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Please Stop Telling Me How To Build.


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#361 Bishop Steiner

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Posted 14 February 2016 - 08:00 PM

View PostCabusha, on 14 February 2016 - 06:29 PM, said:

I miss being able to play goofy builds. Since Tier 2 bringing "fun" builds is a good way to cripple the team. Really sucks since I get bored of the meta builds.

Almost halfway thru tier 2, still ignoring meta, and actively laughing at tryhards that open their pieholes.

Theirs a difference between Tier 1, and Comp. If you are in the public queue? Your ain't playing comp no matter the size of your epeen.

People want hardcore fully optimized meta mechs every match? Go play group queue or CW. Or have a coke and a smile and shut the heck up.

To the OP? Hit mute on the people who won't shut up, and do what you're going to do. As long as you are playing in the solo queue, you owe nothing to anyone. Play for fun, cause really, playing in a way that you personally don't enjoy? It's a real stupid way to recreate.

#362 Ex Atlas Overlord

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Posted 14 February 2016 - 08:02 PM

View PostMalachy Karrde, on 14 February 2016 - 07:59 PM, said:

All of us guys and gals who are "stupid" and use "dumb" builds should form an Anti 'meta" unit lol


What do you want to call it?

I'll set that **** up right now.

#363 Bishop Steiner

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Posted 14 February 2016 - 08:07 PM

View PostThe Atlas Overlord, on 14 February 2016 - 08:02 PM, said:


What do you want to call it?

I'll set that **** up right now.

The He-Man Meta Haters Club

Or maybe Hell's Steering Wheels

Edited by Bishop Steiner, 14 February 2016 - 08:07 PM.


#364 Malachy Karrde

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Posted 14 February 2016 - 08:07 PM

sending you a PM

#365 Ex Atlas Overlord

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Posted 14 February 2016 - 08:11 PM

View PostBishop Steiner, on 14 February 2016 - 08:07 PM, said:

The He-Man Meta Haters Club

Or maybe Hell's Steering Wheels


lol, not bad at all

#366 MadcatX

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Posted 14 February 2016 - 08:12 PM

The Stock Mech Gang

#367 Billygoat

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Posted 14 February 2016 - 08:13 PM

The same old proverb that applies to other games applies here just as well.

You can start telling me how to play when you start paying for my sub (or premium time in this case).

#368 Mystere

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Posted 14 February 2016 - 08:50 PM

View PostRazorfish, on 14 February 2016 - 07:54 PM, said:

Right now, I am going to build an Atlas with LRMs in it.
See you on the battlefield! Posted Image


Please go ahead and enjoy yourselves. Unfortunately I myself am not fond of fatties, though, with the notable exception of the Awesome of all things.

But rest assured my Jennies and Hunchies will be looking for ya. Posted Image

#369 MrMadguy

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Posted 15 February 2016 - 12:11 AM

View PostBud Crue, on 14 February 2016 - 03:48 PM, said:

As an aside to all this fun.

I know PGI is pushing the whole e-sports, comp team stuff. But if we buy the view that the only thing that matters is bringing "optimal builds" so that we can all maximize our opportunity to win at all costs, thenhow many mechs do you think PGI would have sold us. Logic dictates 1. The optimal mech with an optimal build (Timberwolf maybe?).

Why have ANY other mechs than this 1 single optimal creation? IMO: Variety perhaps? Personal preference? Because people come to the game because they like the BT lore and all the different mechs, and like building and playing different things? Naaahhh. Only 1 build is all we should ever want or need right?

Have fun with that crappy game.

Bingo! That's, how elitism ruins games! Very soon some "elite" player will write a "How not to suck" guide and will tell us, that everybody, who is 100% following this guide - is absolutely good player, all the others - are bads and don't deserve playing this game.

Elitism killed many games, including Wow for example. It started as good thing - as guide for new players. Then theorycrafting went too far: best builds were determined, best stats, best gear, best rotation. The difference between talent X and talent Y - was just a 0.01%. But elitists started to say, that "those, who gimp their raid by 0.01% - are bads". All the choices in game were killed. And instead of simply separating casuals from elitists, Blizzard decided to use another solution - to remove the ability to make mistakes from players, i.e. to dumb the game down.

