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The Majority Of The Players Do Not Like Visual And Physical Obstructions.

Maps Mode

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#81 PyckenZot

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Posted 06 November 2015 - 05:33 AM

If I understand correctly:

The ideal map:
Posted Image

#82 El Bandito

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Posted 06 November 2015 - 05:48 AM

View PostPyckenZot, on 06 November 2015 - 05:33 AM, said:

If I understand correctly:

The ideal map:



You understood incorrectly. The ideal map are ones like Mining Collective or Canyon Network.

#83 Sjorpha

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Posted 06 November 2015 - 05:50 AM

Reintroducing game mode select isn't a good idea, because that's why they couldn't add new game modes.

But simply removing the voting system and making both map and mode random would work, and IMO it's the best option. It would be the most varied and fun in the long run even if there are maps you don't like.

The current effect where some maps never see play is really really bad for the game.

Edited by Sjorpha, 06 November 2015 - 05:51 AM.


#84 Kjudoon

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Posted 06 November 2015 - 05:52 AM

Then fix skirmish by adding a single large cap in the middle, fight over it. Problem solved.

#85 El Bandito

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Posted 06 November 2015 - 05:55 AM

View PostSjorpha, on 06 November 2015 - 05:50 AM, said:

The current effect where some maps never see play is really really bad for the game.


This is true, but it will also help PGI to make better maps in the future. Cause Terra Therma is crap. New Caustic is crap. PGI should not make a map like those in the future. IMO.

Bog is salvagable as long as Assaults get better hill climb rate and invisible walls are fixed.

Edited by El Bandito, 06 November 2015 - 05:55 AM.


#86 oldradagast

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Posted 06 November 2015 - 06:09 AM

View PostPyckenZot, on 06 November 2015 - 05:33 AM, said:

If I understand correctly:

The ideal map:
Posted Image


Close, but I see some potential cover several km's in the distance, so this might require too much thought and effort for the MWO "skillz club."

Yes, a couple of maps in the game need work:
- Bog: too many snags and fake stairs
- Alpine: Too much focus on that one hill
- Terra Therma: not as bad as people think, but I suspect if the rest of the map wasn't so gloomy and repetitive, you might see more combat there.

But that's not specifically what people are voting for - heck, Alpine gets a good deal of votes. No, they are voting for the meta - easy, open, cold maps so they can pinpoint alpha with hit-scan weapons all day long... "thinking man's shooter" and all that. So, no - the maps being voted down are not part of some vast uprising against truly poor maps by the community. The community is just voting for easy / lazy mode.

#87 ColourfulConfetti

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Posted 06 November 2015 - 06:15 AM

View Postoldradagast, on 06 November 2015 - 06:09 AM, said:


Close, but I see some potential cover several km's in the distance, so this might require too much thought and effort for the MWO "skillz club."

Yes, a couple of maps in the game need work:
- Bog: too many snags and fake stairs
- Alpine: Too much focus on that one hill
- Terra Therma: not as bad as people think, but I suspect if the rest of the map wasn't so gloomy and repetitive, you might see more combat there.

But that's not specifically what people are voting for - heck, Alpine gets a good deal of votes. No, they are voting for the meta - easy, open, cold maps so they can pinpoint alpha with hit-scan weapons all day long... "thinking man's shooter" and all that. So, no - the maps being voted down are not part of some vast uprising against truly poor maps by the community. The community is just voting for easy / lazy mode.


You have the worst persecution complex I think I've ever seen. Literally everything you post in has to include something about players better than you ruining the game or having it out for anybody not T1&2. lmao.

Edited by PalmaRoma, 06 November 2015 - 06:18 AM.


#88 Kjudoon

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Posted 06 November 2015 - 06:21 AM

View PostPalmaRoma, on 06 November 2015 - 06:15 AM, said:


You have the worst persecution complex I think I've ever seen. Literally everything you post in has to include something about players better than you ruining the game or having it out for anybody not T1&2. lmao.

Still projecting I see.

#89 ColourfulConfetti

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Posted 06 November 2015 - 06:25 AM

View PostKjudoon, on 06 November 2015 - 06:21 AM, said:

Still projecting I see.


I pointed out a fact, but if it makes you feel better sure.

#90 oldradagast

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Posted 06 November 2015 - 06:25 AM

View PostPalmaRoma, on 06 November 2015 - 06:15 AM, said:


You have the worst persecution complex I think I've ever seen. Literally everything you post in has to include something about players better than you ruining the game or having it out for anybody not T1&2. lmao.


So, in your laughable world, people who constantly vote for the easiest mode to play on the easiest map with the easiest mech are "better" than those of us who don't? That's laughable - you confuse laziness and herd mindset with skill. Any moron can boat lasers on a cold map with few obstacles - since when is taking the easy road a measure of actual ability? I guess that's yet another feature of the internet and forum-warrior dimbulbs.

