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This Week Russ Is Asking What We'd Like To See For Clan Wave 4 Pack Omnis Circa 3053


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#221 Varvar86

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Posted 12 January 2016 - 06:05 AM

Need more game content. No need of new mechs untill its nothing to do with them. I'm not interested anymore in "nostalgic mech 3D models collectable online".
NOPE

Edited by Varvar86, 12 January 2016 - 06:05 AM.


#222 pbiggz

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Posted 12 January 2016 - 06:13 AM

View PostVarvar86, on 12 January 2016 - 06:05 AM, said:

Need more game content. No need of new mechs untill its nothing to do with them. I'm not interested anymore in "nostalgic mech 3D models collectable online".
NOPE


Quote

I bet you think you're so smart. Pat yourself on the back for pointing out all the things we literally spend 90% of the time being pissed off about in the thread that represents the 10% of the time we're constructive.


#223 Widowmaker1981

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Posted 12 January 2016 - 06:40 AM

View Postpbiggz, on 12 January 2016 - 05:46 AM, said:

Again your premise is false. If a heavy is going at least 65 its pretty much going as fast as it will ever need to, clan or IS. Going 97 is beyond useless, especially when you compare the 65 ton linebacker to the other 65 tonners (the hellbringer and cauldron born, which would both eat the linebacker for breakfast and as a light snack). Speed is nice but at the cost of nearly all your firepower its a death sentence. 17 tons of podspace is NOT enough, and experience should have taught you what it means to have ****** over-engined clan mechs in the game with zero podspace.

Beyond that; The Timberwolf, with its XL 375 engine, the timberwolf has roughly 30 tons of podspace. While that's good enough for most builds, its actually fairly limited for a 75 tonner. It sacrifices some firepower (but not all of its firepower like the linebacker) for reliable speed. The Night Gyr on the other hand, sacrifices that speed by taking an XL 300 engine and going 65 kph, and in exchange, after full jumpjets and full armor, it has over half of its mass available in podspace. Its a gunboat in a way the timberwolf never will be, while the timberwolf is a mobile weapons platform that the night gyr can't really match when it comes to that mobility. They're different mechs.


Well, id disagree that 65 is fast enough for a heavy - since the skill tree nerf id argue thats about minimum for an Assault, at least one that doesnt get any agility quirks. Night Gyr will go 70kph though, which is slow but passable. Ideal engine for a 75 tonner in MWO is somewhere between a 325 and a 350 (not that any Omni will have that, due to fixed engines that comply with TT construction rules)

#224 Gas Guzzler

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Posted 12 January 2016 - 07:01 AM

View PostWidowmaker1981, on 12 January 2016 - 02:57 AM, said:

Kingfisher has the pod space of a Hellbringer on a 90 ton mech - and its by FAR the best of your suggestions.


Welllll it has 24 tons of pod space and 17 hardwired DHS, so you have tonnage for 2 cLPL and 4 cERMLs and 25 DHS. Its more like Timber Wolf firepower as long as you are taking advantage of those DHS, but you can also sword and board without losing part of your engine.

AND it would be a great candidate for ECM (as it is otherwise underwhelming for an assault mech).

AND hardpoint locations would likely be better than an Executioner.

#225 S13gtastic

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Posted 12 January 2016 - 07:02 AM

I'd love to see Nova Cat's in the game, 70 tonnes and great ppc quirks, or missles, or dakka. Hell the thing can even jump jet.

Edit: My issues with the Night Gyr is it looks like a baby Mr. Gargles which kind of makes me worry.....a lot.

Edited by S13gtastic, 12 January 2016 - 07:03 AM.


#226 Gas Guzzler

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Posted 12 January 2016 - 07:03 AM

View PostLugh, on 12 January 2016 - 04:07 AM, said:

You know how you can tell? The CW maps.


Yeah irrefutable evidence.


Take this trashy balance discussion out of this thread please.

