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It's Official, Pgi Splitting Cw Queues Gl&gh

Balance Gameplay Metagame

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#61 Gas Guzzler

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Posted 14 January 2016 - 01:29 PM

View PostSandpit, on 14 January 2016 - 01:19 PM, said:

That's what made it actually a nice place to be able to finally congregate with other players and actually FIND other players.
you mean more likely to get frustrated and say "Screw this" and move on to the next game that doesn't put those hurdles in front of them to participate in a campaign.


What do you want? To let them play against units but give them a deflector shield so they stand a chance and don't get roflstomped?

As is typical, all these people think they know everything.

I honestly don't ******* care. You have one guy whining incessantly about seal clubbing, and now someone else whining incessantly about letting the seals play with each other so they don't get clubbed.

Remember when video games had no matchmaking and you just had to figure out how to play with the sharks?

#62 Haakon Magnusson

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Posted 14 January 2016 - 01:30 PM

View PostSandpit, on 14 January 2016 - 01:19 PM, said:

going full solo isn't possible right now. Even if you drop solo

Units and groups are still in there helping direct traffic and such. There's no such thing as "full solo" in CW queue right now Posted Image



Ahem, attempt at bad humor... anyways, when dropping with 12 puggers or maybe an accidental 2 man or other tiny group the cohesion is there still, groups are not a MUST have to have a good working team (Sure they help, I certainly hope there will still be an option to drop into group Q)
Still, I'm definately piqued, it might not be all that bad.

#63 Alienized

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Posted 14 January 2016 - 01:31 PM

peeps QQ'ed for separating solo pugs from units long time now.
guess they see how bad that actually is when they never get matches.

oh the short minded ......

#64 Sandpit

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Posted 14 January 2016 - 01:36 PM

View PostGas Guzzler, on 14 January 2016 - 01:26 PM, said:


How does split CW queues have ANYTHING to do with artificially lowering one's PSR? How could people dropping their unit tags to club seals be an issue when the split queues isn't even in game yet?

Yeah unit members and groups direct traffic, but people ignore them too which isn't fun for anyone.

But seriously:

Units have been saying from the beginning that split queues would increase wait times. The seals all said they would rather wait than get seal clubbed.

Get over it.

sure thing bud

First
I've given several examples of how it won't hurt the group queue but will the solo, if you ignore tham, that's on you not me ;)

Second
I've given several examples of exactly how the seal clubbing will continue

Third
You're entitled yo your opinion

Know what's funny? No matter what your opinion,or anyone else's for that matter, my responses never equate to dismissing them when having a serious discussion and not just trolling.

Get over it?
No
I'll not "get over it"

I'll continue using these forums to express MY opinion just like you are. The difference between you and I? I'm not telling others not to give their feedback. Maybe YOu need to get over it and understand that this isn't your personal forum ;)

It's funny, you were all "ooooh I like Sandpit's posts! Oh I agree with that one!"
the minute an opinion expressed differs from yours though?
"Get over it"

Notice how numerous players here don't agree but we respect one another enough not to try and be a dismissive ***** when their ideas don't mesh with our own?

Get over it yourself sir ;)

View PostAlienized, on 14 January 2016 - 01:31 PM, said:

peeps QQ'ed for separating solo pugs from units long time now.
guess they see how bad that actually is when they never get matches.

oh the short minded ......

Eh
It'll eb another "why has our community stagnated" situation again with PGI eventually changing their minds again.

Russ specifically thinks and stated on twitter that players come to play CW. This will get them to stay. Several trying to dismiss what's being said do so in a vacuum and think they actually know when they don't bother actually reading the direct statements made by the head of the company.

Actually get involved in your community before you start b*tching and moaning about others using the forums to help spread the information.

#65 Khereg

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Posted 14 January 2016 - 01:37 PM

View PostGas Guzzler, on 14 January 2016 - 12:01 PM, said:

All it does is take the players without unit tags and puts them in their own queue. Solo players in a unit will be in the unit queue. Pretty mild change..


