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Battletech Kickstarter Is Up! ヽ༼ຈل͜ຈ༽ノ


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#441 Lugh

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Posted 30 September 2015 - 01:54 PM

Woot woot full campaign

#442 DocBach

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Posted 30 September 2015 - 02:28 PM

View PostSteinar Bergstol, on 30 September 2015 - 01:14 PM, said:


I really want that one myself, but that is a _lot_ of cash to splurge on a game. Haven't been able to convince myself yet.


When I was a kid growing up I'd read the sourcebooks and think "man, it'd be so cool to be a character in one of these games."

Had to jump on it when the chance arose.

#443 Jack Gallows

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Posted 30 September 2015 - 02:58 PM

Just realized...we're going to get melee but since PGI/MW:O doesn't have melee we won't ever see the Hatchetman/etc if HBS is constrained to having to wait on PGI.

That sucks.

#444 Speedy Plysitkos

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Posted 30 September 2015 - 03:00 PM

anybody has answer for my #419 ? ...

#445 Jack Gallows

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Posted 30 September 2015 - 03:04 PM

View PostTitannium, on 30 September 2015 - 03:00 PM, said:

anybody has answer for my #419 ? ...


You get the 'mech and the paint scheme. You can still apply a different paint scheme if you'd like.

#446 Y E O N N E

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Posted 30 September 2015 - 03:59 PM

I might have to do the $275 pledge just for the jacket, despite not having much interest in the game itself.

#447 Bloody

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Posted 30 September 2015 - 04:49 PM

hmm still waiting for the 1.85 mill to be reached before pledging. The flight Jacket looks terrible imo, something from the 70s or 80s with big pillowly ruffled sleeves and oversized side pockets for glove mitts.Not something you would wear. I wish they had a Hoodie options .

#448 DocBach

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Posted 30 September 2015 - 05:58 PM

View PostBloody, on 30 September 2015 - 04:49 PM, said:

hmm still waiting for the 1.85 mill to be reached before pledging. The flight Jacket looks terrible imo, something from the 70s or 80s with big pillowly ruffled sleeves and oversized side pockets for glove mitts.Not something you would wear. I wish they had a Hoodie options .


I wouldn't wear anything MechWarrior related. My MechCommander preorder shirt from 1996 or whatever and my MechWarrior Online launch party t-shirts are shirts my wife wears to bed.

#449 Damocles

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Posted 30 September 2015 - 06:12 PM

View PostBloody, on 30 September 2015 - 04:49 PM, said:

hmm still waiting for the 1.85 mill to be reached before pledging. The flight Jacket looks terrible imo, something from the 70s or 80s with big pillowly ruffled sleeves and oversized side pockets for glove mitts.Not something you would wear. I wish they had a Hoodie options .

Not a fan of stylized flight jackets or most gear but I own a plain black one by Alpha. Live in a cooler climate, feels great.

Of course I chill with punks and skinheads so fashion-wise it isn't a problem looking like the 80s. lol.

#450 Bishop Steiner

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Posted 30 September 2015 - 06:30 PM

View PostDocBach, on 30 September 2015 - 05:58 PM, said:


I wouldn't wear anything MechWarrior related. My MechCommander preorder shirt from 1996 or whatever and my MechWarrior Online launch party t-shirts are shirts my wife wears to bed.

mine are great for wearing on the boat on dive trips, for fishing, etc.

#451 Y E O N N E

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Posted 30 September 2015 - 06:33 PM

View PostBloody, on 30 September 2015 - 04:49 PM, said:

hmm still waiting for the 1.85 mill to be reached before pledging. The flight Jacket looks terrible imo, something from the 70s or 80s with big pillowly ruffled sleeves and oversized side pockets for glove mitts.Not something you would wear. I wish they had a Hoodie options .


But I regularly dress like it's 1989 anyway, so it's right up my alley.

#452 Scout Derek

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Posted 30 September 2015 - 07:14 PM

Well, this will be fun.

Maybe a free roam for some maps by any chance? I'd like to just go out into the deep recesses of the map with my lance, It's a thing I used to do in some MechWarrior/Battletech games. :P

#453 Juodas Varnas

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Posted 30 September 2015 - 08:12 PM

View PostMcgral18, on 30 September 2015 - 01:19 PM, said:

This one won't use Hexes like MWT

Wait, really?
It won't use hexes?
Where did you find that out?
How will it work then?
:huh:

#454 Mcgral18

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Posted 30 September 2015 - 08:18 PM

View PostJuodas Varnas, on 30 September 2015 - 08:12 PM, said:

Wait, really?
It won't use hexes?
Where did you find that out?
How will it work then?
:huh:


Well, may or may not.


They were thinking no hexes or square, free flowing if they could; or squares/hexes if they couldn't.



I think I'd prefer hexes, but we'll see how it goes. One of the LiveStreams.

#455 Juodas Varnas

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Posted 30 September 2015 - 08:21 PM

View PostMcgral18, on 30 September 2015 - 08:18 PM, said:


Well, may or may not.


They were thinking no hexes or square, free flowing if they could; or squares/hexes if they couldn't.



I think I'd prefer hexes, but we'll see how it goes. One of the LiveStreams.

Huh.
I'm still hoping we get hexes, though.

I like hexes.

#456 Barantor

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Posted 30 September 2015 - 08:22 PM

Did you guys see that Duncan Fischer (aka George LeDoux) made a little promo for it on his own?



#457 Lightfoot

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Posted 30 September 2015 - 08:24 PM

Free flowing. I played IGP's turn based TT game and it was so slow and never really took off in popularity. Computer has to do some of the work.

#458 Navid A1

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Posted 30 September 2015 - 08:32 PM

I really really hope it does not use hexes or squares (its a deal breaker)....they should just use free movement.
using hexes is understandable for TT. But why not use today's powerful PC to make something awesome?

#459 Nathan Foxbane

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Posted 30 September 2015 - 08:49 PM

View PostNavid A1, on 30 September 2015 - 08:32 PM, said:

I really really hope it does not use hexes or squares (its a deal breaker)....they should just use free movement.
using hexes is understandable for TT. But why not use today's powerful PC to make something awesome?

Lack of hexes was one of the better features of the clix game and one of the finer points of play for custom terrain rules in CBT. Computers are powerful enough where things can be done using linear distances without sacrificing speed of play and like in the clix game offer an entire dimension of strategy that comes with such fine fractional control. Combine with skidding rules for fast movers from CBT (one of the places hexes are better than no hexes) and you have seriously in depth control. But that is also some serious dev time. We don't have skidding in MWO where by rights, lights moving at 150 kph should be slipping and falling or sliding into stuff all the time.

Do not tell me there are still only 2 backers willing to part with $10k. Not when HBS and gone through the trouble adding two more slots to Legendary Commander and an additional five slots for Legendary 'Mechwarrior.

Edited by Nathan Foxbane, 30 September 2015 - 09:45 PM.


#460 timaeus

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Posted 30 September 2015 - 11:09 PM

View PostNavid A1, on 30 September 2015 - 08:32 PM, said:

I really really hope it does not use hexes or squares (its a deal breaker)....they should just use free movement.
using hexes is understandable for TT. But why not use today's powerful PC to make something awesome?


I wouldn't think It would be too hard to to move away from hexes if they really wanted to, there were the nonhexbased miniatures rules included for as long as i can remember after all. Either way i'll be ok with it.

View PostScout Derek, on 30 September 2015 - 09:45 AM, said:

Posted Image

They won't be effective on their own... :)


What is this from Scout Derek? :)

Edited by timaeus, 30 September 2015 - 11:34 PM.






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