Damia Savon, on 10 March 2016 - 10:08 AM, said:
Apples and oranges...cool shot and 3pv are not the same as ECM. How many hero mechs came out between the PB and the Tempest? How many of those had ECM? How many are the best variant?
Basically, you would have a point if PGI started to make each Hero way better than the free versions. The Tempest has ECM because of the lore, which is far better justification than the PB has.
Are we even discussing the the same thing? Are you sure? Maybe read it again...
Because my post has NOTHING whatsoever to do with the terribad´s P2W whining or heros being OP, or some other fictional boogeyman, those ideas are not even floated. I have no idea what depth of your subconscious you pulled that from, but it definitely wasn´t my post.
However, it does have EVERYTHING to do with the community regularly saying "Oh, it´s only one little thing , it will be OK" and then seeing exactly these threads pop up 6-12 months later criticising the exact same thing now being done multiple times.
Despite numerous precedents showing that that is exactly what will happen, as well as explicit warnings from members of the community that have been here long enough to see history repeat itself multiple times,
and actually learn from that.
"Accept it once, accept it forever" is the basic modus operandi around here. And that is exactly and entirely why some things, like hero mechs w/ ECM as the only variant, or changes to basic BT build rules (10 HS min, crit sizes and tonnages) should not be (or have been) accepted by the community even once. Becasue they eventually all snowball into a Pandora´s Box. That´s just the way it´s worked around here since 2011, whether people believe it or not. Belief has no bearing on verifiable facts.
But what do I know, I´ve only been here since closed beta, so I never saw PGI actually make any of those changes, much less follow the discussions and watch exactly what myself and numerous others warned of unfold time and time and time again.
Seriously, If there´s one thing this community can be flabbergastingly resistant to, it´s learning from history so as not to repeat it. We see this constantly in game balance discussions and game mode discussions, where things that were previously tried and failed miserably are once again being touted as the be-all end-all problem solvers, despite having caused more problems than they solved the last time we had them.
Edited by Zerberus, 10 March 2016 - 10:39 AM.