I'm curious if anyone would leave their unit to be able to play in the non-unit queue and/or if this serves as a deterrent to players joining units.

Because I could see leaving -MS- for a week, heading over the non-unit queue, farming a few 4k+ damage games and then coming back. You know, if I needed the c-bills or epeen or something...

PGI just separated out the guppies from the sharks, but it's pretty easy for a shark to put on a guppy disguise and go swimming for a bit.

#66 Alienized

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Posted 14 January 2016 - 01:41 PM

View PostSandpit, on 14 January 2016 - 01:36 PM, said:



Actually get involved in your community before you start b*tching and moaning about others using the forums to help spread the information.


been there, done that, tried it, gave up. just too many ignorant people running around.

its like the guy in the lrm atlas that thought his *i made 860 damage last fight* was a good battle. it surely was just not from him and convincing him that it was all his team locking targets and taking damage for him while locking is like a permanent facepalm with a chair.

#67 Gas Guzzler

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Posted 14 January 2016 - 01:45 PM

View PostSandpit, on 14 January 2016 - 01:33 PM, said:

sure thing bud

First
I've given several examples of how it won't hurt the group queue but will the solo, if you ignore tham, that's on you not me Posted Image

Second
I've given several examples of exactly how the seal clubbing will continue

Third
You're entitled yo your opinion

Know what's funny? No matter what your opinion,or anyone else's for that matter, my responses never equate to dismissing them when having a serious discussion and not just trolling.

Get over it?
No
I'll not "get over it"

I'll continue using these forums to express MY opinion just like you are. The difference between you and I? I'm not telling others not to give their feedback. Maybe YOu need to get over it and understand that this isn't your personal forum Posted Image

It's funny, you were all "ooooh I like Sandpit's posts! Oh I agree with that one!"
the minute an opinion expressed differs from yours though?
"Get over it"

Notice how numerous players here don't agree but we respect one another enough not to try and be a dismissive ***** when their ideas don't mesh with our own?

Get over it yourself sir Posted Image


I don't remember liking that many of your posts.

I didn't ignore them, but when you have factually incorrect information, you are going to get called out on it. I made it very clear that I understood that the solo queue would have longer wait times and the UNIT queue would be fine. That's fine, seals already said they would rather wait than get seal clubbed.

And your "examples" are made up by YOU because you think the majority of players are as toxic and trolly as the people who have said things like "I play badly to stay in Tier 4". Anyone serious about CW, is more into the planetary conquest aspect of it than farming solos. Farming solos isn't fun. No one actively looks around to do that, except bad players/teams because they can't win anywhere else.

I tried to be civil at first, but you haven't been the Mr. Respectful you are making yourself out to be, so I don't know where all this moral stuff is coming from. Especially since you have been going all rage monster mode and manufacturing a bunch of issues that likely won't exist, and then telling me that I'm wrong about things like it being the "unit" queue not the group queue (which I was right about btw), and it always seems like you are so angry your points aren't even a direct response to mine, like you are not understanding what I'm saying. Do you really think MS/228/NS or other units are going to drop their tags so they can get less rewards, no planets, etc? No, they won't. Some toxic troll players might, so just ban those d-bags, no one will miss them.

And the get over it comes from frustration, everyone complained about groups stomping new players, so now they try to fix that, and the primary concern is wait times all of a sudden. Yeah, non-unit solos will have longer wait times. WELL, CW is a team-oriented game mode, quick play will give you faster drops if you want to play by yourself.

And personal insults, really? I thought you were on the moral high horse.

And when did I even say you couldn't give your own feedback? Lol. Gosh, the imagination.

Edited by Gas Guzzler, 14 January 2016 - 01:49 PM.


