Dahkoht, on 15 February 2016 - 10:46 AM, said:
I can only imagine what a sad little existence they have with their only self worth they have coming from pixels in a game.
I am not sure who you are directing that toward...but it feels like a blanket statement affront to everyone who says LRMs are bad.
Let me assure you...I stopped taking this game seriously a long time ago. However, when I play, I still want to win. That is where my enjoyment comes from...and you, or anyone else's, bad build assault mech encroaches upon my enjoyment when I have to carry you in a match.
I do not run builds from some website, I develop my own ideas of what I want to run, and what I am comfortable with, and I use those builds. Keep in mind, you will find only one mech out of 140+ in my account that has LRMs, and it is a 6LRM5 troll MDD that I built because I ran out of builds on the other variants...I literally have less than 50 matches played in that mech in the entire time I have been playing MWO.
There is a difference between diverting from website builds and still using effective weapons, and running a flat out bad build.
Any time you bring LRMs into a higher tier match, you condemned your team to carry you. This is not a question of skill, it is a matter of bringing an outright inferior weapon system. The reason the meta is what it is, would be because those weapons are those that are most effective in the game.
For example, the IS LPL is super meta for IS builds right now...why? Because per 1/10 second, it does more damage than any other laser weapon in the game, clan or IS,
by an absurdly huge margin. Sure, you can lasers without LPLs, but you are doing yourself, and your team, a disservice.
There are other weapons that are really effective right now...and you see those weapons in some mix on many mechs. A build I like to run right now quite a bit is a WHM with Gauss + 3 LL. It is absolutely brutal. LLs are pretty meta, and so is Gauss, but I have not often encountered the 2 together on a lot of builds.
Reality is, not everyone gets enjoyment from playing bad builds, and dragging their team down. The sooner you learn to accept that your definition of fun also invades the definition of fun for others in a TEAM game, the better off you will be. As it stands, me bringing a carry build helps the team, and I enjoy being able to carry. If I have to carry you, and you look up and see my 65 T hellbringer rock 800 damage while your LRM atlas only pulled 400, do not wonder why. You were handicapped before your mech left the mech bay with a bad build.