Kieva, on 06 January 2016 - 10:00 AM, said:
I'll tell ya what guys, I'm gonna start taking screenshots of every drop we do against PUGs, I only CW with my unit, and we go 8-man and up. Now, Clan Wolf PUGs are notoriously bad, but usually when we do have solo pilots in our drop, they'll at least follow my instructions.
I usually drop command, and I'm usually pretty darn good at it. I've had my 12-mans lose to skittles on this new balance, which is very disturbing.
If your 12-man is losing to skittle pugs, I've got news for you buddy. Either your drop calling isn't as hot as you think it is or your players are worse than the average PUG.
Hydrocarbon, on 06 January 2016 - 10:25 AM, said:
In any case, 90% of the problems PGI responds to are from players failing to use a mech properly & while others min/max'ing. it doesn't matter how they balance things, some people just suck at MWO & life in general. An invasion-era ubercrow with a non-ultra AC5, c-srm2, lrm20, erll, erml, and spl with a moron of a pilot couldn't compete with the current failboat 9S with a decent pilot.
This is the crux of the issue. 90% of the players who complain about balance on the forums wouldn't know balance if it hit them in the f*cking face. If you don't know how to min-max your builds to squeeze as much performance out of a chassis as possible, how the hell are you supposed to know what is balanced and what isn't?
"My lore/trial mech can't beat meta quirked IS mechs, game is unbalanced, boohoo"