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Archer Is Up And The Hero Tempest!


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#121 Malleus011

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Posted 16 December 2015 - 04:23 PM

I'm for certain getting the Archer pack and the Tempest ... trying to figure out why I would spring for the (S) as well ... it feels like the Tempest will be overall better.

Perhaps that's something PGI can keep in mind while doing Archer quirks. Make sure I have a good reason to want the ARC-2R(S) in addition to the ARC-T, lads.

#122 Ted Wayz

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Posted 16 December 2015 - 04:25 PM

Purchased the full monty.

But my new years resolution is not to buy another product until PGI presents a strategy to make CW viable. And 4 v 4 ain't it. Been hanging on hoping that the Phase 3 announcement contained more substance and less fluff. But there it was, new log on screens and other garbage.

Guess I will just have to deal with the 350 plus mechs in the stable and wait for the rest for c-bills. And if I stop using cash I might actually have something to spend my MC on.

#123 Bishop Steiner

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Posted 16 December 2015 - 04:38 PM

View PostMalleus011, on 16 December 2015 - 04:23 PM, said:

I'm for certain getting the Archer pack and the Tempest ... trying to figure out why I would spring for the (S) as well ... it feels like the Tempest will be overall better.

Perhaps that's something PGI can keep in mind while doing Archer quirks. Make sure I have a good reason to want the ARC-2R(S) in addition to the ARC-T, lads.

great point... be curious to see, because even though i went full monty, didn't even think about that.

Still just wish the (S) would be a totally different variant, like on the Origins package.

#124 Christof Romulus

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Posted 16 December 2015 - 04:48 PM

I'm only interested in seeing the character model.

Unless the cockpit has an unusually small hitbox, this thing is going to be the next big thing to farm headshot kills on since the Catapult.

#125 Narcissistic Martyr

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Posted 16 December 2015 - 05:02 PM

View PostBishop Steiner, on 16 December 2015 - 12:48 PM, said:


yeah...not sure why they think people like polygon so much, I have it equipped on literally ZERO out of over 140 mechs.
also
https://twitter.com/...228637020557312


No one likes it. That's why they give it to you so it looks like you're getting something but you'll still buy camos. Also a lot of folks don't like the idea of having an unlocked camo and then adding single shots to them so they'll splurge on the more expensive chassis unlock option.

#126 Bishop Steiner

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Posted 16 December 2015 - 05:19 PM

View PostChristof Romulus, on 16 December 2015 - 04:48 PM, said:

I'm only interested in seeing the character model.

Unless the cockpit has an unusually small hitbox, this thing is going to be the next big thing to farm headshot kills on since the Catapult.

head hitbox size has nothing to do with physical proportions of the head.

#127 Robot Kenshiro

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Posted 16 December 2015 - 05:29 PM

I can see the massive LRM5 spam in the skies.....and the tears of ppl saying....*F-ing lrms.....L2P NOOB*....lolz..i wanna try it hehe!

#128 El Bandito

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Posted 16 December 2015 - 05:32 PM

Sorry, Catapults, I am switching over to the Archer. It's been fun.

Since you also get LRM-20 Cooldown and Medium Laser Range Modules with the pack, it is guaranteed that PGI will have quirks on those weapons.

Edited by El Bandito, 16 December 2015 - 06:03 PM.


#129 Alex Morgaine

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Posted 16 December 2015 - 05:40 PM

Heh, if compact engines(lol heavier for the same size yeah people will so take that) or compact gyros(more likely to happen tbh for 1-3 tons weight) do get implemented, those 3+ ct hard point units will be a much bigger deal.

#130 Roadkill

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Posted 17 December 2015 - 08:45 AM

View PostAlistair Winter, on 16 December 2015 - 03:57 PM, said:

I don't think the ECM is an issue at all. I haven't kept track of statistics, but it seems like 50% of the pug matches I'm in, one or both team is without ECM mechs. And in most matches with ECM, the ECM mechs play a fairly minor role, because you have to be within 90 meters to share the bubble, and people don't have time for that.

I suspect that has more to do with the sad state of LRMs than anything else.

While ECM is still too good for its cost* even when LRMs don't exist, the primary reason to take ECM has always been as a hard counter for LRMs. Which means that when LRMs are as sad as they are right now, people aren't as compelled to play their ECM-capable Mechs in response.

* if my Mech is ECM-capable, I take ECM. I don't care if the enemy brings LRMs or not, it's worth the weight just for the stealth of the magic jebus field.

#131 CDLord HHGD

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Posted 17 December 2015 - 09:14 AM

Not sure if it's been said here yet but did some research last night and Tempest is Morgan Kell's Archer and since they did add ECM.........

#132 Big Tin Man

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Posted 17 December 2015 - 09:18 AM

Regarding the archer artwork... the door on lookers left says 'Stay indoors' I can only hope the opposite door says



#133 SgtMagor

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Posted 17 December 2015 - 09:58 AM

Hero mech with ECM, woot!

#134 I L L

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Posted 17 December 2015 - 10:13 AM

I'm honestly curious what kind of brain trauma someone would have to suffer to think this game needs more LRM mechs.

#135 Bishop Steiner

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Posted 17 December 2015 - 11:30 AM

View PostIllMentalState, on 17 December 2015 - 10:13 AM, said:

I'm honestly curious what kind of brain trauma someone would have to suffer to think this game needs more LRM mechs.

Not Sure, perhaps you would care to explain it to us?

Is it because LRMs are the scourge of the underhive, or because they are all but extinct at top levels, which is the reason they are such a plague upon MWO? Posted Image

#136 Dimento Graven

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Posted 17 December 2015 - 11:50 AM

View Postcdlord, on 16 December 2015 - 12:20 PM, said:

Purchased and Fukme, the Hero has ECM!
Dude, SERIOUSLY?!@?!

A HERO with ECM?!?!

Let us prepare ourselves for the unending shrill cries of P2W...

#137 Scyther

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Posted 17 December 2015 - 02:18 PM

They added the Lore entry on the news page, very nice to see.

PGI should keep in mind that most of the long-term BT players (and prospective MWO players) are fans as much for the BT storyline as for the combat.

Play up the lore, and you have an IP with a fanbase. Without that you pretty much have 'just another combat shooter'.

#138 Bishop Steiner

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Posted 17 December 2015 - 02:49 PM

View PostMadBadger, on 17 December 2015 - 02:18 PM, said:

They added the Lore entry on the news page, very nice to see.

PGI should keep in mind that most of the long-term BT players (and prospective MWO players) are fans as much for the BT storyline as for the combat.

Play up the lore, and you have an IP with a fanbase. Without that you pretty much have 'just another combat shooter'.

Indeed. And it gives credence to that against those who want to promote it as simply another plain jane vanilla shooter.

#139 DAYLEET

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Posted 17 December 2015 - 02:50 PM

View PostNarcissistic Martyr, on 16 December 2015 - 05:02 PM, said:


No one likes it. That's why they give it to you so it looks like you're getting something but you'll still buy camos. Also a lot of folks don't like the idea of having an unlocked camo and then adding single shots to them so they'll splurge on the more expensive chassis unlock option.

Polygon is nice, and it's really better when you use only 2 colour.

#140 CDLord HHGD

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Posted 17 December 2015 - 03:01 PM

View PostDimento Graven, on 17 December 2015 - 11:50 AM, said:

Dude, SERIOUSLY?!@?!

A HERO with ECM?!?!

Let us prepare ourselves for the unending shrill cries of P2W...

Just another wave. Nothing more....





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