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Patch Notes - 1.4.65 - 19-Apr-2016


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#41 Trainee

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Posted 18 April 2016 - 09:55 PM

I see where there's a leaderboard for individual pilots and Units. Anyone see where there is a Unit member list that show's how many tokens they've acquired? Broken down by Planets/Attack phase/Wins etc would be nice. Otherwise gonna be a pain to keep track of who's actually helping.

The MC rewards are pretty close to worthless for any Unit over 12 members. 90MC X 30 days = 2700. That's 225MC per member on a 12 man Unit.

#42 Glaive-

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Posted 18 April 2016 - 09:57 PM

Whoa giant patch notes! Really looking forward to the scouting mode.

#43 Domenoth

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Posted 18 April 2016 - 10:03 PM

As a person who's unlikely to ever be in a unit with more than 4 players, I would really like it if you could consider providing something like an "assist" slot to each planet. The unit who's gathered the most intel (provided it's not the occupying unit) gets an assist tag.

That would allow smaller units to duke it out in Scouting (and get rewarded without having to compete against 12 mans). As it stands, it looks like there's literally no reward for scouting unless you're supporting your own 8-12 man...

EDIT:

And by rewarded, I mean something small like 4-10 MC (where occupying unit gets 30 MC).

Edited by Domenoth, 18 April 2016 - 10:05 PM.


#44 LordKnightFandragon

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Posted 18 April 2016 - 10:03 PM

Holy wall of text.

And ERPPC 15 to 14...whoa lol, dont spend that all in one place.

#45 Coralld

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Posted 18 April 2016 - 10:05 PM

Posted Image

#46 M A S E

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Posted 18 April 2016 - 10:06 PM

View PostGas Guzzler, on 18 April 2016 - 08:56 PM, said:

Why nerf the Vindicator laser duration?

Why did the Jester lose 33% of its structure bonuses? This mech is barely used as it is... I don't see why you guys bothered to do this?

Uh, because it doesn't need to be as strong as a Warhawk.

#47 Agamemnon78

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Posted 18 April 2016 - 10:07 PM

Generally a very promising approach and sure a lot to tune in the future,

but:
If I´m right, there may be a core-principle with gamebraking effect:
The vote for the faction attack results in ONE randomly chosen planet free to attack for all units of that faction.
The only one unit which receives any benefits from participating is the unit with the most win-tokens.
Its most likely, that only the large units have a realistic chance to occupy a planet. Smaller units of 10-20 members wont have the manpower to accumulate enough tokens. They also cannot concentrate at less attractive targets along the border, because there is only one attack-target.
Smaller units can only help the largest unit to win but gains NOTHING.
Besides, the usual US/EU-problem in CW remains intact, isnt it? EU winning at the beginning of the attack phase, US winning during EU-night and getting the planet-win (?)

Instead, giving a certain percentage of the spoils of war to the 5 most contributing units (leaderboard?) depending on their contribution to the war effort for the faction would be both more realisitic and would ensure an incentive for smaller units.

Edited by Agamemnon78, 18 April 2016 - 10:09 PM.


#48 MechWarrior319348

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Posted 18 April 2016 - 10:15 PM

but the heavy metal!!

Posted Image

I worked really hard on making this image!~

Edited by Gigliowanananacom, 18 April 2016 - 10:18 PM.


#49 Ewigan

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Posted 18 April 2016 - 10:21 PM

So what about the [P] Mechs?

Will they get only LP, or LP and RP?

#50 Johnny Z

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Posted 18 April 2016 - 10:22 PM

Easy to see why faction play has been a long time in coming with this update. Planet rewards and upgrade options need improving as well faction and unit economies need to be added but I am almost 100% sure they are already on that. Again, what an amazing update.

#51 Ramsess

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Posted 18 April 2016 - 10:32 PM

First... the cost for "INVITING" someone just plain sucks and this is all because of some big units.

Secondly thanks PGI for pooping on Loyalists again by making loyalist go through your probation system.
Have you though at the fact that if everyone is on probation no one can vote for an attack.
Why can't you just leave loyalist units tagged already and not remove that?

Third War planing votes should be allowed to loyalist units only, Unit leaders should be able to assign to a rank the ability to vote for the unit and all its members.

Yaw speed on Oxide isn't going to make it less OP.... really that's the best nerf you found?

Edit: not to be too down with this post, the rest of the patch is damn great and im looking forward to the scouting missions!

Edited by Ramsess, 18 April 2016 - 10:33 PM.


#52 Fle

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Posted 18 April 2016 - 10:33 PM

faction play still looks like garbage, but new game mode,
PGI PLZ GIB
new 4x4 mode for quick play

#53 Gas Guzzler

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Posted 18 April 2016 - 10:33 PM

View PostM A S E, on 18 April 2016 - 10:06 PM, said:

Uh, because it doesn't need to be as strong as a Warhawk.


Worst rationale ever.

Warhawk has its own structure quirks.

Jester was not the most heavily structure Quirked mech in the game, nor was it overly used or considered a top tier mech, not even close, so there is no objective reason for this.

#54 Jaspbo1

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Posted 18 April 2016 - 10:35 PM

wen can u guis give the commando turn rate quirks plz thing steers like skool bus.

On a more serious note, well, Commando still needs agility quirks as it's very...Bus-like, nice, FP getting into the nitty gritty I dig it!

GgWP.

#55 Kasumi Sumika

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Posted 18 April 2016 - 10:36 PM

My Blacky got nerfed Posted Image

#56 Jonathan Paine

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Posted 18 April 2016 - 10:43 PM

If every monthly patch was this crazy, I'd go broke before the end of the year by throwing my money at the screen.

Well played, PGI, well played!

#57 MechWarrior319348

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Posted 18 April 2016 - 10:50 PM

View PostJonathan Paine, on 18 April 2016 - 10:43 PM, said:

If every monthly patch was this crazy, I'd go broke before the end of the year by throwing my money at the screen.

Well played, PGI, well played!


What! Where have you been! Go find Veigle!!! He must have gotten lost , old senile ******* probably needs help finding his computer!

Edited by Gigliowanananacom, 18 April 2016 - 10:52 PM.


#58 Dr Marie Delacroix

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Posted 18 April 2016 - 10:55 PM

Could the stat "Number of times killed by Dropships" be added to the Leaderboards pls. I will do very well with that Posted Image

#59 invernomuto

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Posted 18 April 2016 - 10:57 PM

Seems a good patch, thank you PGI!

#60 MechWarrior319348

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Posted 18 April 2016 - 11:08 PM

Im an idiot with most of my posts but im serious when i say that your next concern is to help your support staff, those guys are really loaded down. Hiring replacement staff doesn't do anything, they need more manpower.





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