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The Battle Of Tukayyid 2


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#401 KursedVixen

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Posted 07 December 2015 - 05:59 AM

View PostRushin Roulette, on 07 December 2015 - 05:47 AM, said:


Im comparing IS medium lasers with 1 Ton and 1 crit space to a Clan ERML with 1 ton and 1 critspace out of lack of alternatives. Yes, the only weapons which can really be compared 1:1 are LRMs, SRMs, SSRM 2s, UAC5 and the ERLL/ERPPCs. With these alone the clans are competely in advantage over the IS (less space, lighter more heat efficient etc.). However Im not only comparing single weapon systems, but the complete package. Ton for ton teh clans are better with their weapons and stock space for weapon systems. The clans have meta builds the IS can only dream about.

However, as I stated, If you compare the whole package, the IS have some advantages over the clans which just need to be used in a fight. Getting up close and personal is vital against clan mechs. They have higher alphas, but heat up faster to the threshold (however they cool down faster as well). If you can force them to waste many shots in a short time on cover and non-vital components (Shield arms and torsi), then the IS can win easily even with the better clan weapons in a prolonged short range firefight.

If the clans on the other hand can dictate the range by using their mobility and can space their shots out (which is normal with sniping matches because the opponent is moving into and out of cover), then 99% of the IS mechs are not able to do much due to being overall slower with increasing weight and having less range capabilities.
nope your still comparing apples and oranges. You Cannot compare ER lasers to lasers I'm sorry your point is Moot as long as you are comparing in anyway ER lasers with Lasers. You are essentially comparing an M4 assault rifle to a Glock7 pistol. IS er mediums weight one ton too.

Edited by KursedVixen, 07 December 2015 - 06:02 AM.


#402 Rushin Roulette

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Posted 07 December 2015 - 06:01 AM

View PostKursedVixen, on 07 December 2015 - 05:59 AM, said:

nope your still comparing apples and oranges. You Cannot compare ER lasers to lasers I'm sorry your point is Moot as long as you are comparing in anyway ER lasers with Lasers


OK, you win. There is no way to compare clans with IS. We are playing completely different games and these 2 factions will never ever meet up so there is no point in even attempting to compare the 2 sides.

Edited by Rushin Roulette, 07 December 2015 - 06:04 AM.


#403 KursedVixen

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Posted 07 December 2015 - 06:05 AM

View PostRushin Roulette, on 07 December 2015 - 06:01 AM, said:


OK, you win. There is no way to compare clans with IS. We are playing completely different games and these 2 factions will never ever meet up so there is no point in even attempting to compare the 2 sides.
Until Innersphere get their ER lasers besides the large and their own UAc 2's,10's ,20's pretty much.

Edited by KursedVixen, 07 December 2015 - 06:06 AM.


#404 Dassh

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Posted 07 December 2015 - 06:11 AM

View PostRushin Roulette, on 07 December 2015 - 05:08 AM, said:

Well, Id not call Clan mechs OP after the last patch. I think the balance is getting closer and closer to even (it maybe needs a little fine tuning to get it spot on, but for now its good enough).


Yes, I meant they were OP, that's why they cut them back a bit. I think they are roughly balaced now. That's why it's funny how some fanboys, facing an equal playing field for the first time in years (or first time overall) can't stop whinning. Just sweet.

View PostRushin Roulette, on 07 December 2015 - 05:08 AM, said:

If the clans can keep the distance, then they will mainly win. If the IS can close the distance, then they will mainly win. This is of course if both sides are equally skilled.


I can only agree again, this is how I see it too.

#405 Rushin Roulette

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Posted 07 December 2015 - 06:12 AM

Im guessing the IS should also get Omnipods, Streak 4-6, half weight and more compact weapons and Clan style XL engines? What would the point be of clan vs. IS if everything were identical whichever side you were playing on? What you are posting about is not balance, but boredom.

What Im doing is not comparing apples to Oranges, but a track racer (Clantech) to a rally car (IStech). Get the track racer offroad and it is nearly useless and the rally car will win. Get this 2 same cars on a flat tarmac racing track with long fast corners and the racing car will win hands down. Both are cars, but each has its advantage and disadvantage. The same holds true for any comparison between IS and Clantech in MWO.

#406 Icantswim

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Posted 07 December 2015 - 06:27 AM

View PostCommander A9, on 06 December 2015 - 07:37 PM, said:

The fact that this event ends on a Monday at 2pm PST USA, 5pm EST USA, at a time when the EST players are getting out of work/school...

I kind of agree here. Victory should not be about timing. What I suggest: we calculate durations how long each side held upper hand and compare them. If we get info like: clans had dominance for N hours and IS had it for M hours it should instantly become clear who won.

