All You Had To Do To Kill Large Units.
#1
Posted 04 June 2016 - 01:33 PM
I give you Mercstar teamspeak 5 PM on a Saturday
Well, PGI congrats. You did it.
#2
Posted 04 June 2016 - 01:40 PM
#4
Posted 04 June 2016 - 03:19 PM
Pat Kell, on 04 June 2016 - 01:40 PM, said:
This was more a message for PGI, and less for individual pilots. Unlike the individual pilots, like yourself, I am quite positive that PGI can see just how many (or in this case FEW) members from -MS- are still actively playing the game the last few weeks.
Since 'only one attack per cycle' was introduced -MS- found that everything that 'could' be done...was done....during the first 90-120 minutes of each cycle, so after the first week, -MS- pilots just stopped logging on because the vast majority of the time there is literally NOTHING to do in Faction Warfare.
So, think what you want....if PGI even cares, they can confirm that -MS- activity in FW (and the game as a whole) has dramatically fallen off since 'only one attack per cycle' has been implemented. People wanted -MS- to stop playing so much, well....they got what they wanted.
Edited by Armando, 04 June 2016 - 03:19 PM.
#5
Posted 04 June 2016 - 03:24 PM
#6
Posted 04 June 2016 - 04:07 PM
I feel less bad about the desolate state of faction hubs, now.
PGI has to know something is wrong with FP. Are people Tweeting MWO and Russ about the FP situation? I would, but Twitter shadowbanned me and I haven't yet felt like making a new account.
#7
Posted 04 June 2016 - 04:14 PM
#8
Posted 04 June 2016 - 04:18 PM
#9
Posted 04 June 2016 - 04:25 PM
Now there's a huge exodus of players from the game. I hope you are happy with the reward.
Edited by CentsOfFate, 04 June 2016 - 04:27 PM.
#10
Posted 04 June 2016 - 04:41 PM
Large Units have invented the genrush and dropzone farming to drive the PUGs out of the game
PGI have invented the "Streak Crow Against Pug Mode" and [Long Tom] to kill FP on the IS site.
But what exactly have the "Community" done to kill the Large Units?
Edited by draiocht, 09 July 2016 - 10:36 AM.
edited out vulgarity
#11
Posted 04 June 2016 - 04:54 PM
#12
Posted 04 June 2016 - 05:03 PM
Can't help but think mechcon 2016 will be the first and last of it's kind.
This game quite clearly needs a new lead developer
#13
Posted 04 June 2016 - 05:23 PM
Cathy, on 04 June 2016 - 05:03 PM, said:
Perhaps. Or this one could try treating its customers with respect. A developer that communicates with its current customers while actively courting new ones; rather than alienating both. A developer that actually cares...or even just pretends to most of the time...but at least puts a bit of effort in the effort. A developer that is actually familiar with its product and what motivates its customers to buy and/or utilize it. etc.
PGI has shown that they can do these things. As of late however, they have shown provocative ignorance or out right hostility to all of the above.
This game doesn't need a new developer. It needs the current one to give a damn about its customers, and its product and then actually show it.
#14
Posted 04 June 2016 - 05:23 PM
#15
Posted 04 June 2016 - 05:29 PM
CentsOfFate, on 04 June 2016 - 04:25 PM, said:
Now there's a huge exodus of players from the game. I hope you are happy with the reward.
As much as I love to defame the MWO community these changes came courtesy of the developer lol
Cathy, on 04 June 2016 - 05:03 PM, said:
God willing the license will be in new hands before the end of the year.
#16
Posted 04 June 2016 - 05:32 PM
#17
Posted 04 June 2016 - 05:35 PM
#18
Posted 04 June 2016 - 05:41 PM
#19
Posted 04 June 2016 - 05:46 PM
Triordinant, on 04 June 2016 - 05:41 PM, said:
http://steamcharts.com/app/342200
#20
Posted 04 June 2016 - 05:52 PM
*insert PGI Success! meme*
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