#68 Sandpit

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Posted 14 January 2016 - 01:47 PM

View PostKhereg, on 14 January 2016 - 01:37 PM, said:


I'm curious if anyone would leave their unit to be able to play in the non-unit queue and/or if this serves as a deterrent to players joining units.

Because I could see leaving -MS- for a week, heading over the non-unit queue, farming a few 4k+ damage games and then coming back. You know, if I needed the c-bills or epeen or something...

PGI just separated out the guppies from the sharks, but it's pretty easy for a shark to put on a guppy disguise and go swimming for a bit.

ding ding ding

They jsut made it easier to identify and target all those players.

As I've stated before, this isn't going to hurt the group queue much if at all, good luck to the poor souls getting trounced in the solo queue though.

We'd like to help you, but we can't as PGI has decided anyone dropping solo will not be allowed to drop with those in a unit.
Player in Twitter "I can't drop with friends in units now?
Russ' response to that?
No, unfortunately you can't do that, Just join the unit.

"I like to jump around a lot"
Russ' response to that?
Form your own unit then

That is almost word for word the exchange on twitter between a solo player and Russ regarding this.

#69 Gas Guzzler

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Posted 14 January 2016 - 01:47 PM

View PostKhereg, on 14 January 2016 - 01:37 PM, said:


I'm curious if anyone would leave their unit to be able to play in the non-unit queue and/or if this serves as a deterrent to players joining units.

Because I could see leaving -MS- for a week, heading over the non-unit queue, farming a few 4k+ damage games and then coming back. You know, if I needed the c-bills or epeen or something...

PGI just separated out the guppies from the sharks, but it's pretty easy for a shark to put on a guppy disguise and go swimming for a bit.


If you do that than you're a scrub.

You shouldn't need to go to the solo queue to farm high C-bill games. But if someone wants to be a d-bag, have fun. They are just going to form bad habits and get rolled when they face a real opponent.

EITHER WAY, even if that does happen, at least you eliminated the big groups stomping on new solo players.

Edited by Gas Guzzler, 14 January 2016 - 01:48 PM.


#70 Moebius Pi

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Posted 14 January 2016 - 01:49 PM

The assumption that the Solos will be the ones with the long wait times is ROFLMAO worthy. It will be the units. They're the vast minority (though very entitled nonetheless).

Worrying about the experience of the solos is rather misplaced; they're more likely to enjoy themselves in their more populated sandbox.

Now the echo-chamber the Unit queue is going to be should be entertaining. I'm not even worried about the folks who'll ditch unit to farm solo for a bit then pop back (I won't be surprised if a cooldown timer on doing that crap gets put in place, though how they'd implement it I'm uncertain); the only people who'll do it are the precise human trash the game doesn't need anyhow.

They want to do that? Good on them, it's pretty pathetic but hey, gamers will be exploitative gamers. If they aren't getting blacklisted and a complete loss of respect, they'll get PGI tweaking things to give them a rougher time and have other trashy players doing the same thing hoping to farm. Eventually, there won't be that much of a reliable "seal club" when it's full of alts and farming unit droppers, so, no real issue anyhow given the unit to solo population numbers.

Works for me. Doesn't really do anything to make things worse beyond deprive units of their reliable farming runs, but certainly improves the experience of the solos quite heavily from the garbage the mode currently is overall. If they get tired of running around like the normal solo queue with unreliable team mates, they'll just move on to the units anyhow.

#71 Sandpit

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Posted 14 January 2016 - 01:54 PM

View PostGas Guzzler, on 14 January 2016 - 01:45 PM, said:


I don't remember liking that many of your posts.

I didn't ignore them, but when you have factually incorrect information, you are going to get called out on it. I made it very clear that I understood that the solo queue would have longer wait times and the UNIT queue would be fine. That's fine, seals already said they would rather wait than get seal clubbed.

they did?
look above

The only one not using factual information is the one not participating in the direct conversation with Russ regarding this on twitter.
Odd, I don't remember seeing you participate.