#227 Gas Guzzler

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Posted 12 January 2016 - 07:12 AM

View Postpbiggz, on 12 January 2016 - 05:46 AM, said:

Its not that I don't want to see it, but i'd much rather see the hellion. A gun boaty light that is well armored, has masc, and a ton of weapons hardpoints. It comes stock with 4 ER medium lasers, an LRM 10, 3 streak srm 2s and masc.

8 tons of podspace. Just think about that. The Arctic Cheetah has 8 tons of podspace. The hellion has 9.5 tons.


I think people want the 20 tonner slot filled for drop deck flexibility (I know I do), which is why I picked Fire Moth, because ERSLs and super speed would be fun. And nostalgia factors in a little bit, remember this thing from MW2.

So yeah essentially non-ECM Cheetah loadouts with more hops and more armor, 10 tons more armor. It has an extra true-dub at least. 4 ER MLs and call it a day. Again, fills the missing 40 ton slot. Would be open to other 40 tonners, but I think they all have the same problem.

#228 0bsidion

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Posted 12 January 2016 - 07:16 AM

View PostBishop Steiner, on 11 January 2016 - 09:32 PM, said:


Funny Fupdup will push for a useless kingfisher but back you on not liking a useless Crossbow Posted Image

And never asked you to agree with me. SImply put out my reasoning. The "Good" mechs are a given. I'd like to see some lesser mechs make it, period.

TBH, too many people push for "meta" mechs that it's almost an irrelevant thought.

Night Gytr bores me, end of story. Whether any of you agree, I honestly don't give a ****. Posted Image


Piranha aint an Omni.

Fair enough, and it is a thread about what people want to see in the next pack. I don't have to agree with everyone on the thread but ultimately majority will probably rule, unless of course PGI decides to go their own way.

It looks like it'll be close between Night Gyr, Line Backer, or Woodsman for the heavy slot. Personally I'd cast my vote for the Woodsman or Night Gyr, and wouldn't touch the Line Backer with a 10' pole.

Mediums looks like Black Lanner, Huntsman, Mongrel, and Phantom got multiple votes. I think the Swooping Hawk looks cooler than all of them, but all told I think it's a close call between Black Lanner and Huntsman getting the most votes.

As much as I like how the Blood Asp looks, it's 7 years out of the timeline and the Prime is packing heavy mediums. Two strikes against it. Aside from that, I think Kingfisher is pretty far ahead of anything else in the Omni assaults line up.

The Fire Falcon seems to be the only one of my choices that got multiple votes. It appears it might be a tossup between that and the Fire Moth.

View PostVarvar86, on 12 January 2016 - 06:05 AM, said:

Need more game content. No need of new mechs untill its nothing to do with them. I'm not interested anymore in "nostalgic mech 3D models collectable online".
NOPE

Technically speaking, Mechs are content. Just because you don't happen to want that content doesn't negate that. Also, new mechs don't stand in the way of getting other types of content because they're different departments with different employees working on them.

And since Mechs are the main way this game makes money, they actually facilitate getting the other types of content, because it's got to be paid for somehow. So all in all your post makes very little sense.

Edited by 0bsidion, 12 January 2016 - 07:22 AM.


#229 Nightshade24

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Posted 12 January 2016 - 07:17 AM

View PostLorian Sunrider, on 11 January 2016 - 01:45 PM, said:

He's actually been talking about individual mech packs like how the Unseen's have been released.

Check the twitter thread if you don't believe me.

Edit: Oooor he keeps changing his mind.


Nor, he's simply investigating multiple choices.

we may see individual packs soon, or a bulk pack, or the common 4 tier pack. we may se battlemechs or omnimechs... but I do feel omnimechs in a "Clan Wave IV" will be more of the case

#230 MonkeyCheese

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Posted 12 January 2016 - 07:22 AM

On the topic of the hellion and the incubus.

The hellion is 3059 so isn't it way to far out of oir timeline to be included??

As for the incubus isnt that a unseen/macross/HG kind of design problem?

Although I love the designs of both of these mechs and would instantly throw money at my screen.