#407 KursedVixen

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Posted 07 December 2015 - 06:42 AM

View PostRushin Roulette, on 07 December 2015 - 06:12 AM, said:

Im guessing the IS should also get Omnipods, Streak 4-6, half weight and more compact weapons and Clan style XL engines? What would the point be of clan vs. IS if everything were identical whichever side you were playing on? What you are posting about is not balance, but boredom.

What Im doing is not comparing apples to Oranges, but a track racer (Clantech) to a rally car (IStech). Get the track racer offroad and it is nearly useless and the rally car will win. Get this 2 same cars on a flat tarmac racing track with long fast corners and the racing car will win hands down. Both are cars, but each has its advantage and disadvantage. The same holds true for any comparison between IS and Clantech in MWO.
No ,but that is exactly what PGI wants. Everymech to be the same boring thing.

Edited by KursedVixen, 07 December 2015 - 06:42 AM.


#408 Zarock

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Posted 07 December 2015 - 06:55 AM

I have a question: Our contract expires in about one and a half hour, if we switch to another faction then, will we get the banner and warhorn from the new or the old faction? [couldnt find it on the event page and sorry if this is already answered, havent read through the 21 pages]

#409 Dodger79

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Posted 07 December 2015 - 07:02 AM

As far as i understood it: everything earned before a faction change stays and everything earned after changing will be earned for the new faction without the possibility to earn already received goodies again for the new faction. E.g. you change the faction with 2300 event points already earned as IS and change to clan, then you will keep your Cameron-warhorn but are unable to get a dagger-star-warhorn and with 2500 points you will receive the Kerensky-hologram and the chance for the Urbie-trashcan is lost even if you switch back to IS later.

#410 MavRCK

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Posted 07 December 2015 - 07:24 AM

I enjoyed this event as a casual participant - thank you PGI.

#411 Praesideus

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Posted 07 December 2015 - 07:26 AM

Well for me the event is over. Like i said on my previous post, ill stay away from CW with my nerfed clan tech. Eg. play my inner sphere mechs if im even playing at all. Still.. for me and i bet for majority of players attending the event CW matches, the personal challenge rewards were motivating enough to drag myself trough the needed matches and now i can just leave it at that again. Unless something changes balance wise, i wont bother playing CW other than during events. The clan mechs in their current state are just not fun to play with. Can do much more with my IS mechs.

I just hope this event is not a direct measurement of balance between the factions. Because it doesnt matter which side wins, it still doesnt tell anything about balance between the factions. Most are there for the personal challenge alone, maybe not having any experience with CW to begin with. My own performance was sub-grade trough most of the matches, i simply didnt get used to the new heat management with my clan mechs. Was overheating way too much compared to what im used to. Also dmg migitation or should I say the new IS structure quirks really make whole game feel frustrating. Its rather funny.. in number of matches I lost my Arctic Cheetah's leg armors entirely by getting hit by own team members.. was it really necessary to remove the armor quirk for legs? Fine, how about fixing the collision issues?

Anyway, was a fun event, even if i felt much weaker than before. Will be interesting to see which side eventually wins and what it will mean "balance" wise... but I still will stick with my IS mechs, much more fun.

#412 Volkster

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Posted 07 December 2015 - 07:29 AM

View PostKursedVixen, on 07 December 2015 - 05:59 AM, said:

IS er mediums weight one ton too.


I did not play since yesterday, but i am pretty sure that there were noch IS ER Medium Lasers...

#413 Volkster

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Posted 07 December 2015 - 07:33 AM

View PostPraesideus, on 07 December 2015 - 07:26 AM, said:

I just hope this event is not a direct measurement of balance between the factions. Because it doesnt matter which side wins, it still doesnt tell anything about balance between the factions.


The event is a totally a comparison of the strength of the two factions. But its not a comparison of the factions mechs.

#414 Dawnstealer

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Posted 07 December 2015 - 07:33 AM

As an IS loyalist for the entirety of my time playing this game, and having faced down the Great Clan Powercreep, I have to say after a bunch of drops this weekend, the balance is in a pretty good place now. The games really are coming down to skill and teamwork, rather than the ability to stand on the other side of the map and hurl more gauss and blue-colored LAZORS.

Nice job, PGI.

Second: DO NOT extend this event. Last time the event was extended, so many teams had been going full-bore for so many days, CW was a wasteland after and never really recovered. Part of that was due to the unbalance, but a lot of it was just due to that grind.

Now make taking (and losing) planets mean something, implement that Scout mode, and implement a Conquest-style take-and-hold mission, and you'll be in business.

