Stuffer, on 03 July 2016 - 04:18 PM, said:
Ultimately, it plays like an oversized light. While this may seem like a big negative on the surface, I don't think it is. As any skilled light pilot will tell you, it's not about the size or hitboxes as much as it is about using your speed and mobility to stay one step ahead of the enemy so you can put out dmg without taking return fire.
Anyways, that's my 2 cents.
I have had a lot of fun on the mech. I have even had quite a few solid damage/kill games. So far top kills is 4,and over 700 damage. The problem I have is not with hit boxes. I agree that speed and jjs will take care of that. My problem is the arms. So many games you have no arms, you can't afford to shield with them and they seem to pop off. There goes your okay damage.
Please add 1b structure to all variants and extra arm structure or armor. This isn't a new problem for mechs with arm mounted weapons.. The same solution they have used on many other mechs would bring the PHX to a better but not overpowered place..