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They Are Going To Nerf Locusts! Pgi Pl Just Dont...


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#101 Sigilum Sanctum

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Posted 13 July 2016 - 04:02 PM

View PostCathy, on 13 July 2016 - 02:36 PM, said:

So if the locust is to small then surely they messed up and made the wolfhound, and panther to big ?


The Wolfhound, Panther, and arguably the Firestarter were made so egregiously huge that a lot of people have shelved them, myself included.

#102 Y E O N N E

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Posted 13 July 2016 - 04:14 PM

View PostLittlerift, on 13 July 2016 - 03:59 PM, said:

The Locust is tricky because it's goddamn infuriating due to its speed and size, but if you made it any bigger or slower is would just be a worse Mist Lynx.


Unless the MLX gets a major buff, the Locust will always be better.

That said, if it got bigger or slower it would be completely unable to armor share. Nothing else has changed on it between now and two months ago apart from size, and two months ago nobody was using it for exactly the reason I stated.

#103 Sader325

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Posted 13 July 2016 - 04:23 PM



#104 cazidin

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Posted 13 July 2016 - 04:25 PM

...So, if PGI is "adjusting" the Locust' size again, is them admitting that there were problems with their system of measurement AND that other mechs could be incorrectly scaled?

#105 3xnihilo

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Posted 13 July 2016 - 04:28 PM

If they must nerf the locust, then I hope they just make it the size it was before the rescale. They worked fine for me then, and nobody whined about them. Or, reduce some structure quirks or something. I would rather be able to keep avoiding getting shot rather than having better durability to tank damage. But honestly, how bad is a mech supposed to be to be "balanced"? My 6ml 2 alrm15 archer out performs all of my locusts with a lot less effort and all I have heard about them is how they are just bad.

#106 Y E O N N E

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Posted 13 July 2016 - 04:34 PM

View Postcazidin, on 13 July 2016 - 04:25 PM, said:

...So, if PGI is "adjusting" the Locust' size again, is them admitting that there were problems with their system of measurement AND that other mechs could be incorrectly scaled?


We don't have any inkling as to how they are changing the Locust, only that they are.

This thread is a rightly deserved alarmist reaction, because "changes" to individual 'Mechs are seldom good.

#107 3xnihilo

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Posted 13 July 2016 - 04:36 PM

View Postcazidin, on 13 July 2016 - 04:25 PM, said:

...So, if PGI is "adjusting" the Locust' size again, is them admitting that there were problems with their system of measurement AND that other mechs could be incorrectly scaled?


My guess is that they won't change its size, just some quirk adjustments. I think it is a time consuming process to rescale mechs.

#108 cazidin

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Posted 13 July 2016 - 04:38 PM

View PostYeonne Greene, on 13 July 2016 - 04:34 PM, said:


We don't have any inkling as to how they are changing the Locust, only that they are.

This thread is a rightly deserved alarmist reaction, because "changes" to individual 'Mechs are seldom good.


True. It could be a quirk change but it'll either have a negligible difference or a drastic one, the latter of which would be reversed quickly.

View Post3xnihilo, on 13 July 2016 - 04:36 PM, said:

My guess is that they won't change its size, just some quirk adjustments. I think it is a time consuming process to rescale mechs.


Or rescaling mechs is like changing hitboxes. Allegedly a time consuming process but, in practice, can be done in a month for a few mechs. Posted Image

#109 Syanis

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Posted 13 July 2016 - 04:44 PM

I rip locusts up with my cheetah just fine and a heavy with an lbx20 just annihilates them. To many just don't know how to lead a target and look for a target to be slow or in a standing position.

#110 Y E O N N E

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Posted 13 July 2016 - 04:49 PM

View Postcazidin, on 13 July 2016 - 04:38 PM, said:


True. It could be a quirk change but it'll either have a negligible difference or a drastic one, the latter of which would be reversed quickly.


The Blackjacks received a massive quirk reduction. It has yet to be reversed at all, despite them being decidedly uncompetitive now, superceded in every role by a Hunchback IIC, Nova, or Storm Crow.

I'm expecting them to remove the LCT-1E's range buff, remove its laser duration buff. I'm also expecting them to dramatically cut down the LCT-1V's cool-down buff. I expect a missile cool-down nerf on LCT-3S and 1M. I expect a laser duration nerf on the LCT-1M.

I expect them to reduce agility across the board, in addition to durability.

Any ONE of those things will completely pull the Locust out of even remote competitive utility. I expect all of them at once.

And for good measure, I expect them to find a way to nerf the LCT-3V again, too.

#111 Deathlike

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Posted 13 July 2016 - 04:57 PM

View PostYeonne Greene, on 13 July 2016 - 04:49 PM, said:


The Blackjacks received a massive quirk reduction. It has yet to be reversed at all, despite them being decidedly uncompetitive now, superceded in every role by a Hunchback IIC, Nova, or Storm Crow.

I'm expecting them to remove the LCT-1E's range buff, remove its laser duration buff. I'm also expecting them to dramatically cut down the LCT-1V's cool-down buff. I expect a missile cool-down nerf on LCT-3S and 1M. I expect a laser duration nerf on the LCT-1M.

I expect them to reduce agility across the board, in addition to durability.

Any ONE of those things will completely pull the Locust out of even remote competitive utility. I expect all of them at once.

And for good measure, I expect them to find a way to nerf the LCT-3V again, too.


You mean Nerfbat™ all the things.

#112 3xnihilo

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Posted 13 July 2016 - 04:57 PM

View PostYeonne Greene, on 13 July 2016 - 04:49 PM, said:


The Blackjacks received a massive quirk reduction. It has yet to be reversed at all, despite them being decidedly uncompetitive now, superceded in every role by a Hunchback IIC, Nova, or Storm Crow.