Care to let the rest of us know the "factual" responses then?
Since, apparently, my direct quotes relating factual information posted today within the past couple of hours is incorrect but your "factual" statements regarding vague generalities of "they said"

Usually, if you're going to call someone out for "incorrect facts" you provide the evidence to dispute as opposed to "but they said"

I'm not using "they said", I'm giving you DIRECT AND CURRENT information within the past few hours relayed DIRECTLY from the president of the company.

I can cite my sources
can you?

View PostGas Guzzler, on 14 January 2016 - 01:47 PM, said:


If you do that than you're a scrub.

You shouldn't need to go to the solo queue to farm high C-bill games. But if someone wants to be a d-bag, have fun. They are just going to form bad habits and get rolled when they face a real opponent..

agree 100%

sadly they rarely have to face "real opponents" now as the vast majority of solo players are new and unitiated and about as far from "organized" and "competitive" (at least in this specific regard) as you can possibly get.

All they did was paint a bullseye on those players for those that DO play like that and do nothing but ruin the game for others.

View PostMoebius Pi, on 14 January 2016 - 01:49 PM, said:

The assumption that the Solos will be the ones with the long wait times is ROFLMAO worthy. It will be the units. They're the vast minority (though very entitled nonetheless).


hate to break it to you but 12mans get dropped almost immediately upon joining a queue.
Groups don't have long wait times because they ARE a group.

You REALLY have a severe misunderstanding on how the CW queues work if you really think this is going to have much of an increase in wait times for groups.

We aren't he ones using faction chat for 20 minutes trying to rally 11 other players to a planet in order to fill out a team just to get INTO the waiting queue for 10 minutes.

#72 Gas Guzzler

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Posted 14 January 2016 - 01:55 PM

View PostSandpit, on 14 January 2016 - 01:52 PM, said:

they did?
look above

The only one not using factual information is the one not participating in the direct conversation with Russ regarding this on twitter.
Odd, I don't remember seeing you participate.

Care to let the rest of us know the "factual" responses then?
Since, apparently, my direct quotes relating factual information posted today within the past couple of hours is incorrect but your "factual" statements regarding vague generalities of "they said"

Usually, if you're going to call someone out for "incorrect facts" you provide the evidence to dispute as opposed to "but they said"

I'm not using "they said", I'm giving you DIRECT AND CURRENT information within the past few hours relayed DIRECTLY from the president of the company.

I can cite my sources
can you?


Go ahead, cite them, so I know exactly what points of contention you are even talking about.

Unit vs group queue? Already cited my source there, 1 or 2 pages back. That is what I was referring to about factually incorrect information.

The other thing was I don't recall seeing any evidence of people deliberately seeking out seals to club.

Edited by Gas Guzzler, 14 January 2016 - 01:56 PM.


#73 Monkey Lover

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Posted 14 January 2016 - 02:00 PM

View PostMischiefSC, on 14 January 2016 - 01:01 PM, said:

So long as the solo queue can't really flip a world. If I can take worlds in solo queue then it behooves me to drop in solo queue and demolish helpless scrubs.

If however solo queue just provides perks to the real battles in the unit queue and don't flip worlds, that's alright.

In our chat he also implied unit queue would have MC rewards and such. It sounded a lot like unit queue would get a double-down and solo players get removed from directly competing for worlds.


At this point Marik doesnt have the units to flip a world most days anyway. If they remove the ways of getting to new people it will get even worse.

Im guessing within year or two cw will basically be solo only and the last few unit will have to play private games. This is bad for me but might increase pgi profits...

#74 Khereg

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Posted 14 January 2016 - 02:01 PM

View PostSandpit, on 14 January 2016 - 01:47 PM, said:

ding ding ding

View PostGas Guzzler, on 14 January 2016 - 01:47 PM, said:

If you do that than you're a scrub.


