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Remove The New Map


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#121 William Pryde

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Posted 20 January 2016 - 07:14 AM

How about... no. Let's not remove the new map.

#122 KahnWongFuChung

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Posted 20 January 2016 - 07:16 AM

you are joking OP right? my vote is =NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#123 Felicitatem Parco

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Posted 20 January 2016 - 07:26 AM

View PostTripzter, on 19 January 2016 - 10:47 PM, said:

Remove the new map.


No; you do not represent me. Don't tell the developers to remove brand new content from the game I am playing just because you don't like it.

You have a map vote. Use it. And if you get stuck on the new map, you have trenches. Use them.
Don't act like you have the right to represent me and DEMAND for content to be removed.

#124 CDLord HHGD

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Posted 20 January 2016 - 07:27 AM

Suck it up buttercup. We don't always get to go to war under ideal conditions! You fight where you're told to, not where you'd like to.

#125 adamts01

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Posted 20 January 2016 - 07:29 AM

Best map yet, And I haven't used LRMs or anything with an optimal range past 600 on it. It's awesome.

#126 mogs01gt

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Posted 20 January 2016 - 07:32 AM

View PostWidowmaker1981, on 20 January 2016 - 07:13 AM, said:


Well, all non missiles can. Don't boat missiles only. If you see a UAV and dont shoot it down when its possible for you to do so, you are playing the game wrong. Obviously only when in cover from enemies, but.. see a UAV, make it a priority to get rid of it - back up if needs be so you can shoot it from cover, but DONT ignore it.

you forgot about IS ML and certain small lasers cant. Obviously its range dependent.

#127 Aethon

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Posted 20 January 2016 - 07:35 AM

What I keep hearing, over and over, and the simple solutions for these problems:

"The map is too big for slow mechs!" - Take a faster mech if that bothers you.

"LRM's are everywhere!" - Equip AMS.

"There's no way to hide from the LRM's!" - There are trenches everywhere; use them in conjunction with Radar Deprivation, and lock-breaking becomes very easy.

"Someone is spotting me! I can't break the LRM lock!" - In case it wasn't obvious, SHOOT THEM.

"I've been NARCed, this is unfair!" - That light mech pilot made a significant investment, in terms of weight and critical space, to carry that NARC launcher and its beacons, and he made a gamble that he would not only get a map that permitted its use, but that he would also have teammates who paid attentio when he NARCed people. To counter this, did YOU make YOUR loadout investment, in AMS? If not, then you have only yourself to blame.

View Postmogs01gt, on 20 January 2016 - 07:32 AM, said:

you forgot about IS ML and certain small lasers cant. Obviously its range dependent.


Your entire team is not using nothing but those lasers, in the same sense that not everyone on your team has forgone arm-mounted weaponry (arm-mounted weapons are much easier to use when shooting down UAV's from closer ranges). It is the entire team's responsibility to keep watch for UAV's.

#128 Sorbic

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Posted 20 January 2016 - 07:36 AM

"players just aren't used to facing LRMs on maps that really punish them for getting out of position." Except of course you don't need to be out of position to get punished. Have an enemy pop a UAV above you when your mech doesn't have direct fire arm weapons or a big can't look up hood. Or just have an enemy lock onto you while you're fighting them. Narc, well positioned spotter...

Heck, last night, positioned with my team, I got narced and started taking a bunch of LRM fire. No cover and our only ECM mech was a good ways off on his own do to "squirrel!". I slowly ran the trench for him while twisting like crazy. Was lucky to run past another mech with AMS which augmented my own, very overwhelmed ams. I thought our ECM mech was actually being helpful as he was running towards me but then blew right past... lol Needless to say I was pretty well shredded and had lost much of my firepower but was lucky there were no pure boats.

So yeah, in the land of unorganized pugs LRMs CAN be a potent weapon on Polar. Still, I'm liking the map and it's a breath of fresh air. Although sadly it does tank my FPS more than others. Time to get around to upgrading.

#129 Aethon

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Posted 20 January 2016 - 07:40 AM

View Postcdlord, on 20 January 2016 - 07:27 AM, said:

Suck it up buttercup. We don't always get to go to war under ideal conditions! You fight where you're told to, not where you'd like to.


All I can think of: http://i.imgur.com/BsXvqvx.webm

#130 mogs01gt

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Posted 20 January 2016 - 07:40 AM

View PostAethon, on 20 January 2016 - 07:35 AM, said:

What I keep hearing, over and over, and the simple solutions for these problems:
"The map is too big for slow mechs!" - Take a faster mech if that bothers you.

Why should someone play the mech you want them to play?

Quote

"LRM's are everywhere!" - Equip AMS.

So waste tonnage for one poorly designed map??

Quote

"There's no way to hide from the LRM's!" - There are trenches everywhere; use them in conjunction with Radar Deprivation, and lock-breaking becomes very easy.

Rad. Derp does nothing when most LRM boats have the target module. Plus slow mechs cant get to cover fast enough, if they can even find cover....

Quote

"Someone is spotting me! I can't break the LRM lock!" - In case it wasn't obvious, SHOOT THEM.

chase the squirrel?? totally viable tactic......

