Thumper3, on 21 June 2016 - 12:16 PM, said:
That sounds like a pilot problem........how do you not know where your legs and torso are orientated? Didn't you control moving them to where they are? Did you FORGET? LOL I can't recall ever using the mini-map for that.
As always, I reserve judgment on the new mini-map until I use it, I'm sure it's not great....PGI does normally need at least 2 swings at something before getting a hit......but I doubt it is as catastrophically game ruining as the chicken littles are declaring. It's new, it's different.......you can't expect to be an expert on using it right out of the gate. They will eventually make the zoom selectable and re-add the rotating ability.
Well, a good pilot utilizes all means at disposal; sounds like you're missing out*
*You're then also probly not yet using FreeLook to shield your sides while shootin foe's in front of you? Love that trick!
but now several of those means are gone. Sure i remember where my legs are, but unless I turn that amateuristic (and very immersion-killing) leg-pointer-arrow option on I can't, in one glance get that info.
I've been promoting the "don't complain before you give it a chance" attitude since few years back, but dropping this apparently un-tested..
thing (and with only 1 single line in the notes) is kind of a slap-in-the-face, even to a veteran PGI-suffering pilot.
And judging from the forums and in-game cursing, it's NOT an isolated view.
Minimap 2.0 improvement suggestions:
-Leg/Torso direction gone (This is horrible.. Who EVER uses their LEGS direction to navigate???)
-Too small to see any detail (maybe make zoom-level a setting, or just zoom out SLIGHTLY relative to old one)
-Grid legability is gone (granted, with CommandWheel-stuff it's less important, but I like to SEE in a GLANCE which grid, not having to actually READ.)
-Directionality is gone, map rotating with mech (Now, THIS is the only one that we might get USED too, but ONLY if the others are fixed.)
Edited by Willothius, 21 June 2016 - 12:51 PM.