Introducing The Catapult 'Butterbee' Hero Mech!
#61
Posted 10 June 2016 - 02:03 PM
Love the Butterbee - it may well become my go-to Catapult instead of my old C4 SRM/LPL build.
I do have one concern: the Butterbee seems to have more hardpoints than the others. This is a problem that should be looked at, and soon.
#62
Posted 10 June 2016 - 02:04 PM
On a related note, Treb and Nova Treb and Nova Treb and Nova Treb and Nova Treb and Nova Treb and Nova Treb and Nova !!!1!one!
Edited by PraetorGix, 10 June 2016 - 02:09 PM.
#63
Posted 10 June 2016 - 02:05 PM
#64
Posted 10 June 2016 - 02:07 PM
old model you shot the ears off missile boats, and tried to ST anything else in the hope of an XL.
the increased crouch and lack of space between the legs seems to me, and i'm not the best of shots, but aim bellow the waist even if you get the wrong leg its virtually impossible to miss with far less gap between them
#65
Posted 10 June 2016 - 02:08 PM
W E N D I G O, on 10 June 2016 - 01:37 PM, said:
Want patch notes with pictures from all rescales as soon as possible. Going crazy when this is another across the board change in favor of and catered to the poor, underpopulated, heroic Inner Sphere underdogs. When I look at the quirks not much seems to have changed despite it has been drastically reduced in size. It even still has huge structure quirks for it's legs for gods sake, why? It's a heavy, damn it. Recent Clan lights don't even have additional structure for their legs despite it's often the only part being aimed at. Why? The current Arctic Cheetah is nearly the same height as the rescaled Catapult...
I really do hope that doesn't turn into the disaster I think it does.
The Arctic Cheetah is a third of the width and depth of the Catapult. I am a Clanner through and through but come on!
Edited by Rampage, 10 June 2016 - 02:08 PM.
#66
Posted 10 June 2016 - 02:12 PM
#67
Posted 10 June 2016 - 02:19 PM
Levi Porphyrogenitus, on 10 June 2016 - 02:03 PM, said:
I do have one concern: the Butterbee seems to have more hardpoints than the others. This is a problem that should be looked at, and soon.
This was brought up by many people many times. The only balance is through quirks - the other cats will have better quirks to make up for fewer hardpoints.
#68
Posted 10 June 2016 - 02:26 PM
Rescale has got me so pumped. This is perfect. I cannot wait to see this patch.
#69
Posted 10 June 2016 - 02:30 PM
RustyBolts, on 10 June 2016 - 12:39 PM, said:
I have taken my stance with PGI and as hard as it is to pass up the new shiny mech pack of the month, I will not cave in. I am done PGI, no more money from me.
This does not apply to the art or modeling guys. You do awesome work on the mechs!
1) Supported the tournament? Check!
2) Bought several Hero Mechs? Check!
3) Bought MC on several occasions? Check!
4) Bought every single clan mech pack until the Kodiak? Check!
5) Refuses to spend more money for PGI? Check!
Out of curiosity what is finally addressing the mech scale issue and improving assault mode if you do not consider it "something positive"? I can understand having a higher threshold for spending than that but what is your definition of that threshold?
#70
Posted 10 June 2016 - 02:32 PM
#71
Posted 10 June 2016 - 02:34 PM
ok I guess i'll go buy some.
#72
Posted 10 June 2016 - 02:37 PM
Jetfire, on 10 June 2016 - 02:30 PM, said:
Out of curiosity what is finally addressing the mech scale issue and improving assault mode if you do not consider it "something positive"? I can understand having a higher threshold for spending than that but what is your definition of that threshold?
They are also adding command wheel and other stuff.
The guy you are quoting is not actually holding out until the game is improved. He's just puffing his chest because he thinks he's so important that PGI will ben their schedule to his personal will.
Obviously, a massive rescale, adding comes bases to assault mode, command wheel, bug fixes, etc. are improvements to the game. I suspect diaper rash as the source of irritation.
#73
Posted 10 June 2016 - 03:03 PM
Jetfire, on 10 June 2016 - 02:30 PM, said:
Out of curiosity what is finally addressing the mech scale issue and improving assault mode if you do not consider it "something positive"? I can understand having a higher threshold for spending than that but what is your definition of that threshold?
Don't mind him. I've seen him post literally the exact same post on the Rifleman for C-Bills (I think) thread
#74
Posted 10 June 2016 - 03:06 PM
#75
Posted 10 June 2016 - 03:25 PM
#76
Posted 10 June 2016 - 03:36 PM
I've loved Catapults for a while, and this one packs two more hardpoints than the other Cats (bringing it on par with the hardpoint count of the Jagermech), not the least of which being its inclusion of CT energy points!
So excited~ I mean, I promised myself I wouldn't spend too much more money on this game in the near future, but I'll definitely keep this 'Mech in mind!
#77
Posted 10 June 2016 - 03:52 PM
#78
Posted 10 June 2016 - 03:56 PM
#79
Posted 10 June 2016 - 04:08 PM
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