And all they needed, is to implement extra difficulty level, where casual players won't depend on elitists. And they did it - LFR was implemented. But even this feature was killed by elitists. They started to cry, that LFR kills all their "motivation", i.e. that they can't be "elite", when every dirty casual can achieve the same rewards, even if this rewards have much lower quality. So LFR was nerfed to the ground and it's completely worthless now - too big waste of time due to overtuned bosses, that contradicts the idea of casual raiding and rewards, that aren't worth effort, you need to put into it.

And what now? Elitists cried, that "flying is cheating - we don't feel elite, when somebody can choose to skip travel time waste - we become angry, when somebody flies above our heads" - and Blizzard removed players' choice to fly or use ground mount and ruined outdoor content for many players. All choices were removed from game - it's completely dumbed down. Talent system was killed and turned into perk system, where you choose between 3 exactly the same perks. Constant ability pruning, i.e. removal of all fun abilities - all classes are now have same boring 4 button rotations. BIS gear was killed - your ability to collect BIS gear was removed via implementation of random gear, so players stopped caring about stats. Result - the game is complete garbage now. And all, Blizzard needed to do - is to get rid of elitists with their "6600GS link achieve or GTFO. Will check your armory. 10K dps or instant kick.".

Thx God, PGI are lazy and we don't have armory in this game - no need to create special forum account to avoid being bashed by "elite".

Edited by MrMadguy, 15 February 2016 - 12:34 AM.


#370 Baelfire

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Posted 15 February 2016 - 12:53 AM

View PostMcgral18, on 14 February 2016 - 07:14 PM, said:

I've gotten 1000+ damage and 6 Kills in a Myth Lynx...


Well, the question why did you bring a Lynx instead of a Cheetah,Firestarter or Spider? What exactly is the difference between bringing a subpar mech or bringing a subpar loadout and why is the former ok and the latter not? The OP stated in his first post that he has a W/L ratio of 1.41, so it seems that his build usually works just fine for him and his team, while your 1000+ damage game in a Myth Lynx seems to be a lot more anectotal.

Speaking about numbers, i really cant see why he should change his play style as long as he can maintain his 70% win rate. My W/L ratio is much closer to 1.0 in the solo queue, how is yours in that specific part of the game?

Edited by Baelfire, 15 February 2016 - 01:07 AM.


#371 Texas Merc

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Posted 15 February 2016 - 01:12 AM

The answer, OP, is that besides weapons loadouts you bring armor and structure to the battle. For everytime an enemy mech shoots at your teammate that might be a medium or a heavy, you could be tanking that damage on the front line. I won't go into a lot of detail here but if you want to lurm spam do it in a treb or hunchy.

Solo que this still applies,

#372 Ex Atlas Overlord

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Posted 15 February 2016 - 01:17 AM

View PostTexas Merc, on 15 February 2016 - 01:12 AM, said:

The answer, OP, is that besides weapons loadouts you bring armor and structure to the battle. For every time an enemy mech shoots at your teammate that might be a medium or a heavy, you could be tanking that damage on the front line.


Apply your logic to light mechs.

For every time an enemy mech shoots at your team mate that might be a medium, heavy, or assault that damage could be going straight into the ground when they miss....costing zero armor to the team.

Light mechs are better tankers than assaults in reality.

#373 MrMadguy

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Posted 15 February 2016 - 01:22 AM

View PostTexas Merc, on 15 February 2016 - 01:12 AM, said:

The answer, OP, is that besides weapons loadouts you bring armor and structure to the battle. For everytime an enemy mech shoots at your teammate that might be a medium or a heavy, you could be tanking that damage on the front line. I won't go into a lot of detail here but if you want to lurm spam do it in a treb or hunchy.