Quote

"I've been NARCed, this is unfair!" - That light mech pilot made a significant investment, in terms of weight and critical space, to carry that NARC launcher and its beacons, and he made a gamble that he would not only get a map that permitted its use, but that he would also have teammates who paid attentio when he NARCed people. To counter this, did YOU make YOUR loadout investment, in AMS? If not, then you have only yourself to blame.

Everyone knows once they are NARC'd they're ****** unless they can get to cover...which there isnt much on this map.

Quote

Your entire team is not using nothing but those lasers, in the same sense that not everyone on your team has forgone arm-mounted weaponry (arm-mounted weapons are much easier to use when shooting down UAV's from closer ranges). It is the entire team's responsibility to keep watch for UAV's.

Since when do PUGs care about their teammates!! The games about cbills man!

View PostSorbic, on 20 January 2016 - 07:36 AM, said:

"players just aren't used to facing LRMs on maps that really punish them for getting out of position." Except of course you don't need to be out of position to get punished. Have an enemy pop a UAV above you when your mech doesn't have direct fire arm weapons or a big can't look up hood. Or just have an enemy lock onto you while you're fighting them. Narc, well positioned spotter...
Heck, last night, positioned with my team, I got narced and started taking a bunch of LRM fire. No cover and our only ECM mech was a good ways off on his own do to "squirrel!". I slowly ran the trench for him while twisting like crazy. Was lucky to run past another mech with AMS which augmented my own, very overwhelmed ams. I thought our ECM mech was actually being helpful as he was running towards me but then blew right past... lol Needless to say I was pretty well shredded and had lost much of my firepower but was lucky there were no pure boats.

This is exactly how most of the assaults are dying on my teams. One UAV they cant see or they get NARC'd and they're dead!

Edited by mogs01gt, 20 January 2016 - 07:42 AM.


#131 Dimento Graven

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Posted 20 January 2016 - 07:43 AM

View PostTripzter, on 19 January 2016 - 10:47 PM, said:

This map is by far worse than Alpine.

It's wide open, no where to hide.. Took my LRM boat on it to get my 2x xp.. Without even breaking a sweat i did over 1200 dmg. Did you guys seriously think a flat map is a good idea?
I disagree with your opinion.

I love this map.

I love Alpine peaks.

In my opinion your problems with this, and Alpine Peaks stems from your apparent penchant for LRM boating. Reliance on computer guided weaponry, especially on maps where people who have ranges beyond 1000 meters, and can aim, mean YOU will more often than not, end up very dead, very quickly.

I have no sympathy for people who aren't aiming for themselves...

#132 GotShotALot

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Posted 20 January 2016 - 07:44 AM

Just to put in a word from 'the new guy' perspective:

-An early commenter said (roughly): "Radar Deprivation is pretty much standard on all mechs these days". Well, for pretty much every new players first month or two in the game, at 6 million C-Bills a pop, no, no it isn't. I kinda dread ending up on Caustic or the new map and seeing a lot of LRM on the enemy team.

-New players don't have a lot of mechs, may not possess a single ECM mech, and certainly don't have all those mechs elited, tweaked, or maxed out builds (some of my mechs I had to play stock while basicing them, DHS/endo or engine upgrades just not possible at that time).

-New players don't know every cover spot in all the maps or where they need to avoid because it turns out to be an easily spotted location with no cover for a long stretch.

Not a complaint, just an observation that a lot of people have an auto-response of 'oh LRMs, no problem, just avoid them, RaDerp, wear 2 AMSs, always stay near cover' etc.

During the entire period that every new player in the game is forming his/her opinion of whether they enjoy the game (or not), most of these aren't really options. In that case, ending up on an LRM-friendly map too often may well be a significant downside.

Edited by GotShotALot, 20 January 2016 - 07:48 AM.


#133 Vitade

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Posted 20 January 2016 - 07:45 AM

I dropped in the new map 6 times I think yesterday, with small-ish groups of 2-8. I had a lot of fun with it. There's a lot of good terrain to hide behind, but it isn't simple, obvious stuff like we see in other maps (huge cliff walls, spires, etc) The trenches are there, and people know to use them (I hope) but because it is much more situational, you need to stay on the move, and adjust to enemy movement. It has a diiferent dynamic than people have grown used to. I think it lends to a more varied game play experience, which is something this game has sorely needed.

#134 Pika

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Posted 20 January 2016 - 07:45 AM

View PostTripzter, on 19 January 2016 - 10:47 PM, said:

This map is by far worse than Alpine.

It's wide open, no where to hide.. Took my LRM boat on it to get my 2x xp.. Without even breaking a sweat i did over 1200 dmg. Did you guys seriously think a flat map is a good idea?


This is a poor troll right? You know how you beat LRMs? Break line of sight. How do you break line of sight? Use the trenches... Tell your lights to go on a wide loop to GET their LRM boats. The map is big enough to let you do that.

