Mystere, on 22 December 2015 - 09:05 AM, said:
I'm going to have to disagree. That only happens if there is no teamwork and there is no plan of battle. In which case, that's too bad for all the John James Rambos.
I will regretfully have to disagree with your disagreement. Respawns in the regular queue replacing the current one-life gameplay would destroy MechWarrior Online. If I wanted to play Call of Duty with robots...well, frankly I'd just buy the latest Call of Duty. It has lots of robots.
Giving people free licenses to be total idiots without repercussions is not how you develop a thinking man's shooter.
Also srsly, Mystere...get off the assymetrical drop sides kick. Piranha's explained that doing assymetrical team counts totally ruins their matchmaking system, and frankly if you think most Clan 'Mechs are up to dealing with twice their weight in enemy metal every game, you need to pilot more Clan 'mechs not named Dire TimberCrowTahs.
Anyways. On the original topic, now...
Dire Whales get left behind in two circumstances, one of which is more common than the other. The more common circumstance is that the Whale faffs around on spawn, takes several seconds to reorder weapons groups or whatever, then fidgets with their throttle and/or changes their mind on where they're going halfway there. When these Whales get left behind, it is indeed the Whale pilot's fault. You know for a fact that you don't have enough speed in reserve to be screwing around like that - you need to point yourself at your teammates and make best possible speed to rendezvous with them. A Whale that gets to going expeditiously on match start, and doesn't faff around while he does so, gets a
whole lot more support than Whales that decide to dance with the daisies.
The other circumstance is, of course, NASCAR or its derivative games. Those are not the Whale pilot's fault, and any team that catches itself NASCAR-ing without an actual, actively-discussed-and-agreed plan of attack should stop doing that thing. Stringing your team out across half the map. so you can be defeated in detail is actual, legitimate Military Failure - look up the term 'defeat in detail'. That's what you're doing to yourselves every time you NASCAR, and your fatbros - the guys generally most likely to be able to turn a struggling game around - are the ones who get detail'd first.
Just...just don't do it, bruh. By all means
maneuver, but don't maneuver to the point of being unable to quickly/effectively respond to threats against your team.