MeiSooHaityu, on 04 October 2015 - 08:58 AM, said:
I will say this. Despite this game's flaws, it was a good game. Any game that I am still actively playing 3 years later I consider a good game.
That all a side, I agree with most people that the game has not lived up to it's potential. We didn't get what we were originally promised (at first we thought CW was a pipe dream, then we realized it was a mere shadow of what we were led to believe). This doesn't make MWO bad (again, I've played this game too much to believe that), but it doesn't mean it hasn't been disappointing.
The good thing about Battletech and Harebrained Schemes is they aren't pulling any punches. They lay it right out there. If we raise "X", "Y" gets put in the game. Basically, they aren't promising what they think they can deliver or what they dream about delivering, they promise what they know they can deliver.
I think PGI or IGP promised what they hoped and dreamt they could deliver and they simply bit off more then they could chew. We didn't have a real track record from PGI to know much different (although maybe the Bass fishing games and multi-system ports should have been a hint).
With Battletech, we see what Harebrained has done in the past with Shadow Run. We have a track record with them. I am very hopeful that BT will be a good game like MWO is, but it will be true to what they promise because they have the experience to know that they can meet those promises.
PGI made a good game and they make a good effort every day, but the scope was more than they were prepared for. I still like the effort and applaud the work they put in even though I know it will never be what I hoped it would and what they thought they could do.
Now I look to Harebrained with confidence. I am eager to see what they can make with our beloved franchise. I just hope we can get the funding together to make that complete BT experience they have laid out. I have the confidence that whatever funding is raised, they will build a game to that funding level, and it will be a fun game.
When it comes to Mechwarrior Online its a mixed thing for me. Whats in game is excellent minus the seriously over extended balance issues that are on par with some of the worste games ever, maybe the worste? Anyway whats in game is great and looks to be heading in a great direction.(upcoming logicstics, decals etc) The main downer is that there is a serious lack of content not involved with the mechs.
Basically alot of what Battletech is saying will be in their game, Mechwarrior has none of. Battletech will have the mechs but also alot more, like rescource managament and NPC's etc.
Looking forward to Battletech, but also looking forward to when Mechwarrior can have some of these game play elements and maybe even take the whole Battletech title to a new level. Look at Star wars for instance. Perfect example since the titles are kind of similar, but Star Wars is a whole lot more even if it cant manage to have a good game associated with it, the new Battlefront included.
Maybe Battletech can be a title that has 2 good games associated with it? That would be great.
Star Trek is in the same boat as Star Wars, cant manage to make a good game. Battlefront was completely ruined by the mention of power ups... Star Trek Online is a convoluted mess that completely missed the star ship part of the title, and that says it all. Maybe it was limited by hardware at the time, but that doesnt explain the complete lack of cohesion in the online game that it looks like from a none player.
This is where the Fallout series comes in. Honestly not as cool as Mechwarrior or Battletech or even Star Wars, but their games are awsome. Expect a movie coming? Very likely some day.

Game of the year? Without any doubt. In a massive industry thats a big deal, all things considered.
Anyway I hope Mechwarrior Online ends the year with alot of great content or it will look like they have not done alot in the time its been out. The recent roadmap is encouraging.
Edited by Johnny Z, 04 October 2015 - 11:06 AM.