Kin3ticX, on 14 October 2015 - 12:31 AM, said:
Do you realize your post is filled with "because lore", "because realism", "because physics lesson"
This is exactly the feedback here I hope PGI ignores.
So what.. you would rather play a game that makes no sense, is fully made-up, and where every mech is the same as every other mech in its class?
A LORE based game that completely ignores the lore? A SIMULATOR that simulates.. nothing? A shooter that plays like chess?
If so, then I suggest you play.. something else..
What these changes would bring would be akin to playing a Formula 1 game where the cars have rocket launchers, afterburners and can teleport..
My post points out that some things need to stay sacred if this is to be a MECHWARRIOR game... If not, call it ROBOT FIGHTER and put it in a different setting.
Ed Steele, on 14 October 2015 - 12:34 AM, said:
Not going to happen, PGI wants Clans and IS to be equal. PGI probably did not want to introduce Clans, but IGP knew the were a cash cow. So now, we have Clan mechs that we payed for because we expected them to be OP (Yes, tell the truth, that is why you like them), but they have and are going to be nerfed to mediocrity.
I play clan mechs not because they are better, but because they are iconic, useful, and sexy looking. Please note that I'm a part of a LORE BASED unit, and have passed LORE BASED rights of passage and earned my place in that unit as per Clan Tradition.
Also, I have an alt account where I also play IS mechs, so I speak from a point of view of BOTH SIDES.
Edited by Vellron2005, 14 October 2015 - 12:42 AM.