Damia Savon, on 11 March 2016 - 12:14 PM, said:
Lol not if you run lrm mechs. Bizarre structure quirks, weird mobility quirks and next to no lrm specific quirks or decent missile quirks. Hell my Warhammer 7s has better missile quirks than these mechs. Since when is a Warhammer supposed to be a good lrm boat? Seriously. Missile quirks in line with the catapult would be nice.
Weapon quirks do not make a good mech or bad mech. Again it seems that there are not many people that LRM talking about LRMs.
And people also forget that missiles recently received an overall buff. The spread was reduced and the cooldown was reduced on the larger tubes. This is why they did not need primary weapon quirks for the Archers with large number of tubes but added them for the variants with small number of launchers.
Bizarre structure quirks? They quirked the CT and ST for XL Archers. Is that really that hard to figure out?
Bizarre mobility quirks? Now I really know you don't LRM. LRM boats need to mobile.
They buffed the secondary systems, just like on your Warhammer. Go figure!
But I am guessing this will be lost on everyone. By all means push to buff the Archer, I look forward to your tears before you cry for the hard nerf.