Roadkill, on 28 May 2016 - 12:36 PM, said:
Individually our stats are anecdotal. But in aggregate, they're very relevant. And except for a handful of truly elite players, everyone's stats are showing that the KDK-3 isn't OP.
Theorycrafting is fun, but reality rules. On paper, it does indeed look like the KDK-3 is OP. In practice it clearly is not, except in the hands of a very few, very elite pilots who built up those stats in an ideal PUG-farming environment.
Why are you afraid to wait a few weeks? Worried that a non-ideal environment for the KDK-3 will show that it isn't OP?
I don't expect changes to happen in a month of release. Waiting a couple of weeks doesn't matter
However we've already got good statistical data and a good consensus along the comp tier players. Their metrics are relevant because they're more consistent. It's a byproduct of being closer to the end of the curve.
When the Clans first came tons of people said they were balanced because their stats were not great. That was an I dictation of how mediocre performance in a skill works, not caliber of the tool used. Reality was Clans were OP as ****. Just most people are bad at the game.
So if comp tier players of comparable skill play 1 v 1 KDK3 vs Mauler, Banshee or Atlas, you think the KDK3 will win at most 50% of the time?