Wow.. I'd almost forgotten about this thread. Thanks for the necromancy, as it's more relevant now than then.
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In Battletech, people easily build heat neutral builds that alphastrike every turn. If your mech has 15 double heatsinks and your weapons do 30 heat, you can stand in one spot and alpha all day while staying at 0 heat.
The thing about the TT heatscale that isn't represented here is: Battletech's heatscale is
absolutely deadly. If you end a turn with 19 heat, your ammo starts to explode while its still in your mech. The ammo explosions don't only damage you, but also everyone near you. Heat causes ammo explosions which can cause your entire team to die, if they're standing near you. 30 rounds of AC20 exploding is 600 damage.. and TT mechs have much thinner armor than they do here.
http://d20battletech...t/heattable.bmp
Instead of making MWO more Battletech-y, PGI's plan is to screw over lasers and turn the game into a dps/dakka heaven.
Lowering the maximum heat threshold and increasing heat dissipation would be a great way to limit alphastrikes while also making the game more in line with TT and BT lore.. because mechs have a chance to shutdown at 14 heat.
This Power Draw system is very obviously some cooky idea from people that don't play / have never played Battletech.. IE: PGI.
Changing the base system that everyone is quite used to and has built mech loadouts around and even purchased mechs based on what works with the current system is a slap in the face of everyone that has put money into the game.
I predict that the system will go through the 2 PTS rounds that are planned and then shoved into the game with little changes and no care for negative feedback.. (look at the last roundtable and how Russ ignored the people saying the Long Tom should be removed.. he went person to person until he found a guy that said it might not need to be removed. PGI selectively ignores feedback if it isn't what they
want to hear.).. then the forums will erupt as people that don't ever post or frequent this place suddenly have their builds and their mechs become unusable with the new system.
An AC5, with its low cooldown and pinpoint damage, does not have the same value in-game as a medium laser. An AC5 is far more valuable.. but this system is going to treat them the same. All the mechs that have only energy mounts are going to get shafted harder than Shaft's girlfriend and they're going to be filled with rage from having their mechs that they payed cash for rendered nearly useless. It's a bad move to directly screw over cash-paying customers with a system that doesn't need to exist.. especially when there are other ways to achieve the goal of higher TTK that won't turn energy only battlemechs into worthless garbage.