#231 Gas Guzzler

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Posted 12 January 2016 - 07:26 AM

View PostNightshade24, on 12 January 2016 - 07:17 AM, said:

Nor, he's simply investigating multiple choices.

we may see individual packs soon, or a bulk pack, or the common 4 tier pack. we may se battlemechs or omnimechs... but I do feel omnimechs in a "Clan Wave IV" will be more of the case


It sounds like at one point or another we will get a Clan Wave IV, and a Kodiak single pack, but I don't know when and in what order they will arrive.

#232 0bsidion

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Posted 12 January 2016 - 07:28 AM

View PostMonkeyCheese, on 12 January 2016 - 07:22 AM, said:

On the topic of the hellion and the incubus.

The hellion is 3059 so isn't it way to far out of oir timeline to be included??

As for the incubus isnt that a unseen/macross/HG kind of design problem?

Although I love the designs of both of these mechs and would instantly throw money at my screen.

Russ's tweets kind of imply that they might be willing to play fast and loose with the timeline if the mech in question utilizes currently available tech/weapons. So if a choice was popular enough and met that last criteria it might make it in despite being out of the current timeline.

#233 Pariah Devalis

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Posted 12 January 2016 - 07:38 AM

View Postpbiggz, on 12 January 2016 - 05:46 AM, said:

Again your premise is false. If a heavy is going at least 65 its pretty much going as fast as it will ever need to, clan or IS. Going 97 is beyond useless, especially when you compare the 65 ton linebacker to the other 65 tonners (the hellbringer and cauldron born, which would both eat the linebacker for breakfast and as a light snack). Speed is nice but at the cost of nearly all your firepower its a death sentence. 17 tons of podspace is NOT enough, and experience should have taught you what it means to have ****** over-engined clan mechs in the game with zero podspace.



Incidentally, this is my argument for the Turkina over the Kingfisher. I do want to stress that having to choose between both Omni assault options reminds me of the winner of the Special Olympics. No matter who won, they are still "special." (Word filter will not let me use the clinical term.)

The Kingfisher is an over-engined (STANDARD engine) assault that makes the horrible mistake of also taking Endo and Ferro - again, on an assault mech. It has exactly 27 critical slots available, which is absolutely pathetic, and only around 24 tons of room to fill it. It is a very cool, flavorful assault, but it just is not a good one. It simply gives up too much tonnage for an unnecessarily heavy engine. The compounding of it by taking the ferro and endo options is just more salt on the wound. However, in the extremely off chance that PGI decides to give the Kingfisher an ECM option, we will just end up with a 90-ton Hellbringer with even fewer critical slots to fill.

By comparison the Turkina is as slow as dirt and will handle poorly if the Direwolf is any indication. However, it does bring around 45 tons of pod space - this is with the jump jets, mind you. Part of what makes the Whale so terrible is its abysmal torso twist radius and barn door-esque design. Seeing as the Direwolf is afflicted with both torso twist limitations and a terrible profile, it wouldn't be hard to beat the Whale in these departments. I mean, I look at the King Crab as a more Turkina-like body plan and potential twist capability. Wide, but flat from the front minus missile pods, but lots of surface area when viewed from above. Unlike the Kingfisher, 45 tons of pod space and 42 critical slots means you can load some serious firepower in it. Not DWF levels, but extremely, extremely close. If they make the Turkina actually have a torso twist and a solid profile, the mech might actually be superior to the whale, IMO. You are certainly not giving up a heck of a lot of survivability by being 5 tons lighter.

One mech has speed but no crit space and free tonnage. One mech is extremely slow, but packs a stupid amount of pod space for weapon systems. The Kingfisher, to me, is an inferior Executioner at a 5 ton discount, whereas the Turkina is a potentially inferior Dire Wolf at a 5 ton discount. Survivability only gets you so far, but firepower in the right hands can mitigate or eliminate enemies before they have a chance to bring their survivability into play.

TL;DR: If the Turkina can torso twist properly, unlike the Dire Wolf, and has a profile similar to the King Crab, I think it will be fine, but I find it harder to justify the Kingfisher's flaws.