Solo que this still applies,

As I said in another thread:

Game has reversed balance now. Lights are intended to be scouts, but they are most invulnerable 'Mechs and are the best brawlers. Assaults are intended to be tanks, but they are one-shotted by everybody and their grannies due to being way too easy targets and have to hide behind others' backs. Yesterday I saw C-MDL laser vomit Hunckback IIC, that cored my ST via just one shot. 56 firepower via very high hardpoints - no way to return fire due to your low wide hardpoints and the fact, that PPC projectiles are refusing to hit any 'Mechs, but hit walls and floor 1 meter away from them with great pleasure. Medium can two-shot Assault? Go to hell, PGI, with your "balance".

#374 Beaching Betty

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Posted 15 February 2016 - 01:27 AM

Its ok, I run my DDC with MG and SL only

#375 Jeffrey Wilder

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Posted 15 February 2016 - 01:58 AM

I rarely comment on bad builds like 12 flamers but I do voice out when I see Golden Boys firing every god damn missile below 180M.

#376 Nightshade24

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Posted 15 February 2016 - 02:00 AM

View PostMeanFacedJohnny, on 14 February 2016 - 07:59 AM, said:

I really enjoy this game. I would consider myself a casual player. The fact that I've spent nearly $300 on this game since I started 3 years ago should tell you how much I like this game. That being said, I'd still consider myself a casual player. By no means do I play every single day.

Anyway to the point;

I got into this game because I loved the idea of customizing giant robots however I like, and battling with others who have done the same. However the past few months I can't go 3 games without someone b*tching at me for having LRM's on my AtlasD-DC. My build is 2 ER Lrg lasers, an AC 20, LRM 20, LRM 5, and ECM. It's what I have found I like best after playing this mech for 3 years. My DC (Hank) is my favorite, as well as my mainly used mech. (it's the 2nd mech I ever bought) I currently have a 1.41 W/L ratio and a 1.10 K/D ratio with it. I rarely do 'bad' with it and tend to do between 300-600 dmg a match. I know there are those with far better scores but as I have said I am a casual player and to me, staying positive is all that matters. And enjoying myself when I play.

And that is how it should be. It shouldn't matter what my build is as long as I do well with it and have fun with it. As should be the case for anyone enjoying this game. It's become so aggravating that last night I actually told someone to, "please eat a d*ck and stop telling people how to play the game". That's the first time I've ever been an *ss to anyone in this game, and to that person I do apologize. However it's nobody's business how I build my mech, nor should I have to hear about it every 2-3 games. (for the record the person who said that to me died early and did eighty something damage) There is no one single way to build any mech in this game, that's the beauty of it. That is why I love this game and it's the only 'shooter' I play. (if you want to call it that)

So please, everybody, stop crying about other people's builds, and if you must say something, don't be a d*ick about it. I shouldn't have to defend my choices in this game to anyone. Especially if I'm not losing games.

Edit: I'm not looking to have my ego stroked. I"m only trying to say there is no reason to hate on someone for using a build they enjoy in this game. Especially if that build works for that person.

Edit 2: Because of advice from this thread, I have switched to 2 lrm 10. They do work better I won't deny it. Thanks for that bit of advice to the people who recommended it.

Edit 3: So many people assume I stand back and lob lrms all day. I use lrms on the slow march to the fight to dish out what damage I can on the way. When I get to the fight, I can still use my lrms on far off targets while using my ac20 and lasers to fight those nearby. Also my speed is 52 not 48. Lrms don't become useless once you are in the thick of it, you can still use them to hit targets in the distance.

Final edit: I do have a brawler atlas. My AS7S(L) has 4 srm 6, 4 med pls, and an ac5. It also does well and I enjoy it. My D-DC is just my favorite mech, always has been, and as long as I do well with it don't see why it should be an issue to anyone. So if you want to give friendly advice, that's fine, and I may or may not choose to listen to it. Just be respectful about it. Use tact, make your point without making an enemy.
GLHF.


Well, I often do the same. I do not care of hte meta and I put LRM's or what ever on mechs that may not be favorable. Rather it be LRM's on timberwolf or atlas. having LRM's and SRM's on the same mech or having LRm's as more of a secondary/ skirmish weapon much like you have. or Running stock weapons on say a stalker or what ever and I personally do very well.