If you don't have wit enough to understand what this idiotic voting system has created - a far more shallow game where the mindless, easy-mode mob determines what everyone else plays over and over again while pretending that "lazy mode = skillz" - than you should't even be posting on this topic. Hey, if you enjoy a game that now has about half the effective content as it did before, be my guest, but don't try to pretend those of us who think this is stupid have a "complex."

Try paying attention before posting another sad little spite post.

Edited by oldradagast, 06 November 2015 - 06:28 AM.


#91 ColourfulConfetti

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Posted 06 November 2015 - 06:36 AM

View Postoldradagast, on 06 November 2015 - 06:25 AM, said:


So, in your laughable world, people who constantly vote for the easiest mode to play on the easiest map with the easiest mech are "better" than me? That's laughable - you confuse laziness and herd mindset with skill.

If you don't have wit enough to understand what this idiotic voting system has created - a far more shallow game where the mindless, easy-mode mob determines what everyone else plays over and over again while pretending that "lazy mode - skillz" - than you should't even be posting on this topic. Hey, if you enjoy a game that now has about half the effective content as it did before, be my guest, but don't try to pretend those of us who think this is stupid have a "complex."

Try paying attention before posting another sad little spite post.


Lol, listen to you, nobody wants to play on ****** maps, it not a matter of difficulty, it just isn't fun. If it makes you feel better, sure, your POS builds and your abysmal excuse for aim makes you better. Yes clearly using meta builds makes you lazy, and unskilled, lmao. If you were worth anything as a pilot you wouldn't be stuck in tier 5, would you? But that's not the case is it? Personally I don't care about the voting system and frankly all I hear from you is crying. Suck it up and adapt, if all you can do is complain just uninstall, because you are never going to crawl out of tier 5. Instead of adapting you cry and scream like a petulant child too stupid and oblivious to even feed itself. But yeah keep posting cry threads about players that don't suck. That'll solve your problems. Btw, you still have a persecution complex.

Try using logic before making another cry post, then again, that's about as likely as you actually being a decent pilot.

Edited by PalmaRoma, 06 November 2015 - 06:37 AM.


#92 GrimRiver

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Posted 06 November 2015 - 06:38 AM

View PostEl Bandito, on 04 November 2015 - 09:57 AM, said:

That's my impression after the voting results of my last 10 games.

1. Canyon Network, Assault.
2. Frozen City, Skirmish.
3. Frozen City, Skirmish.
4. Tourmaline Desert, Skirmish.
5. Tourmaline Desert, Skirmish.
6. Crimson Straight, Assault.
7. Crimson Straight, Assault.
8. Mining Collective, Skirmish.
9. Tourmaline Desert, Skirmish.
10. Tourmaline Desert, Skirmish.

It is not the heat that drives people away, cause Tourmaline Desert--the hottest non-CW map of MWO--was the most popular one in the last 10 games I played. People just like to see what they are shooting at without tripping on every other pebble they come across.

Skirmish and Assault modes were chosen but Conquest was never voted much. That's pretty funny, as I personally think Assault mode is worse than Conquest, ever since the removal of turrets.

Pretty much sums up my luck since update.

People would think the cold maps would get picked the most but for me thats not true at all, most of the time that frozen or alpine is in the select screen people will end up picking desert or canyon instead.

Im glad these issues got noticed and they might bring it down to 3 map select.

#93 oldradagast

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Posted 06 November 2015 - 06:44 AM

View PostPalmaRoma, on 06 November 2015 - 06:36 AM, said:


Lol, listen to you, nobody wants to play on ****** maps, it not a matter of difficulty, it just isn't fun. If it makes you feel better, sure, your POS builds and your abysmal excuse for aim makes you better. Yes clearly using meta builds makes you lazy, and unskilled, lmao. If you were worth anything as a pilot you wouldn't be stuck in tier 5, would you?


Oh, a tier 1 tryhard lecturing to all of us about how "bad" we are while invoking his tier status as (worthless) proof of the value of his opinions... so new, so shocking! :rolleyes:

Yes, yes - crawling to tier 1 on the back of some internet copied meta mech while shooting down "noobs" and "bads" in trials requires soooo much skill. Hide behind a rock, go into zoom mode, and click a pixel - so new, so much effort! <_<

If you consider maps that require any thought other than "hide and snipe" hard, or ones that require heat management "bad," then you are undeserving of that Tier 1 under your name. Of course, I'd strip it from you for your horrible attitude and monumental ego, but sadly nobody cares about honor in this game. Grow up.

Edited by oldradagast, 06 November 2015 - 06:51 AM.


#94 Clownwarlord

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Posted 06 November 2015 - 06:47 AM

Agree Veridian Bog is horrible with all the branches and tree roots that bog up an Atlas that should be able to step over, push through, or destroy a tree of similar size.

#95 oldradagast

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Posted 06 November 2015 - 06:50 AM

View Postclownwarlord, on 06 November 2015 - 06:47 AM, said:

Agree Veridian Bog is horrible with all the branches and tree roots that bog up an Atlas that should be able to step over, push through, or destroy a tree of similar size.


