MrMadguy, on 16 February 2016 - 01:50 AM, said:
It doesn't change anything. Lack of players decreases quality of matches? Ok. I understand. But, I perform very poorly and still advance - that's, what is plain wrong. Lack of players isn't valid excuse for forcing all players into Tier 1. PSR - is just a proof, that casual players are punchbags in this game. PGI literally forces me to play Meta 'Mechs/Builds instead of playing, like I prefer to play. I know, that Highlanders are crappy, but I play them just because I like their visual appearance. I don't play Medium and Lights - just because they are all ugly. We lack players now, but with this system we won't bring new players into this game - we will drive away those, we have.
Oh won't get to tier 1 though. Lower tiers progress faster than higher tiers. I almost never play pug queue - really don't like it, I like CW. I hadn't played ant pug matches since January when they released PSR and I was dead center T3 when it started. I made it to T2 in about 5 days, but in T2 I probably have 200 matches and have only moved 25% and that's with about a 1.3 win/loss. Ask around, even playing top meta and rocking face you're going to spend a lot of time in T2. You may never leave it.
The point though is that by the time you've got a couple thousand matches you probably should not be fighting T5s and new players should be common for you.
There's a wide range of skill in T3 though. People can farm damage and actually be pretty bad at the game. A great way to pad your stats is stay in the back, use LRMs or ERLLs and gauss. Try to get a few hits in while your team gets butchered (which they will if the other team sticks together, plays moderately aggressive and shares armor) and then vulture the kills off the mechs your teammates died stripping down.
Then end with "gah, I can't carry all u guis!" when ironically it was forcing your team to play 11 v 12 while you cowered in the back that drove the teams defeat but your decent score.
There are several ways to score well but play badly. Those players tend to cap out in T3/T2 generally.
So you'll see a mix of good and bad players all in to T2 and still more than a few in T1.
That you're likely to progress to T2 if you're even mediocre though is correct. You should, T5s are for people who are happy to get 200 damage in an assault and hate all their teammates as potential kill stealers.