Bishop Steiner, on 18 June 2016 - 06:50 PM, said:
which is one of the reason pixel count overall fails. As does comparing silhouettes. There is no "perfect" method, that can 100% emulate reality, at least not that a almost any game company can afford or have the resources to manage, hence VOLUME.
fair. Unbiased. Consistent.
From that we can determine if say, Assaults and Heavies, in general need to lose a lot of their agility (possible, but even larger, most Lights haven't lost much if any mobility). But it gives us a solid, inflexible baseline to actualyl find out and try to balance from.
But the emotions and vitriol, as usual,. are too high.
Common Sense says without a baseline you simply cannot really have balance.
So if we have consistent Scale, then we need hitboxes as well laid out as geometry allows.
Once one has that, then one can look at speed/JJs and hardpoints. Mechs with favorable geometry and high hardpoints, for instance should not get as much hardpoint inflation as mechs with Jager Arms.
Once that is sorted, then Quirks can be used to address what might not have been able to be "balanced" with hardpoints and speed... like say the Archer's horrible geometry, that no amount or hitbox adjustment can fix. But it's a lore mech that comes with maximum armor, and a reputation for reliability. Hence, heavy structure Quirks. Etc.
Also, potentially on the Light to Medium Side (with a few heavier exceptions like Catapult) we may finally get to consider infowar and balance.
But no, instead we shoudl stick to a totally subjective and moving "balance" factor. I mean...OMG Mech X is an underperformer, it should be smaller! Oh crap, weapons adjusted and now Mech X is the Meta... so what...do we now make it BIGGER to balance things?
Scale for Balance is abjectly STUPID.
Scale for balance is why the AWS is obviously so bad.
It is consistent to a point, it is unbiased to a point and it is NOT fair.
The CPLT scale per volume is not FAIR when you consider that it is now the size of a 55 ton mech at 65 tons
The Nova scale is not FAIR when you compare it to a HBK
Size is very important to balance, it matters if things are drastically out of their ranges.
Using size to balance is exactly why the LCT is so damn small. It deserves to be small because it can carry the LEAST amount of weapons out of ALL the mechs in the game.
The AWS is HUGE still, Wide as a king crab and 20 tons lighter.
The STK is 85 tons and was as wide as a KGC too
This is
better than it was before but not FAIR.
Some things need to be small to be any good. A SDR needs to be tiny because all of its variants are low on firepower.
The relationship between size and balance is always going to be there, no matter how much you want it to say it's fair it isn't. There are huge BIAS issues with how small or big certain mechs are.
Why is a 55 ton SHD and GRF the size a WHM?
Why is this fair? Why is this Balanced? Why is this unbiased?
Edited by Xetelian, 18 June 2016 - 09:45 PM.