotta change your play a bit so you can live. Can't win a match dead. ^_^

Now that I've looked at my current stats the same way, even I've been dying too often recently. :ph34r:

#52 Throat Punch

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Posted 23 September 2015 - 05:22 AM

View PostGhogiel, on 23 September 2015 - 04:55 AM, said:

Your PSR would likely have gone up in a game like that even in a loss.


Nope. Wish i took a screenshot. but I had a match last night 5 kills 1 assist multiple other things like UAV lock damage, component destruction etc and we lost the match and my PSR had a down arrow. I tweeted russ about this and he says you have to have "a great match" in a loss to have your psr go up. Not sure what a "great match" might be. 1000 damage and 11 kills? Now I am not complaining that I am T5 in the least. I figured i would be. I have played over 9k games and I use a lot of mixed builds and mechs I find fun to play (like stock builds or weird TT builds). I'm not a meta try hard, I play to have my kinda fun, and if bottom of the barrel is where that fun is, then damn it that's where I want to be. but for people who want to claw themselves out of T5 it seems like its going to be a long hard battle. I had a win where i did 50 damage before dying pure stupidity on my part but because we won my psr went up. but a loss like i mentioned above still results in a psr reduction...something is jenky about that.

#53 Speedy Plysitkos

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Posted 23 September 2015 - 05:22 AM

View PostPaigan, on 23 September 2015 - 05:16 AM, said:


The mechs that really count here are the ones with 3 digit game counts.

Urbanmech, Hellbringer, Summoner, Direwolf.

Summoner and Direwolf seem "okay". But Hellbringer and Urbanmech have AWFUL score.
I also have the impression you have cut off rather unpleasant entries at the top.
Anyway, playing Urbi and HBR seems to make up something like 75% of all your games.
There you have your answer.



here is top of it

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The L urbie and HBR-prime i last played in June. didnt touch them from that time. Im playing now HBR-B and R63 (you can see the stats are different.)

it a price for starting from 0. HBR-prime + L urbie were my first ever mechs.



#54 El Bandito

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Posted 23 September 2015 - 05:22 AM

View PostPaigan, on 23 September 2015 - 05:16 AM, said:


The mechs that really count here are the ones with 3 digit game counts.

Urbanmech, Hellbringer, Summoner, Direwolf.

Summoner and Direwolf seem "okay". But Hellbringer and Urbanmech have AWFUL score.
I also have the impression you have cut off rather unpleasant entries at the top.
Anyway, playing Urbi and HBR seems to make up something like 75% of all your games.

HBR Prime and UR-M63 (together apparently 50% of your games) have about 150 damage per match.
Not 400-600, not 800. 150.

There you have your answer.

Try to improve. Use better builds, better teamplay, and you'll go up :)


Hehe. Very nice.

That's exactely what I mean: Someone gives you an explanation and the only thing you can come up with is to try and insult that person.

Again: grow up and things will get better.


Yep. How do people play bad in a Hellbringer, anyway?

#55 Tarl Cabot

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Posted 23 September 2015 - 05:24 AM

View PostTitannium, on 23 September 2015 - 04:52 AM, said:

im doing 150k-200k in maulers. while 50k with lights.

Understand that your PSR, which was seeded from your average Elo (which was per weight class), is now one number regardless of weight class.

The Elo seeding initially put you in Tier 5.

PSR primary component is determined on if you won or lost the match. MWO is a team-focus game and movement up depends on how that co-op team performs together. If for both sides there is no real communication (more than just Hi, lock targets, stay together) and the team as a whole does not have any situational awareness then it will be a crap-shoot on who wins. Primary ingredient to winning is one side being slightly more focused/organized/communicative via chat/VOIP and some luck. It is unlucky to turn a corner and run into 4 opponents and dying to focus fire, it is lucky if running into and through same opponents and not be rip to shreds. Add communication and/or situational awareness of your team who may have been close behind you, upon seeing the red doritos, they rush the four and takes them out.

After that it is what you did in the game, as noted PSR takes in several factors, and PSR puts a different weight on each action that PGI has not released. Damage is simply only one component.

The group game. It is similar to the above. If there is no real communication between the groups, it can fall to pieces quickly for one side. Focus fire will tend to be more prevalent higher in tiers you go, thus mechs will drop more quickly. I would say that a Tier 1/2 solo queue could look more like a match in the group queue.

Edited by Tarl Cabot, 23 September 2015 - 05:34 AM.


#56 Chagatay

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Posted 23 September 2015 - 05:25 AM

View PostEl Bandito, on 23 September 2015 - 05:22 AM, said:


Yep. How do people play bad in a Hellbringer, anyway?


Plop yourself down in that Hellbringer Prime Trial (stock configuration) and you might be pleasantly surprised at just how bad you can be!!!

#57 Ghogiel

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Posted 23 September 2015 - 05:27 AM

View PostPaigan, on 23 September 2015 - 05:16 AM, said:


HBR Prime and UR-M63 (together apparently 50% of your games) have about 150 damage per match.
Not 400-600, not 800. 150.

Yeah right there

#58 El Bandito

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Posted 23 September 2015 - 05:32 AM

View PostChagatay, on 23 September 2015 - 05:25 AM, said:

Plop yourself down in that Hellbringer Prime Trial (stock configuration) and you might be pleasantly surprised at just how bad you can be!!!


He was not using the trial version.

#59 Speedy Plysitkos

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Posted 23 September 2015 - 05:34 AM


View PostPaigan, on 23 September 2015 - 05:16 AM, said:



.

HBR Prime and UR-M63 (together apparently 50% of your games) have about 150 damage per match.
Not 400-600, not 800. 150.

There you have your answer.

Again: grow up and things will get better.


grow is tryhard attitude, no matter what you text say next.

did you see what i wrote about hbr-prime and L variant ?
did you read im doing 600-800 in assaults ? urbie and hbr is assault ?

oh boi.

#60 Ghogiel

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Posted 23 September 2015 - 05:35 AM

View PostMors Draco, on 23 September 2015 - 05:22 AM, said:


Nope. Wish i took a screenshot. but I had a match last night 5 kills 1 assist multiple other things like UAV lock damage,

Yep. Screen shot or it didn't happen. If you do 500 match score it'll go up.





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