Aresye Kerensky, on 02 January 2016 - 09:31 PM, said:
The problem with this argument is that IS mechs are able to be customized in a way where the weight and tonnage differences no longer end up being a hindrance because of quirks. The QKD-5K can easily do 4 ERLL with better cooling, shorter duration, and longer range than a 4 CERLL HBR, TBR, or EBJ.
Better cooling? - No. It has far fewer heat sinks. Perhaps less heat generation per shot, is what you meant?
Longer range? - 63 Meter difference is insignificant for long range weapons. Maybe if you were comparing ER Smalls to Smalls, 63 Meters would actually matter, given the theater in which the respective weapons operate.
The duration itself is the only notable advantage, and maybe cooldown which is entirely dependent on which specific Mech you use - comparing the most ideally quirked IS mechs against ANY Clan Mech.
Winterburn, on 02 January 2016 - 09:32 PM, said:
That's an excellent way to misrepresent it, buddy. I might not do CW, but I do Math.
27 Damage over 1.25 sec (1 sec with the right quirks)
vs.
22 Damage over 1.5 sec
That's 21.6 (27 with 20% duration quirk) DPS for IS over 14.7 DPS for Clan.
Don't even try to tell me that it doesn't matter.
You're not very good at math if those are the numbers you're sticking with... Just saying.
P.S. You ignored all the extra tonnage and space available in your 'calculations' - that matters too.