I was really kidding about doing this myself, but it's certainly possible and there are going to be people that do it, just wait and see. There's also plenty of unit-less players who are pretty darn good at this game. They might actually be incented to join a unit if they think clubbing seals is boring.

Or not if they like earning c-bills at a blistering pace...

I wonder if PGI might further restrict non-unit queue by Tier... Make it to, say, Tier 2 and you go into unit queue for CW, tags or no tags.

Edited by Khereg, 14 January 2016 - 02:09 PM.


#75 Gas Guzzler

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Posted 14 January 2016 - 02:02 PM

Alright Sandpit. A Forum Warrior Master has giveth me some words of wisdom, I'm bowing out of this discussion.

Toodles.

#76 Lyoto Machida

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Posted 14 January 2016 - 02:04 PM

View PostSandpit, on 14 January 2016 - 12:46 PM, said:

No
it's a group queue per Russ.
It's solo and group queue split
Has NOTHING to do with being in a unit. I can drop solo any time I want regardless of what unit I belong to.

The only thing it "shelters" new players from is getting help from other faction members in units that tend to be more active, more coordinated, more willing to help them because guess where their new members come from?


Pretty sure Gas posted the response from Russ, where he clarifies and states that if you solo drop with unit tags, you're still in group queue.

View PostMischiefSC, on 14 January 2016 - 01:01 PM, said:

So long as the solo queue can't really flip a world. If I can take worlds in solo queue then it behooves me to drop in solo queue and demolish helpless scrubs.

If however solo queue just provides perks to the real battles in the unit queue and don't flip worlds, that's alright.

In our chat he also implied unit queue would have MC rewards and such. It sounded a lot like unit queue would get a double-down and solo players get removed from directly competing for worlds.


You'd have to drop your unit tags or just use an alt instead. Maybe "MischiefSC solo" or something for the player name. "MischiefSC #YOLO" could work also.

If solo queue drops can change the map (and the planets are worth something), then it probably makes sense for units to create a set of alts to use in solo CW drops to alter the map. Sure, you can't tag the planet but you can still get whatever benefits (if any) flipping the planet gives to the faction.

#77 MoonUnitBeta

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Posted 14 January 2016 - 02:05 PM

So.. I'm in a unit of 1. It's me, and that's it. What happens then? lol.

It's a very secretive, and highly exclusive unit, and members are allowed to join on an invite only basis.

#78 Khereg

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Posted 14 January 2016 - 02:10 PM

View PostMoonUnitBeta, on 14 January 2016 - 02:05 PM, said:

So.. I'm in a unit of 1. It's me, and that's it. What happens then? lol.

It's a very secretive, and highly exclusive unit, and members are allowed to join on an invite only basis.

Unit queue, bro. Plain and simple. You're swimming with the sharks.


We need a motto for this. Something like, "Got tags? Get rekt."

Edited by Khereg, 14 January 2016 - 02:11 PM.


#79 Tyler Valentine

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Posted 14 January 2016 - 02:16 PM

View PostKhereg, on 14 January 2016 - 01:37 PM, said:


I'm curious if anyone would leave their unit to be able to play in the non-unit queue and/or if this serves as a deterrent to players joining units.

Because I could see leaving -MS- for a week, heading over the non-unit queue, farming a few 4k+ damage games and then coming back. You know, if I needed the c-bills or epeen or something...

PGI just separated out the guppies from the sharks, but it's pretty easy for a shark to put on a guppy disguise and go swimming for a bit.


Let's meet up and FEED! lol!

Edited by Tyler Valentine, 14 January 2016 - 02:17 PM.


#80 MoonUnitBeta

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Posted 14 January 2016 - 02:18 PM

View PostKhereg, on 14 January 2016 - 02:10 PM, said:

Unit queue, bro. Plain and simple. You're swimming with the sharks.


We need a motto for this. Something like, "Got tags? Get rekt."

The sharks are swimming with me.





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