Damascas, on 09 July 2012 - 09:03 PM, said:
You can modify it to have same armor as an urbie just like people keep saying they can mod the urbie to make it faster.
Also I called you an *** for repeatedly posting like a pretentious one so get off your high horse.
You started name calling after I gave you more arguments with some semblance of intelligence behind it (although I am first to admit I am not super smart by far) and ask you, civilly I might add, to provide a substitute for said crappy mech. Instead you reply with insult and name calling. Yes, I did respond in kind after that, which was very unbecoming of me and I will try and correct my ways in that. For that I do apologize.
If you think you can continue discussing civilly without name calling all the better, if not. Well... I'll try and not dignify you with such base responses.
For the Firestarter, depends how many other possible ballistics hard points it has other then the two machine gun points.
I also noticed that the prime variant of the Urbanmech has an AC/10 cannon on it along with the small laser. Now before you all go and throw a fit here the Urbanmech appears to have hidden torso mounts for more ballistic/energy hard point(s). At least the Capellan Confederation one seems to have them, and those are viable options on 3049 according to Sarna. As well as the other variant UM-R63 that replaces the AC/10 with LB-X AC/10 as well as adding a second small laser to the torse (yanking out the machine gun there), yes it now has two whopping small lasers (and yes, if Sarna is to be believed then this one too is viable option on 3049 already).
But wait, this means the Urbanmech can actually field more then just two weapons. Its possibilities just went up a notch now wouldn't you say?
So, do we have any really ballistic light mech possibilities? I looked through all the light mechs, from the 20 tons up to 35 tons, and only mechs that have more then one ballistic hard point that is viable for 3049 era (not taking into account unseen or clan mechs since the former are in no way confirmed or certain and latter are well, clan mechs) are the Firestarter, which is still mostly energy turret platform with its 6x energy hard points and only 2x known ballistic hard points.
And the ever loved Urbanmech. Which appears to have more then two hard points if Sarna is to be believed. Hidden somewhere on its torso are at least one ballistic and one energy hard point, perhaps even one for each torso side?
Also there is another advantage going for the Urbanmech that most other mechs do not enjoy, it has a 360 torso twisting ability which quite a few mechs seem to be missing from what I've read. So in effect you could keep your face towards enemy, and thus your thickest torso armors while standing stock still. Or waddling forwards while firing backwards thus keeping your front and maximum armor towards enemy and your vulnerable back armor away from approaching enemy. Now this might not seem much to many but going away from enemy at your max speed while having your thickest armor towards enemy is a big bonus. Especially since that might give you more time to shoot at anyone coming at you.
Now while I'd like to see something faster with fully ballistic tendencies light mech, unfortunately it seems we are currently, at this game time era of 3049 stuck with pretty much two choices for for it. The Firestarter, which is not really a ballistic platform, or the Urbanmech, which is what it is for better or for worse.
Edit: I do not expect to see the Urbanmech in game upon the release. But I would like to see it later on. Heck, I'd even buy for it in cold hard cash if it came to it so that it was a "novelty" mech for those wishing to waste their money on. Like I said, just for the fun factor alone it would be good to have.
Edited by Mattrixx, 09 July 2012 - 10:40 PM.