The Huntsman
#61
Posted 14 June 2016 - 03:01 PM
#63
Posted 14 June 2016 - 03:22 PM
Dakkss, on 13 June 2016 - 07:59 PM, said:
Nope. That honour goes to the Crab.
This is the first humanoid 'Mech with true digitigrade legs, though. Panther and Grasshopper have a bit extra ankle, but not true digitigrade
#64
Posted 14 June 2016 - 03:23 PM
SilentSooYun, on 14 June 2016 - 03:22 PM, said:
This is the first humanoid 'Mech with true digitigrade legs, though. Panther and Grasshopper have a bit extra ankle, but not true digitigrade
Oooh, that's true! I forgot the Crab had digitigrade legs!
#65
Posted 14 June 2016 - 05:49 PM
Even though I am not getting it, it most likely will be one of the better Clan mediums. It could really find a place in FW depending on tonnage drops decks (as the max changes from time to time). I am thinking it could free up 5 tons if you normally take a Stormcrow.
#67
Posted 15 June 2016 - 06:55 AM
LegendaryArticuno, on 14 June 2016 - 03:19 PM, said:
Wow that trailer was lore breaking as heck. UNSC should not be pressing the advantage, an accurate trailer would've had the Brute steadilyy advance while the human commander just stood there and watched the UNSC forces get rekt.
Then did you see Mech???
Edited by K19, 15 June 2016 - 06:59 AM.
#69
Posted 15 June 2016 - 09:20 AM
PeeWrinkle, on 14 June 2016 - 05:49 PM, said:
Don't rush to bury my lovely Nova! New heatscale system might open some interesting opportunities, e.g. bigger alphas allowed for such underdog mechs. Even if it will not, there is plenty of time to enjoy little flashbulb till october!
On topic:
Every time I see HMN on the front page it makes me smile!) So gorgeous. Though then I see its legs I want to scratch my head. Can't accept it being a chickenwalker, more humanoid legs would suit it better IMHO. Cutting lowest leg section in half would make it more proportional.
Edited by AngrySpartan, 15 June 2016 - 09:25 AM.
#70
Posted 15 June 2016 - 02:17 PM
Very interesting indeed. Mechs
#72
Posted 15 June 2016 - 02:31 PM
AngrySpartan, on 15 June 2016 - 09:20 AM, said:
On topic:
Every time I see HMN on the front page it makes me smile!) So gorgeous. Though then I see its legs I want to scratch my head. Can't accept it being a chickenwalker, more humanoid legs would suit it better IMHO. Cutting lowest leg section in half would make it more proportional.
Nova will still be the ERMLas/ERSLas/SPLas king, IMO. Way more crit space for DHS.
As for the Huntsman, it isn't a chicken walker, how Alex did it. It is a digitigrade leg setup which, when you consider the Nova Cat's next mech design was the Nova Cat itself, makes sense. Also the source art for the Huntsman is a bit ambiguous looking:
That said, the table top models of the mech seemed plantigrade. However, I like the continuation of a Clan Nova Cat aesthetic, personally. You had the fully reverse-kneed Shadow Cat, now the digitigrade Huntsman. Eventually, the digitigrade Nova Cat. In addition, Clan Nova Cat's future Sphinx (hard to see, but there's definitely an extra leg joint there where a knee should be), Wendigo, and Cave Lion all share digitigrade leg structure. It's an extremely Nova Cat design aspect. I love it!
Edit:
And what I really, really like? Either people seem to love the mech, or snub their nose at it. Which is excellent! You know why? Because that is a sure sign that the mech is a sidegrade. Not superior. Not inferior. A side grade to what we currently have. That means you can better tailor your medium mech of choice based on your playstyle. This is exactly why I have wanted the Huntsman and the Pouncer. Playstyle dependant mech choices that are equal, but fill a slightly different playstyle, to ones we already have.
Edited by Pariah Devalis, 15 June 2016 - 02:49 PM.
#73
Posted 15 June 2016 - 05:04 PM
#74
Posted 15 June 2016 - 05:24 PM
Pariah Devalis, on 15 June 2016 - 02:31 PM, said:
Can't say I am not satisfied with HMN, those legs and special camo make it look like a true swamp monster! And yes this is a very Nava Cat design feature. Just the matter of perception though, old TRO picture is way more humanoid and thats what i imagined it to be.
Wish to see Alex concepts for Grendel and Linebacker next! Those are ugliest looking mechs from TRO58, yet somewhat attractive.
Edited by AngrySpartan, 15 June 2016 - 05:24 PM.
#75
Posted 15 June 2016 - 06:34 PM
AngrySpartan, on 15 June 2016 - 05:24 PM, said:
Can't say I am not satisfied with HMN, those legs and special camo make it look like a true swamp monster! And yes this is a very Nava Cat design feature. Just the matter of perception though, old TRO picture is way more humanoid and thats what i imagined it to be.
Wish to see Alex concepts for Grendel and Linebacker next! Those are ugliest looking mechs from TRO58, yet somewhat attractive.
I wish to see Alex's Black Lanner. That's one of the most hideous mechs in a TRO, but made very beautiful by some artists in later images.
#76
Posted 15 June 2016 - 09:47 PM
Meanwhile:
CW gameplay stale
CW lobby screen ugly
CW attack lanes restrictive
#77
Posted 16 June 2016 - 12:59 AM
#78
Posted 16 June 2016 - 05:25 AM
Anyway, some of the older artwork does almost look like the legs are a decent match. Honestly, love this design, I didn't know it was coming and am quite careful about what I buy in this regard, but the instant I saw the art for this, I bought it.
#79
Posted 16 June 2016 - 05:30 AM
#80
Posted 16 June 2016 - 09:35 AM
President D Jones, on 16 June 2016 - 05:30 AM, said:
24T of pod space and depending on how far you want to go with armor shaving can get to 26t of pod space while still having enough armor protection.
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