0bsidion, on 26 October 2015 - 12:23 PM, said:
Well, I've kind of been heading in this direction myself. I like to think of myself as a reasonable person with expectations that are fairly realistic. But what is realistic here? Turning this into the game it should be is a massive undertaking.
I thought it might be because they were understaffed for a project like this. Then I read they've got 100ish employees. And then I happened on these current/ex-employees' reviews:
http://www.glassdoor...ews-E144886.htm. Seems to be multiple people saying the same thing but who knows, they're anonymous so you have to take it with a grain of salt. On the other hand, at this point mismanagement doesn't seem all that far-fetched.
Anyway, as a shallow robot shoot'em up it's still fun. Whether that stuff is true or not it doesn't really change that. It does make me a bit leery of spending the levels of money on this game that I have in the past though.
It does make me glad HBS is working on a BT game that's hopefully going to be more true to the franchise than this game is. Not that they've set the bar too high here. Just gotta wait 2 years :/
One year wait though.
For beta access.
Well i agree on you. But there comes a point when i say it's enough.
Most people come back to play for a while again and then put theirself on another break
(For what, like the 100th break?)
They keep comming back. Understandble because the base game is fun. The rest is a lame shill wrapped in a nice present. Untill you open the present you get dissappointed. They do their say and quit temporary again.
It would be different if i saw actually great decisions, great feedback from the developers, better communication and a detailed roadmap with decent townhalls.
None of the current gameplay makes me want to stay. The only thing i perhaps enjoy time from time is playing the Atlas and Orions. With shitbuilds i still manage to kill and
rage at people and make myself satifying and usefull.
The rest is boring. Incredible non challenging gamemodes, 'meta' is easy mode; not challenging and the invasion of the Clanners made this game in my opinion worse. (timeline and balance wise)
Here's a picture i made for my profile overview:
Pretty touchy no?
I had high hopes of the management. But instead after almost one year i see constant failure of balance attempts, events and more. But more mech packs wanting to sell, shithalls and poor roadmaps. It's painfully clear PGI is inexperienced and i thought they would atleast hire a great person with various experience in balancing and managing the game- or have a good grasp of what's happening currently to the game. The so called 'meta' has been ongoing for too long.
The amount of bugfixes, some revamps of the maps (except for Caustic) so far has been pretty neat. But they haven't fixed the Bog experience for almost a year now. No hotfixes on Caustic valley regarding the layout of the map or anything. Revamped maps is NOT new content. And we're still here with same amount of shitmaps in the solo que.
After the announcement of IIC packs, phase I and II on PTS it became clear how awfully inexperienced they are. The U.I. is still one pain in the a** to work with, no rolewarfare, no decent information warfare and other pillars of the original game and the presented showcase back in 2012. With the new scaled mechs they will end in another vicious circle because of how awful lot of 'older' mechs are waiting for a complete rescale. What about the extra nerfs to your cbills income? C.W. is wasted potential. The tonnage system is amateurish. Alot of weaponvalues are still terribad. For example MGs and (S)SRMS for years.
All i am seeing is half fixes, half effort this and that on full projects. Minimum effort, minimum viable product.
But hey this is all my opinion.
It's a boring, dull, stale and a stompy robot shooter. That's it. It has no depth, no lore (except the writing at mechs and user defined lore) not anything regarding to mechwarrior or BT.
Like i said i give this game untill Christmas, and i wanted to master a few Orions first, but with the IIC mechs coming and the current (imbalanced) timeline i have no hope nor faith left that this game will server a true Mechwarrior experience which everyone is hoping for.
A wasted year. A year full of wasted potential.
Edited by Sarlic, 26 October 2015 - 01:23 PM.