I have a few questions:
- Whether you add bushwacker, albatross, kodiak and hellhound?
- Is flamer going to be rebalanced? The damage could be even removed, but the heat to opponent should be much encreased.
- Fix machinegun tracers pls.
- Will you remove all weapon quirks at all? Or maybe some specific chassis will have some quirks(such as energy-oriented or ballistic-oriented mechs like awesome or dragon). How will you compensate some mechs which are useless without weapon quirks?
- Will you remove gauss charging if you get rid of quirks? seems like gauss weapon died at all. It is extremely rare and unefficient on the battlefield and used only by newbies. Gauss should be a king of ballistic weaponry.
- Will you make mech fall down from gauss projectile into critical point, just like mw4? In this case you could save the current gauss "pumping".
- Will you add new modes into random play, such as dropship assault("union", in particual), for example?
- When will you implement your changes from PTS to live servers?
- Will you make something with waiting time in PTS servers? Or make something in order to make testing convinient for players?
- I liked the frirst variant of River city much more because of environment which it had, such as explosions, aircrafts flying, shots and tracers from giant guns from horizon e t c. The environment was ALIVE. Will you add some action to the static maps? For example, in comparison with today's River City the first version was a masterpiece.
- Will you add tactic searchlights to mechs?
- Will you add melee weapons and hatchetman mech into game?
- When will you add custom decals of units?
- Will MWO have a timejump or not, and when if yes.
- WIll you post recorded interview, because, for example I will be abroad on the 23rd of October but I really want to watch it. Or read it(which is preferrable as for me).
- Will UI of battlemech be adjustable? for example opacity.
- WIll LAM mechs be added into game?)
- Will you fix movement animation of some mechs?
And of course I would like to say thank you for your efforts to bring us a good game of the Battletech universe.
Edited by Vetal, 22 October 2015 - 01:06 AM.