So I suggest to ignore those who cry the atlas shouldn't have LRM's, I must say an LRM 20 isn't a bad idea to have split, however it depends what you are going for and what you want to give or take in trade offs, 2 10's though is satisfactory I suppose however. [even though cannonly the Atlas have the full 20 tubes... well originally in MW: O/ most games, originally the LRM launcher is where the SRm's are and it was a 5 tube launcher!)

#377 Sader325

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Posted 15 February 2016 - 02:00 AM

Quote

**** it, another salt post.

First things first I'll analyze the LRM weapons platform. On paper they seem great. Amazing range, a minimum arming distance that's negligable, indirect fire, and amazing damage per ton ratio. What could go wrong?

******* EVERYTHING. Your range isn't actually 1000m, it's more like 5-600m at best. Everything further than that and whoever you're shooting at will take 6 steps back and WHADDYA KNOW, THEY'RE OUT OF RANGE. At 7-900m, they'll see the LRM's coming and think "Oh ****, I should get under something", because they are actually that ******* slow.

Under 600m they'll just eat your LRM volley, and think "Huh. I bet I could just hold W and kill this guy." They do it, and you are just forced to sit there and waffle around with your small/medium lasers while they just pound your *******.

b-but muh damage per ton
NO.
Why? See above. You're reliant on other people ******* up harder than you did when you slapped those pieces of **** onto your mech. 85% of the time you'll do **** for damage anyways.

Furthermore, that 20 damage alpha from your ALRM20 doesn't mean ****, because (even with artemis) a shot that's supposed to hit CT will, in reality, hit all 3 torsos. God forbid they're twisting while getting hit, then it'll be that arm+all 3 torsos, lessening it further. They're like streaks, but you can't get in peoples faces.

ALSO, the piss-flavored icing on the ****-cake is that, in an LRM's effective range, there's a more useful weapons system that weighs about as much and doesn't need ammo, the LLAS and/or LPLAS.

b-but muh clan LRM's
******* NO
OH BOY NO MORE MINIMUM ******* ARMING DISTANCE, SO YOU CAN PEG THAT LIGHT WITH ******* .05 DAMAGE PER MISSILE WHEN THEY START HUGGING YOUR ***. ******* STUPID.

b-but I avg. 550 damage a game with LRMs
******* WHY
I bet your mom is really ******* proud of you. Get that garbage out of here. I average 500 damage a game in my Streak 36 Mad Dog, does that mean it's anywhere near the realm of being good? **** NO. That's because, like I said before, IT'S ALL ******* SANDBLASTER DAMAGE. YOU MIGHT AS WELL BE PISSING ALL OVER THEM. ****.

AND THE PART THAT TRIGGERS ME HARDEST ABOUT THIS ******* ARGUMENT
https://en.wikipedia...cdotal_evidence

WHAT YOU DO WITH YOUR **** BUILDS DOESN'T MEAN ******* ANYTHING. I COULD AVERAGE 900 DAMAGE A MATCH IN COMMANDOS, DOES THAT MEAN THEY'RE OBJECTIVELY GOOD? **** NO. GOD DAMMIT.

Please note, Jman5 is exempted from this.
LRM's on Atlases. I can't even fathom where that though process begins.

So, you have the biggest, tankiest ************ in the game, right? So you decide to slap a indirect fire, long range ******* weapons platform and some ERLL's on the thing.

Take a step back and think about your decisions and how you ended up here.

I'll repeat myself:

YOU HAVE THE BIGGEST, TANKIEST, ************* MECH IN THE GAME AND YOU DON'T EVEN BOTHER PUTTING ******* BRAWLING WEAPONS ON IT?
YOU DON'T EVEN NEED TO LOOK TWICE AT AN ATLAS TO SEE THAT "HOLY ****, THIS THING LOOKS LIKE IT WAS DESIGNED TO BEAT SOMEONE'S SKULL IN."

