Almond Brown, on 18 December 2015 - 06:19 AM, said:
My numbers are not final.. it's the concept that the IS ERPPC needs a velocity buff beyond the Clan ERPPC to make up for benefits the Clan ERPPC and IS PPC have over the IS ERPPC.
Bishop Steiner, on 18 December 2015 - 08:11 AM, said:
Quirks should be MINOR, and icing on the cake. They already ARE the cake in many cases. We certainly don't need more reliance on them.
Here's the deal...maybe because I'm a BAD I get away with it.... but I am willing to bet I use more PPCs than almost any Tier 1 commenting...because "1337s" don't use "bad" weapon with regularity. And I run em on almost everything, because... I like lightning. PPCs and ERPPCs are NOT actually BAD atm, even unquirked. But they are far from being a dominant factor, currently. The lie is that one NEEDS 2000 m/s to make them work, etc. Truth is, people want them to be ezmode again. Fill the skies with lightning.
There is a reason I was very specific about the number recommended, and part of that is to leave room for mechs like the AWS-8Q and 9M, the CPLT-K2, the WHK to have that little "extra" something for PPCs with quirks. But the speeds and such I recommended would leave the unquirked ones in a decent place. The danger is that the nature of PPCs makes it super easy to slip from "UP" to "OP". I would prefer to leave them a shade "under optimal" as a whole, to keep PPCgaddeon from returning.
Lastly, as an iterative buff, it leaves room to be tuned up a notch if still felt insufficient, instead of the usual 0 to OP in 2.3 second approach.
You can "get away" with using slower PPCs/ERPPCs, but when you're playing against better players... those deficiencies are going to be magnified. You won't be able to use them as efficiently as one that is quirked better (usually "effective range" thru velocity, and occasionally heat quirks).
I can get away with LBX and LRMs when my opponent isn't intelligent.. it doesn't mean those weapons are good in the overall scheme of things.
For PPCs, I bother using the BJ-3 due to the crazy quirks it has... but I'd less consider something like an Awesome for the same role... and certainly not even think about it for mechs that don't have said PPC quirks at all (Stalkers). Part of it is "optimization"/min-maxing, but if the baseline weapon isn't really good.. it becomes a mere afterthought in overall play (as the meta itself does trickle down to more general opinion).
Malagant, on 18 December 2015 - 08:32 AM, said:
Name one benefit that the ERPPC has over the Clan ERPPC. Good luck with that.
Although you could fit a Clan ERPPC in some CTs of Clan Mechs (not that it is a dealbreaker, but it's there if you really wanted to do it), the reality is that there isn't one thing that the IS ERPPC would allow it to stand out compared to the Clan versions outside of velocity. Unless you do some silly heat reduction (we're talking about moving it back to the insane PPC meta where it was at a nice "12") w/o trying to screw over the IS PPC (which would indirectly mean a heat reduction buff - something we'd kinda like to avoid at all possible) AND the IS LPL... velocity is the best solution that makes the most sense.
Malagant, on 18 December 2015 - 08:52 AM, said:
Even back when we had stuffed Stalkers to the brim with DHS, a 75-ton Clan Timberwolf can stuff MORE of them (Warhawk would be the Stalker's equivalent) and that's being nice.
It requires actual mech building to actually know this... not just theorycrafting... you have to play it to see it in action.