Edit:

Addendum: I am all for cool mechs over good mechs, but only once we have enough good mechs to have actual, competitive choice among our tonnage brackets. The IS is at that point where the Rule Of Cool can reign. Clans, however, have far less available choices. I'd like to see the Kingfisher, each and every Clan 40 ton mech no matter how tonnage limited or engine limited they are, and even the Crossbow. But not yet. We don't exactly have a good stable of mechs to choose from yet, outside of the absolute best performers. Once we have some competitive choices within the tonnage brackets, then the rule of cool is fine by me.

Edited by Pariah Devalis, 12 January 2016 - 07:49 AM.


#234 Kyrie

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Posted 12 January 2016 - 07:41 AM

I would be simply shocked if Piranha did not make it into PGI's game. ;-)

#235 Widowmaker1981

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Posted 12 January 2016 - 07:46 AM

View PostGas Guzzler, on 12 January 2016 - 07:01 AM, said:


Welllll it has 24 tons of pod space and 17 hardwired DHS, so you have tonnage for 2 cLPL and 4 cERMLs and 25 DHS. Its more like Timber Wolf firepower as long as you are taking advantage of those DHS, but you can also sword and board without losing part of your engine.

AND it would be a great candidate for ECM (as it is otherwise underwhelming for an assault mech).

AND hardpoint locations would likely be better than an Executioner.


Yeah but its yet another Heavy in an Assaults body. I want an actual assault, just one that isnt as slow as molasses, lol. Only Omni assault that does it for me is the Blood Asp, and thats faaar away.


Stoned Wino, MAD-IIC or Bane on the other hand...

#236 Nightshade24

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Posted 12 January 2016 - 07:58 AM

View PostGas Guzzler, on 12 January 2016 - 07:26 AM, said:


It sounds like at one point or another we will get a Clan Wave IV, and a Kodiak single pack, but I don't know when and in what order they will arrive.


if they release Kodiak by them self I am getting the hero variant, collectors edition, and early purchase awards, no acceptions

#237 Metus regem

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Posted 12 January 2016 - 08:12 AM

View PostWidowmaker1981, on 12 January 2016 - 07:46 AM, said:


Yeah but its yet another Heavy in an Assaults body. I want an actual assault, just one that isnt as slow as molasses, lol. Only Omni assault that does it for me is the Blood Asp, and thats faaar away.


Stoned Wino, MAD-IIC or Bane on the other hand...



Warhammer IIC? she's a mean, mean girl too....

#238 LordBraxton

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Posted 12 January 2016 - 08:12 AM

View PostTed Wayz, on 11 January 2016 - 02:22 PM, said:

For Clan Wave 4 I would like a working, enjoyable CW. Otherwise I can wait for c-bills.


/thread

#239 Gas Guzzler

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Posted 12 January 2016 - 08:17 AM

View PostWidowmaker1981, on 12 January 2016 - 07:46 AM, said:


Yeah but its yet another Heavy in an Assaults body. I want an actual assault, just one that isnt as slow as molasses, lol. Only Omni assault that does it for me is the Blood Asp, and thats faaar away.


Stoned Wino, MAD-IIC or Bane on the other hand...


Timber Wolf guns and ECM and Assault armor doesn't sound so bad... its only 15 tons heavier than a Timber too. I don't know, those other mechs sound cool, but I feel like the Fisher would be the best fit for a Wave 4... TBH, Stone Rhino and MAD-IIC would be good single mech packs. Bane I could do with out.. its just too much. I mean it would be cool, but its pretty unlikely that they will add it right now.

Edited by Gas Guzzler, 12 January 2016 - 08:19 AM.


#240 dwwolf

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Posted 12 January 2016 - 09:15 AM

If the timeline is up for grabs just a tad....

Fire falcon
Huntsman/viper/mongrel all have pros and cons.
Nova cat 70 tons ( night gyr @75ton slot already has a viable mech in the timber wolf ). And 70 ton slot only has the summoner...known far and wide as an uber mech...lol
Turkina for assault slot.

Edited by dwwolf, 12 January 2016 - 09:33 AM.






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