Bog is the ONLY map (outside of CW), IMHO, that has serious problems because of the snags and fake stairs. Other may need some work, but they are not "horrible" as the easy-mode tryhards make them out to be just because they can't gauss + laser snipe with 100% accuracy at stupid ranges.

#96 ColourfulConfetti

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Posted 06 November 2015 - 06:52 AM

View Postoldradagast, on 06 November 2015 - 06:44 AM, said:


You do realize nobody cares what you think, right? And that invoking your "special" tier level makes your opinions even more worthless since easy-mode meta-tryhards are exactly the ones screwing up the game now and voting for easy mode all the time, right?

You just another sad sack, crawling to tier 1 on the backs of whatever lame, easy-mode meta-mech you can find. If you get your jollies out of blowing away "noobs" and "bads" because you have the amazing skill to copy a mech loadout from the internet and click a pixel on the screen... well you're life is sad, and you should feel bad.

As for the rest of your drivel, some of us like to be challenged and are not interested in being yet another mindless herd member, having wins handed to them by playing the easiest modes possible. But I guess you can't see how that cheapens that cute little "tier 1" under your name, almost as much as your horrid attitude and monstrous ego.

Anyway, have a nice life, troll - nobody cares what you think.


It's not my fault you don't posses the skill to use the "easy mode" meta mechs nor is it my fault your stuck in tier 5. You know the funniest part? New players start at tier 4, you must be extraordinarily bad. You have actually aim worth a **** to get up in the tier, funny thing. And btw, I run **** mechs all the time and still wreck face locust, myst lynx, as well as a couple mediocre ones, black jack 3 and victor come to mind.. Sadly I don't think you can say the same, the common denominator in that equation is you, doesn't matter what you pilot really, you'll still be T5 I'm sure.

If all you can due is cry in the face of adversity and challenge your life is sad and you should feel sad. I shudder to imagine how that translates to real life. If you truly enjoyed the challenge of the game, you wouldn't be here crying a nice river of tears over the smallest obstacle "seal clubbing tryhards" as you put it. For your own good. Suck it the f* up. Stop trying to find an external source to blame all your woes and problems on. That persecution complex isn't going to get you anywhere.

Some of the PSR is a grind, but if your scraping the bottom of the barrel in T5, well let's just say all attempts about boasting skill are taken with a grain of salt.

and this little gem here

"If you consider maps that require any thought other than "hide and snipe" hard, or ones that require heat management "bad," then you are undeserving of that Tier 1 under your name. Of course, I'd strip it from you for your horrible attitude and monumental ego, but sadly nobody cares about honor in this game. Grow up."

1. Getting stuck on **** in Viridian bog is a pain in the ass, practically everybody hates that map, glad that map isn't picked anymore 2. I actually like Terra Therma and Torumaline is my favorite map of all time pretty much. Whats bad is shitons of clutter and tiny pebbles. If you had any honor, you'd stop acting like a child and makinf a fuss because people in this game like to play to win and go on about it every post like a broken record. Are you starting to see why you might seem like you have a persecution complex now?

Edited by PalmaRoma, 06 November 2015 - 07:13 AM.


#97 Bishop Steiner

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Posted 06 November 2015 - 07:14 AM

View PostEl Bandito, on 06 November 2015 - 05:48 AM, said:



You understood incorrectly. The ideal map are ones like Mining Collective or Canyon Network.

because battlefields would always be well swept and maintained for unobstructed mobility.

#98 El Bandito

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Posted 06 November 2015 - 07:24 AM

View PostBishop Steiner, on 06 November 2015 - 07:14 AM, said:

because battlefields would always be well swept and maintained for unobstructed mobility.


This is a game, not a real warzone. We can clearly see what the majority of the players prefer--and if PGI is smart, they will develop/change maps based on the findings during this voting phase.

#99 Hit the Deck

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Posted 06 November 2015 - 07:27 AM

View PostBishop Steiner, on 06 November 2015 - 07:14 AM, said:

because battlefields would always be well swept and maintained for unobstructed mobility.

The game needs to provide us with an illusion that we are mercs fighting in an inhospitable world against adverse enemies. But currently, everyone subconsciously knows that we play in arenas over and over again and it's getting boring when the maps make our lives difficult just because. The maps must be tailored to the current state of the game - due to the minimum features, we can only have an arena shooter game so make maps suitable for it. If you want more complex maps then PGI should try to improve the game first by introducing more features.

#100 Bishop Steiner

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Posted 06 November 2015 - 07:28 AM

View PostEl Bandito, on 06 November 2015 - 07:24 AM, said:


This is a game, not a real warzone. We can clearly see what the majority of the players prefer--and if PGI is smart, they will develop/change maps based on the findings during this voting phase.

yes, the majority want ezmode. So I guess we should encourage them to strip all the graphics to bare minimum for that extra 100m vision range, do all fights in broad daylight, and make all mechs Sword and Board metamechs with high hardpoints and clan XLs, too.





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