Polar Highlands
#1
Posted 19 January 2016 - 12:08 PM
Very oldschool mechwarrior, LOTS of open ground, but its not always visible, think canyon network meets frozen city meets alpine peaks.
Long range will be very powerful but the brawlers can use good tactics and manuvering to get right on top of you before you can even see them,
LOVE
THE
MAP
THX PGI
#2
Posted 19 January 2016 - 12:39 PM
Sounds like this is very close. Would like to see a few higher ridgelines to provide better LRM cover though... sounds like getting narced is
(insert Bill Paxton's Hudson meme)
Game Over, dude, Game Over.
#3
Posted 19 January 2016 - 12:43 PM
#4
Posted 19 January 2016 - 12:44 PM
*spoiler alert!*
The clouds rotate in a circle around the map like they are on a merry-go-round.
Edited by Mister Blastman, 19 January 2016 - 12:44 PM.
#5
Posted 19 January 2016 - 12:47 PM
And learning to aim with ppc's again is nasty.
#7
Posted 19 January 2016 - 01:09 PM
#8
Posted 19 January 2016 - 01:15 PM
Mister Blastman, on 19 January 2016 - 12:44 PM, said:
*spoiler alert!*
The clouds rotate in a circle around the map like they are on a merry-go-round.
ClockWise or Counter ClockWise?
Did PGI make a NASCAR Easter egg?
#9
Posted 19 January 2016 - 01:15 PM
#11
Posted 19 January 2016 - 01:26 PM
Skoll, on 19 January 2016 - 12:43 PM, said:
Kind of happy for this. The only way to counter the lrms will be faster moving mechs. Maybe now in group Q there will be less than 8 assaults on one team.
#12
Posted 19 January 2016 - 01:27 PM
but also
LRM paradise
because
no cover
#13
Posted 19 January 2016 - 01:28 PM
So far so good.
#14
Posted 19 January 2016 - 01:30 PM
#16
Posted 19 January 2016 - 01:32 PM
but yeah, the map looks good.
#17
Posted 19 January 2016 - 01:39 PM
#18
Posted 19 January 2016 - 01:48 PM
Ixis, on 19 January 2016 - 01:39 PM, said:
Ohhh I am so with you. I'm getting borded ofof cw gate warfare.
#19
Posted 19 January 2016 - 01:56 PM
ie: PGI EPIC FAIL.
#20
Posted 19 January 2016 - 01:59 PM
jaxjace, on 19 January 2016 - 12:08 PM, said:
Very oldschool mechwarrior, LOTS of open ground, but its not always visible, think canyon network meets frozen city meets alpine peaks.
Long range will be very powerful but the brawlers can use good tactics and manuvering to get right on top of you before you can even see them,
LOVE
THE
MAP
THX PGI
Im at work on night shift in the UK mate so cant play for about another 12 hours. Is the map really big? That is the impression i got from PGI.
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