If you're spamming LRMs well good on you. The map is not flat, there is plenty to hide behind and lots of undulation. If the enemy team does not use it, well that's their fault, not the maps. You should be asking for players to be better aware of the map, not blaming the map for players.

Edited by Pika, 20 January 2016 - 07:48 AM.


#135 mogs01gt

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Posted 20 January 2016 - 07:46 AM

View PostDimento Graven, on 20 January 2016 - 07:43 AM, said:

I have no sympathy for people who aren't aiming for themselves...

ding ding ding!! Typical player doesnt support the foundation of Battletech and MWO.


YAY!! Lets all run the same equipment!! Such fun!!!

View PostGotShotALot, on 20 January 2016 - 07:44 AM, said:

Just to put in a word from 'the new guy' perspective:

-An early commenter said (roughly): "Radar Deprivation is pretty much standard on all mechs these days". Well, for pretty much every new players first month or two in the game, at 6 million C-Bills a pop, no, no it isn't. I kinda dread ending up on Caustic or the new map and seeing a lot of LRM on the enemy team.
-New players don't have a lot of mechs, may not possess a single ECM mech, and certainly don't have all those mechs elited, tweaked, or maxed out builds (some of my mechs I had to play stock while basicing them, DHS/endo or engine upgrades just not possible at that time).
-New players don't know every cover spot in all the maps or where they need to avoid because it turns out to be an easily spotted location with no cover for a long stretch.
Not a complaint, just an observation that a lot of people have an auto-response of 'oh LRMs, no problem, just avoid them, RaDerp, wear 2 AMSs, always stay near cover' etc.
During the entire period that every new player in the game is forming his/her opinion of whether they enjoy the game or not, most of these aren't really options. In that case, ending up on an LRM-friendly map too often may well be a significant downside.

This is why I love new players and why we need more!! Great post!

View PostPika, on 20 January 2016 - 07:45 AM, said:

This is a poor troll right? You know how you beat LRMs? Break line of sight. How do you break line of sight? Use the trenches... Tell your lights to go on a wide loop to GET their LRM boats. The map is big enough to let you do that.

Break LoS......LRMs mechs dont use LoS on the new map, they use UAVs....

Edited by mogs01gt, 20 January 2016 - 07:49 AM.


#136 Pika

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Posted 20 January 2016 - 07:52 AM

View Postmogs01gt, on 20 January 2016 - 07:46 AM, said:


Break LoS......LRMs mechs dont use LoS on the new map, they use UAVs....


Why are you leaving the UAVs up? If the enemy don't shoot them down, why exactly are you complaining? Surely that's a good thing for you in that case?

They work the same way on this map as they do every other map. UAVs have not changed.

In if I recall one of the things I love doing on Canyon network in an LRM boat is dropping UAVs around the middle and then making it rain. It's no different.

Edited by Pika, 20 January 2016 - 08:02 AM.


#137 Mister Blastman

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Posted 20 January 2016 - 07:52 AM

The new map is superior to Alpine in every way. Aw... No more valley of the terriscareds to hide in? Too bad. This map rewards aggressive gameplay.

#138 Red Shrike

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Posted 20 January 2016 - 07:53 AM

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

Why should someone play the mech you want them to play?

Then don't. It certainly won't keep me awake at night. Just don't come crying when the map doesn't cater to you. You have plenty of other maps for that.

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

So waste tonnage for one poorly designed map??

Yes and No.
Yes, AMS is a viable option. I make a calculated risk whenever I don't equip AMS.
No, Polar Highlands is not poorly designed.

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

Rad. Derp does nothing when most LRM boats have the target module. Plus slow mechs cant get to cover fast enough, if they can even find cover....

Get a faster mech.

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

chase the squirrel?? totally viable tactic......

He said shoot them, not chase them. There's a difference.

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

Everyone knows once they are NARC'd they're ****** unless they can get to cover...which there isnt much on this map.

Isn't that what NARC is for?

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

Since when do PUGs care about their teammates!! The games about cbills man!

There are plenty of people who care about teammates, they're just not as common as everyone would like.

View Postmogs01gt, on 20 January 2016 - 07:40 AM, said:

This is exactly how most of the assaults are dying on my teams. One UAV they cant see or they get NARC'd and they're dead!

Kill the UAV or kill the NARC light. If you can't, you should tunnelvision less.

#139 Bud Crue

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Posted 20 January 2016 - 07:56 AM

I'm sort of indifferent to the map though I do believe it should be renamed "HOTH". Despite all the kvetching about lack of cover, I disagree. In fact if anything those trenches have reminded me once again how nice it is to have jump jets (and how bad those jump jets are on the heavys and assaults). Trying to quickly traverse some of the trenches and larger rock formations near their lips aint so easy. Still have to maneuver and be aware of your surroundings. Just like every other map.

I do find it interesting that this map -launched in conjunction with the Warhammer release- is pretty bad for the Warhammer if you are running your big guns in the arms. Flat my a$s. I have shot a lot of inclined terrain on this "flat" "featureless" map.

#140 Malleus011

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Posted 20 January 2016 - 07:59 AM

Best map in the game, I wish we had five more of similar size and build in different biomes.





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