oldradagast, on 02 May 2016 - 03:52 PM, said:
Just because a few mechs can, thanks to quirks, wield a normally non-viable weapon like SRM's - a short-range weapon without pinpoint precision - does not mean there is an "SRM meta." That "meta" could vanish overnight if the Oxide and to a lesser degree the Clan Jenner, got nerfed. As for the dakka meta, that hardly disproves the valid complain about pinpoint damage because boated auto-cannon rounds also all land on the same pixel. The only reason dakka is not really the meta is because of the extreme tonnage and specific positioning of ballistic hardpoints required to make it work. Meanwhile, almost anything can boat lasers.
As for the rest, you still seem to honestly think this is about making it so people can "walk out in front of 6 mechs" and just not die. If you actually READ all the posts on this topic, or even a few of them, you'd realize that nobody is asking for that type of change to the game. The problem is the stupid ease with which long-range damage can all be applied to a single component. That has nothing to do with skill or the number of mechs applying the damage.
Actually, trading with projectiles at extreme range does take significant skill. So there's that.
And this is the **** I am talking about. "There is no SRM meta"?? Seriously??? This is evidence of
not getting it. If half of the competitive drops in MRBC are loaded up with SRMs (on Atlases, Oxides, JR7-IIC, Stormcrow, Timber Wolf, Orion, Hunchback, Hunchback-IIC, Griffins, Shadow Hawks, etc), SRMs are definitely meta.
If you drop in the group queue with and SRM heavy brawl deck, it is painfully easy to roflstomp the other team. Easier than it is with laser vomit.
And yeah, the best assaults in the game are the Mauler (5 AC5s) and the Atlas (AC20, 4 SRM6s w/Art). Heavies like the JM6-DD with 3 UAC5s gets used in competitive play, I wouldn't be surprised if the 4 AC5 Black Widow does as well when it is legal. So much more than lasers. Watch some MRBC matches.