#415 Sixpack

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Posted 07 December 2015 - 07:51 AM

View PostRushin Roulette, on 07 December 2015 - 06:12 AM, said:

Im guessing the IS should also get Omnipods, Streak 4-6, half weight and more compact weapons and Clan style XL engines? What would the point be of clan vs. IS if everything were identical whichever side you were playing on? What you are posting about is not balance, but boredom.

What Im doing is not comparing apples to Oranges, but a track racer (Clantech) to a rally car (IStech). Get the track racer offroad and it is nearly useless and the rally car will win. Get this 2 same cars on a flat tarmac racing track with long fast corners and the racing car will win hands down. Both are cars, but each has its advantage and disadvantage. The same holds true for any comparison between IS and Clantech in MWO.


I assume you do not know that IS will get Streak 4 and 6 as well as omnipods and clan style XL engines once PGI decides to introduce that IS tech?

#416 Dodger79

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Posted 07 December 2015 - 08:00 AM

View PostDawnstealer, on 07 December 2015 - 07:33 AM, said:


Now make taking (and losing) planets mean something, implement that Scout mode, and implement a Conquest-style take-and-hold mission, and you'll be in business.

Yes, holding a planet should mean something but as soon as they introduce any kind of reward for holding planets it is a must that a unit that changes factions looses all planets won for their former faction. The current system just makes no sense...

#417 Dawnstealer

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Posted 07 December 2015 - 08:02 AM

View PostDodger79, on 07 December 2015 - 08:00 AM, said:

Yes, holding a planet should mean something but as soon as they introduce any kind of reward for holding planets it is a must that a unit that changes factions looses all planets won for their former faction. The current system just makes no sense...

And I know that's their eventual goal, but it needs to be a priority. Just changing the color of a dot on a map isn't a real exciting game mode. But if I lose the ability to drop my Atlas if Hesperus II falls? Different story.

#418 Icantswim

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Posted 07 December 2015 - 08:59 AM

All you people saying "Clan is easy mode", "joined clan, scored 1500-2500 on trial mechs", "IS is getting stomped".
Maybe we're playing different games, because every match I play looks more like this: http://imgur.com/YRtAGVI
No matter how hard I try I can't see neither easy-mode-instant-win-trial-mech pilots nor decent damages here. I believe we not only didn't start on gens, we didn't even kill all turrets. One of my teammates said he brought 4 lrm boats specifically for this map. I don't remember who that was, but I would assume he's the one who scored 86 dmg total.
The best part is when enemy's aim is so bad you don't need to torso twist, when they spread damage everywhere but your CT (including legs), when they don't even return fire and turn their backs the moment they see you, and then when the match is over they blame IS (or Clan) mechs on their loss. Like if piloting different faction would magically improve their aim ect.

Edited by Icantswim, 07 December 2015 - 09:05 AM.


#419 KursedVixen

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Posted 07 December 2015 - 09:12 AM

View PostIcantswim, on 07 December 2015 - 08:59 AM, said:

All you people saying "Clan is easy mode", "joined clan, scored 1500-2500 on trial mechs", "IS is getting stomped".
Maybe we're playing different games, because every match I play looks more like this: http://imgur.com/YRtAGVI
No matter how hard I try I can't see neither easy-mode-instant-win-trial-mech pilots nor decent damages here. I believe we not only didn't start on gens, we didn't even kill all turrets. One of my teammates said he brought 4 lrm boats specifically for this map. I don't remember who that was, but I would assume he's the one who scored 86 dmg total.
The best part is when enemy's aim is so bad you don't need to torso twist, when they spread damage everywhere but your CT (including legs), when they don't even return fire and turn their backs the moment they see you, and then when the match is over they blame IS (or Clan) mechs on their loss. Like if piloting different faction would magically improve their aim ect.
Everybody thinks clans are easy mode, while the truth is IS is easy mode. Also there's a huge skill gap because of the price of clan mechs most green pilots entering the game will go with an IS mech because it is cheaper while Veterans will choose clan mechs because to many peoples disbelief Clan mechs are HARD Mode they require skill to use, and more so than ever with each passing patch that nerfs clan.

Ontop of that PGI seems to think that Clan should be nerfed to the level of IS that every mech should be the same mech no matter how it looks or feels. PGI needs to stop treating this game like an esport, and more like Battltech. and maybe get over their,biogtry towards clan mechs and get over their timeline thing that's already been broken and give IS some of their special weapons and unnerf clans.

The other problem is Green pilots who have no idea how to play or refuse to work as a team.

Edited by KursedVixen, 07 December 2015 - 09:16 AM.


#420 MechPorn

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Posted 07 December 2015 - 09:20 AM

Posted Image

While the event was fun, I think they could have done a better job on the event.

Edited by TB Xiomburg, 07 December 2015 - 09:20 AM.






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