Avalon91211, on 22 March 2016 - 12:15 PM, said:
I know there's probably dozens if not hundreds of forum posts on this subject, but one more won't hurt. Todays topic: Why Clan Mechs can't survive 30 seconds in a fight. Sure, very good players on the Clan side can make their mechs survive 20 minutes or more per match, but generally speaking, even they get rolled over when the Inner Sphere spams 3 Assault mechs per drop deck with nothing but AC/s and LRMs.
Now don't think I'm against the Inner Sphere. In fact I love IS Mechs and have fought for Davion in the past. I am just irked by the fact that even an IS PUG has a 50% better chance of rolling over a Clan PUG then the Clan's have of doing the same. Clan mechs should be superior to IS Mechs in almost every aspect, from their speed to their weapons, they should be able to wipe the floor with a 100 Ton Atlas within a moderate time frame.
Instead it takes 8 Clan mechs firing to bring down an IS Assault mech and sometimes even IS Heavy mechs. Meanwhile, our Dire Wolves and Executioners get cored to death in quiet corners by IS Light mechs. Do you see something wrong with that picture PGI, because myself and many other Clan Mechwarriors do. When I walk into a Clan v IS drop now, I completely expect to lose, because Clan mechs don't have the stopping power or armor to do anything to stop an IS Assault Rush. Furthermore, mechs like the Grasshopper and Black Knight, as Heavy mechs, are often carrying as much armor as assault mechs, and just as much firepower. That makes them even harder to take down, when they should be easier to take out.
Now Clan mechs carry a lot of firepower true, but when our weapons and our armor is nerfed to hell, it means jack compared to the IS mechs. So now, I am begging here, please fully unnerf the Clan mechs and find another way to balance it out so that the IS players don't whine about it. If you have to, do 10v12, a binary against a company. Just make it so the Clans have a chance here.
So now I leave it to you, fellow Mechwarriors, lets discuss.
Sorry you are sad you don't have your super insta-win button. The stupidity of Clan mechs and Clan tech never should have been added to the game in the first place. The TT desginers admitted this and PGI should have taken a clue from them. Game would be way better off.
Since they added the Clans.. um no. Clan mechs come with huge bonuses the IS does not get. That doesn't mean some IS mechs are not over quirked but frankly a lot are not.
Also the game is not just about CW. Clan mechs are already more numerous in the PUG scene because they are so good. I'm all for lore but the Clans were just the stupidest thing BT ever did.