MischiefSC, on 22 January 2016 - 03:47 PM, said:
I would suspect the most hate for this map per capita by tier the T5/T4 players probably hate it the most. If you don't know how to deal really well with LRMs even with minimal cover and several people on each side bring LRMs per match it must really suck. Also if you tend to get lost and your team doesn't actually do scouting it is probably much hated.
As to comp players -
Most competitive people are just people. They're not 'smarter', they're just more competitive. They put more work in than someone who isn't competitive. This doesn't make them better able to adapt or have better ideas or anything like that. It just means that when something that works comes out they're more aggressive in identifying it and using it.
There's certainly a segment of smart, competitive players. At some point the smart, competitive players will identify the best way to play Polar and the other competitive players will practice it until it's a habit, then they'll drop in matches in pug queue and other people will see it and it'll trickle down into the general population.
which is the whole reason metamechs is so popular in the first place... the comps who lead and do understand the mechanics, balance, etc are just like in any segment of the player base.... the minority. The requisites to be able to play ANY game competitively is to have good reflexes (
or in very rare instances figure a way to mitigate your reflex issue), insane focus and dedication, follow trends (
sorry most competitive players are not themselves trendsetters...those trends are discovered and shared by what we will call "alpha comps"), crap tons of practice and discipline, and above else that "winning is the only fun" mentality.
And there is absolutely ZERO wrong with that.
But by conversations, comments and posts on these very forums, reddit, etc, I can tell you a lot of competitive players have ZERO frikking clue about balance, just like most non comps don't. Having good reflexes and discipline and using copypasta mechs does not imbue mystical understanding. Sorry. (
nor does insisting on doing things one's own way or being bad,but I'm sure the comps who comment will only see that I said All Comps are not gods amongst men when it comes to understanding balance...all other points conveniently ignored)
Many comps indeed do prefer to promote stale metas (
not all, maybe not even most, but quite a few do) because the heart of comp is always identifying the easiest way to accomplish the goal, then strip away everything else, and distill it to it's very purest essence. If suddenly true balance was to magically occur on a game where all options were equal...a lot of peoples heads would explode because instead of all ways being equally good...with no clear meta, the mindset becomes all ways are equally BAD.
At it's purest, the competitive mindset is ALWAYS going to strip off everything else, and ignore 90% of what's available in the game. And as that changes, so does what they use. And whatever does not fit that description is bad and to be ignored.
And to be quite honest, when taken out of their disciplined team settings, where they can cover for shortcomings in overspecialized mechs, know someone has their back, etc (aka Solo Queue).... tbh, a fair bit of Comp Players don't really impress. Some certainly do carry the team. Some, like the Wispsys and Adiuvos, are really THAT GOOD in a Light mech. I In the Day, I don't know too many people who could take on Koreanese, or Pat Kell (
and to this day, I would assume Heimdelight and Proton).
But I do see more than enough prominent Comp Team tag wears in match who do not carry, who don't even try to adapt to what they have on hand to deal with and who really don't impress, because the skill set and mindset to excel as part of a team, or in the abject crapstorm of chaos that is PUGlife, are diametrically different. And a person can be a DemiGod in one style and an absolute peasant in the other. It's the rare person who tends to do amazing in both. (
and I certainly make no such claims! Maybe 15-20 years ago, I cared enough, but my days of getting all intense about playign a video game have gone the way of Street Fighter II, lol)
But as some (
I believe Adiuvo?) noted...most of your true die hard Comps don't comment often here. So one would assume (
at least when I'm commenting, as I have clarified this before, more than once) that many of the comments are specifically aimed at that subset of the vocal minority, many of whom, again, have demonstrated by their comments that they really have no clue, or possibly no desire to actually balance the game.
The issue is that
some people wear that tier 1, or unit tag like a badge that means all the peasants should be silent and simply lap up what is said... and unfortunately many people, including the Devs here, have taken it as gospel, and often it's screwed the game.
Yup...rambly rant over... dang kids these days getting me all riled up... GET OFF MY LAWN! /
Edited by Bishop Steiner, 22 January 2016 - 04:26 PM.