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Town Hall Meeting On Twitch.tv With Russ Bullock - Youtube Archive


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#241 Tlords

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Posted 23 October 2015 - 03:17 PM

Russ and PGI,

Keep up the good work. I look forward to my Marauder.

Bottom line: I love what your doing and keep pushing the changes you want to implement. Being remarkable, means not making everyone happy. So please push forward with the your ideas. Information warfare, locks for effective lasers... and all the surprises you have in store!

If I have one request, I'd love to see IS mechs being slower, less weapons, more armor beasts. Clan mechs, fast glass cannons. Battles arranged around irresistible forces of the clans vs. immovable objects of the IS.

Because of this, I am curious... What are your plans to balance clan vs IS - other than weapon quirks....

Cheers,
Tlords

Edited by Tlords, 23 October 2015 - 03:46 PM.


#242 Monkey Lover

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Posted 23 October 2015 - 03:22 PM

I got one , will even one question here get answered as ngng is asking the questions lol

If you really want something answered people don't post it here.

Edited by Monkey Lover, 23 October 2015 - 03:23 PM.


#243 Gorgo7

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Posted 23 October 2015 - 03:58 PM

When can we expect CW to become a meaningful game with consequences and rewards? Different attack and defense types of games, salvage, jumpships that require thought to carry a unit..strategy basically, input, meaningful play. Set piece battle that require certain Mechs if you wish to participate? Historical campaigns?
Have you given up? Will you sell? Soon? Will this never happen? Will you sell the game instead to a different developer?
Are you just stoned too damn often to make a kick at it?

Thank you.

#244 Neput Z34

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Posted 23 October 2015 - 04:41 PM

When can we expect more changes / improvements to core game play / mechanics instead of more new mechs?

The answer better not be "SOONTM"

#245 MauttyKoray

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Posted 23 October 2015 - 05:35 PM

Two questions:

ONE
Now that the Warhammer and Marauder have been brought back to the light of day from HG's damp, dusty cellar, are there any other Unseen you would like to bring back for MWO? (Not saying they 'will' happen, but that you or some of your staff would like to do if ever possible, i.e. longbow, archer, etc)

TWO
Is there any thoughts on changing Assault to give some sort of better objective (i.e. have to destroy a generator before capping the base) or replacing it entirely? I don't remember the stance but something like an 8v8 skirmish mode on the smaller maps, like the old Forest Colony? 9/10 times my experience is Assault ends up just being a dull skirmish match with neither team wanting to leave their base unguarded.

Edited by MauttyKoray, 23 October 2015 - 05:35 PM.


#246 Smedlee

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Posted 23 October 2015 - 05:42 PM

View PostTina Benoit, on 23 October 2015 - 08:51 AM, said:

The Townhall has been re-scheduled to next week, Tuesday October 27th, 6 PM PDT!!


Late to reschedule. Is there an excuse?

#247 fighterguy899

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Posted 23 October 2015 - 06:01 PM

Really Flamers are useless to some mechs :rolleyes:

#248 fighterguy899

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Posted 23 October 2015 - 06:18 PM

Flamers don't work on some mechs. don't they? :wacko:

#249 MechaBattler

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Posted 23 October 2015 - 09:55 PM

View PostSmedlee, on 23 October 2015 - 05:42 PM, said:


Late to reschedule. Is there an excuse?


Probably because the Battletech Twitch stream was today. Although you'd think that would be kind of a good thing. Probably more people tune in for that, than the Townhall. They could have led one into the other.

Or maybe they just put the wrong date up.

#250 Threat Doc

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Posted 23 October 2015 - 10:31 PM

View PostMonkey Lover, on 23 October 2015 - 03:22 PM, said:

I got one , will even one question here get answered as ngng is asking the questions lol

If you really want something answered people don't post it here.
Yeah, NGNG just want to ask the same questions, many times from the same people, live stream after live stream, so I wouldn't count on them until they get their crap straight and figure out how to ask NEW questions that have been given them. I had to jump up and down and scream and act like an idiot just to get a second question in almost three years of casting, when many others have multiple questions answered in a single stream, and usually those questions are developer-friendly questions, rather than hard-hitting ones that should be answered.