BECAUSE IT IS.
It's got ****** ******* hardpoint locations, ****** amounts of missile tubes, ****** amounts of hardpoints. BUT; It's also got structure quirks out the ***. It's made for taking the biggest, hardest hitting weapons in the game, and sticking them on the most badass chassis in the game, and proceeding to suck up enough damage to reduce any other mech in the game to a pile of slag and dust while still spartan-kicking some poor **** in the mouth.

Please, for both our sakes, just slap an AC/20 and ASRM6's in the thing. Maybe some medium lasers if you feel the need to jab someone at range a little bit. We'll both be better off.

Don't get me wrong here, LRM's have a place, whether or not it's a good one is up to discussion. I've seen people tout LRM5's as a viable backup weapon for a DPS style Atlas (see: here). Now let me tell you why that's ****, though admittedly slightly less ****.

The Atlas isn't made to be a DPS support mech. Support mechs function in the second line, supporting the brawlers by pouring damage into whoever the brawlers are smashing. The Atlas has really **** hitboxes for poking and/or sniping, with a very broad chest and easily defined hitboxes. Granted it has good enough torso twist to negate these somewhat, you'll still take more damage than you'll give out 99% of the time due to where the hardpoints are situated, considering they're all near the waist. Furthermore, you're the size of a small skyscraper, so people will see you and think "rofl what's this guy doing" as they tear you apart from 600m.

Secondly, see above. You've got the tankiest mech in the game, you're essentially robbing your team of a fuckload of armor by not being on the frontline.

Thirdly, with DPS mechs you need to spend a lot of time just staring at whoever it is you're dismantling. That never bodes well for the atlas, especially when taking on other assaults, because of the hitboxes and junk.

I get it if you're taking LRM's on an AS7-S for fun, it's good for a goof and a gaff. But if you are seriously considering taking LRM's, even after reading all this, I enourage you to reread this post until reality sets in.

TL;DR If you take LRM's on an Atlas you are robbing your team of 100 useful tons and you should feel bad.


https://m.reddit.com...ou_should_feel/

#378 Mcgral18

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Posted 15 February 2016 - 02:12 AM

View PostBaelfire, on 15 February 2016 - 12:53 AM, said:


Well, the question why did you bring a Lynx instead of a Cheetah,Firestarter or Spider? What exactly is the difference between bringing a subpar mech or bringing a subpar loadout and why is the former ok and the latter not? The OP stated in his first post that he has a W/L ratio of 1.41, so it seems that his build usually works just fine for him and his team, while your 1000+ damage game in a Myth Lynx seems to be a lot more anectotal.

Speaking about numbers, i really cant see why he should change his play style as long as he can maintain his 70% win rate. My W/L ratio is much closer to 1.0 in the solo queue, how is yours in that specific part of the game?


I've actually said just that (which is worse, Myth Lynx or LRM Atlas?) Both remove significantly better opportunities for your team.


Win Loss feels like it's rock bottom, because of the team. Here's a snapshot of matches tonight, some carries, some not, some absolutely terrible teams:
Spoiler


Naturally, not all matches were recorded, just the ones that stood out (as extremely bad, and towards the end, all of them). From those, 4 victories and 4 defeats.


RNGeesus normalizing our score, it seems. Even when you get 1000 damage and kill half the team, you're subject to lose. Oddly enough, the OTHER team had more sub 200 damage players, but more greater than 300, in that match.

#379 MrMadguy

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Posted 15 February 2016 - 02:19 AM

Don't listen to this guys. With current balance equipping short range weapons on Assault 'Mech = turning it into easy frag for themselves. Armor doesn't mean anything, when everybody and their grannies have 100500 pinpoint firepower. When Spider can blow my Jester's XL ST away faster, then I can make his armor orange or rip his leg off via my 2xLLs + 2xLPLs + 2xMDLs from close distance - it's just complete nonsense, sorry.

#380 Ex Atlas Overlord

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Posted 15 February 2016 - 02:19 AM

View PostSader325, on 15 February 2016 - 02:00 AM, said:



That is some funny stuff.

They should put that in the dictionary as an example for butt hurt.

Edited by The Atlas Overlord, 15 February 2016 - 02:21 AM.






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