Countdown To The Rifleman Release - 1 Days Left!
#121
Posted 13 February 2016 - 06:02 AM
Nice work design team !
#122
Posted 13 February 2016 - 08:32 AM
Better protection of torsos from sides though this means greater chance of losing arm weapons, will really hurt the LK.
Makes all other 60 tonners look like they need a rezise.
LK has an odd look with the arm lasers recessed back from the Ballistic mounts compared to the images above it of the 3N.
Quirks
5D seems to have gotten worse quirks than a BJ-3 except PPC Velocity. Will be tougher given it has the same number of Energy as a BJ-1X. At least it can zombie.
3C looks generic and fine, just not sure how easy it will be to use all 4 Ballistic slots unless you add MGs.
3N looks OK, not sure if the AC5 specific was needed but whatever.
LK is like the 3C but more focused on Energy and LBX quirks with greater vulnerability to weapon loss as arms go.
Edited by Wildstreak, 13 February 2016 - 08:33 AM.
#123
Posted 13 February 2016 - 09:53 AM
#124
Posted 13 February 2016 - 10:11 AM
Well done
#125
Posted 13 February 2016 - 10:44 AM
My only problem is that I've already mastered the BJ and JM as "Rifleman standins", as I thought I'd never get the real thing. Now I'm suddenly uncertain if I want to do it the third time.
I think the "which one's better" comparisons vs. Jagermech are probably unnecessary, as they'll play surprisingly different. Jagermech will rock several ballistic better due to available tonnage, but then Rifleman won't have to go there anyway as it can complement the ballistics with high-mounted large lasers..
#126
Posted 13 February 2016 - 02:40 PM
Very great field of vision. Seems to be a running theme with the newer mechs.
The Blue-red Phoenix looks pretty darn cool.
Edited by Juodas Varnas, 13 February 2016 - 02:42 PM.
#128
Posted 13 February 2016 - 03:06 PM
#130
Posted 13 February 2016 - 04:23 PM
(now I would really like to see aircrafts in this game)
#131
Posted 13 February 2016 - 06:01 PM
#132
Posted 13 February 2016 - 06:02 PM
#133
Posted 13 February 2016 - 06:03 PM
#134
Posted 13 February 2016 - 10:29 PM
#136
Posted 14 February 2016 - 01:29 PM
Why show Faction patterns when you have to pay for them? Should've shown the ones you get.
#137
Posted 14 February 2016 - 02:10 PM
#138
Posted 14 February 2016 - 02:45 PM
#139
Posted 14 February 2016 - 02:53 PM
Aratiles, on 14 February 2016 - 02:45 PM, said:
Might be a product of the FOV they are using ingame when they recorded that...looks like its the default 60 in that video. I'm sure you will be able to see your barrels with a higher FOV (for example I use an FOV of 85 and see the barrels on similar mechs like Jager and Blackjack)
#140
Posted 14 February 2016 - 02:56 PM
8mmspikes, on 14 February 2016 - 02:53 PM, said:
Might be a product of the FOV they are using ingame when they recorded that...looks like its the default 60 in that video. I'm sure you will be able to see your barrels with a higher FOV (for example I use an FOV of 85 and see the barrels on similar mechs like Jager and Blackjack)
hm i hope you are right with that....allready bought it, i wouldnt like it if i sit in front of my arms. well see
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