Edited by Kay Wolf, 23 October 2015 - 10:32 PM.


#251 Appogee

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Posted 24 October 2015 - 12:42 AM

Has there been any formal statement from PGI or NGNG about why a Town Hall would be rescheduled less than 12 hours before it was due to take place?

#252 Nightshade24

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Posted 24 October 2015 - 01:09 AM

View PostJack Shayu Walker, on 22 October 2015 - 02:57 AM, said:

Have we convinced you to throw out the "lock for more laser range" mechanic yet? There is a poll on the forum, the majority of us hate it in it's current forum, and the "no, we don't like the mechanic" option has the most votes overall.

http://mwomercs.com/...aser-targeting/

(Sorry Russ I know it was only a test, but please, just no.)


yes, but the one that says people like it isn't that far behind... and if you include the "yes, but with possible changes" it is (at the time of this post) 92 votes for yes and 75 votes for no...

Just saying...




Anyway question:

One problem with quirking clan omnimechs is the fact they are omnipods and what would be balanced on 1 combination or stock omnipods on the alt.config. The other may make it OP. Maybe introduce more finer powerful quirks to the omnipod set bonus to prevent OP combinations or stacks occurring.

#253 Toxicresidue

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Posted 24 October 2015 - 01:55 AM

an auto centering feature like MW3 had would be nice!
yeah give the old school guys some help against the macro running cheaters
(I meant macro running fa/gg/ot/s)

try a Logitech extreme 3d pro, 30 bucks. just trim off the throttle leaver wire cutters work fine for that

#254 Speedy Plysitkos

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Posted 24 October 2015 - 03:55 AM

um, its 24 in europe, where is the townhall ?

#255 Speedy Plysitkos

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Posted 24 October 2015 - 03:58 AM

EDIT: 4 days delay ? oh my....

#256 Ninjah

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Posted 24 October 2015 - 06:43 AM

1. CW Phase 3, when?

2. What happened to Alpine Peaks remake?

3. When are you going to fix SRM hit detection?

4. Is there going to be a geometry pass on old mechs?

5. We could use more new patterns, any chance of that?

6. Is there going to be a fix for hitboxes on Grasshopper and Wolfhound? They're pretty dodgy.

7. Could you please make the Color selection > Owned colors display only the colors I actually own?

8. Are there any new CW maps in development?

9. Is there going to be a Cool Shot buff soon?

10. Could you please implement AFK button for chat so people can see that I'm not there?

#257 Monkey Lover

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Posted 24 October 2015 - 07:20 AM

View PostSmedlee, on 23 October 2015 - 05:42 PM, said:


Late to reschedule. Is there an excuse?


Russ said on twitter it was for personal reasons. He is a father so maybe someone got sick.

Edited by Monkey Lover, 24 October 2015 - 07:21 AM.


#258 Hellzero

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Posted 24 October 2015 - 09:54 AM

Is it possible to add the 3/3/3/3 system *with* the tonnage restrictions for Group Play?

EDIT:
- The reason is because I am seeing decreasing number of Lights in matches, in general, especially bigger matches where there is multiple small units playing, like 4 player premades. e.x making it a demand for 4 player premade to have "1 Light, 1 Medium", the tonnage system covering the rest.
- As for 12 mans, 3/3/3/3 system, with a tonnage restriction to take out the Class' most heavy mechs of the picture,.

Edited by Hellzero, 24 October 2015 - 10:22 AM.


#259 Appogee

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Posted 24 October 2015 - 10:07 AM

View PostMonkey Lover, on 24 October 2015 - 07:20 AM, said:

Russ said on twitter it was for personal reasons. He is a father so maybe someone got sick.

Fair enough then.

#260 Juodas Varnas

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Posted 24 October 2015 - 10:07 AM

Can i get a Vulcan, already?





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