I'm expecting them to remove the LCT-1E's range buff, remove its laser duration buff. I'm also expecting them to dramatically cut down the LCT-1V's cool-down buff. I expect a missile cool-down nerf on LCT-3S and 1M. I expect a laser duration nerf on the LCT-1M.

I expect them to reduce agility across the board, in addition to durability.

Any ONE of those things will completely pull the Locust out of even remote competitive utility. I expect all of them at once.

And for good measure, I expect them to find a way to nerf the LCT-3V again, too.


Yeah, they could probably take away the 3v's mg rate quirk so that it doesn't get too out of hand.


Or maybe...*puts on tin foil hat*... They made the locusts really small so we could all see how "better than mediocre" a small 20 ton can be. Now they will nerf them into the ground. Then, in August: "Wasp now available for preorder."

#113 Y E O N N E

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Posted 13 July 2016 - 04:59 PM

View Post3xnihilo, on 13 July 2016 - 04:57 PM, said:

Yeah, they could probably take away the 3v's mg rate quirk so that it doesn't get too out of hand.


Or maybe...*puts on tin foil hat*... They made the locusts really small so we could all see how "better than mediocre" a small 20 ton can be. Now they will nerf them into the ground. Then, in August: "Wasp now available for preorder."


I will NOT buy a Wasp. Ever. I dislike humanoid designs already, and the last thing I want is a miniature PHX. Everybody else keeps getting their iconic 'Mechs, when do I get one I want to buy?

#114 3xnihilo

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Posted 13 July 2016 - 05:03 PM

View PostYeonne Greene, on 13 July 2016 - 04:59 PM, said:


I will NOT buy a Wasp. Ever. I dislike humanoid designs already, and the last thing I want is a miniature PHX. Everybody else keeps getting their iconic 'Mechs, when do I get one I want to buy?


Locust IIC? Yes please!

#115 Quicksilver Aberration

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Posted 13 July 2016 - 05:08 PM

View PostYeonne Greene, on 13 July 2016 - 04:49 PM, said:


The Blackjacks received a massive quirk reduction. It has yet to be reversed at all, despite them being decidedly uncompetitive now, superceded in every role by a Hunchback IIC, Nova, or Storm Crow.

This isn't quite right, the Stormcrow is not better than the Blackjack at the things the Blackjack is actually good at (mid-long poke). The HBK-IIC is really the only thing that superceded the Blackjack, with the now shrunken Nova competing with potentially a few things (PPC poptart and SPL boat, only one of which the BJ can actually compete with).

If it wasn't for the HBK-IIC, the BJ would still probably be one of the best medium options, not that it is the best place.

Edited by Quicksilver Kalasa, 13 July 2016 - 05:10 PM.


#116 Tordin

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Posted 13 July 2016 - 05:17 PM

PGI, just dont! No! I havent played much with the locust after the rescale. But those buggers need what they have. I know how to counterstrike those things, and if I get scrapped by locust in my mech, its my own fault.

For example not staying with teammates in f.ex an assault mech when cherry red, or in an lrm boat without backup weapons to counter pests like lights can get you trashed. Its common sense to stay with the team in such cases, but sometimes you can get a bad mix of teammates in Puglandia. And even if you know how to counter lights, its not always possible you be able to by different circumstances. That I can understand, but piling up whine without even trying to adapt like a spoiled child is just weak.

Thanks to complainers who cant or wont adapt. PGI have listened and now the hammer will strike the otherwise frail Locust.
Hope you are satisfied.
An overload of biased and ignorant complaints WILL wreck mechs otherwise good spot balance wise.
The light que is low as ever, to avoid having it crammed with only a few light chassis dominating, this isnt the way to.

#117 Coolant

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Posted 13 July 2016 - 05:20 PM

please link Russ tweet...I don't see it

#118 Y E O N N E

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Posted 13 July 2016 - 05:41 PM

View PostQuicksilver Kalasa, on 13 July 2016 - 05:08 PM, said:

This isn't quite right, the Stormcrow is not better than the Blackjack at the things the Blackjack is actually good at (mid-long poke). The HBK-IIC is really the only thing that superceded the Blackjack, with the now shrunken Nova competing with potentially a few things (PPC poptart and SPL boat, only one of which the BJ can actually compete with).

If it wasn't for the HBK-IIC, the BJ would still probably be one of the best medium options, not that it is the best place.


Even during the last MRBC, the Blackjack was long past on its way out. With the increased face-time on the BJ-1X and the prevalence of strong ballistic and SRM options, it simply couldn't keep up. The season seemed to start with quite a few BJ-1X and by the end they were phased out in favor of Griffins, Novas, Hunchbacks, etc. while the poke role was shifted to the Heavies more often than not.

It's a solid Medium but, like the Marauder and Locust, solid isn't good enough.

#119 Deathlike

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Posted 13 July 2016 - 05:52 PM

View PostYeonne Greene, on 13 July 2016 - 05:41 PM, said:


Even during the last MRBC, the Blackjack was long past on its way out. With the increased face-time on the BJ-1X and the prevalence of strong ballistic and SRM options, it simply couldn't keep up. The season seemed to start with quite a few BJ-1X and by the end they were phased out in favor of Griffins, Novas, Hunchbacks, etc. while the poke role was shifted to the Heavies more often than not.

It's a solid Medium but, like the Marauder and Locust, solid isn't good enough.


Overwatch Overnerf success!

#120 Deathlike

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Posted 13 July 2016 - 06:47 PM

View PostCoolant, on 13 July 2016 - 05:20 PM, said:

please link Russ tweet...I don't see it



https://twitter.com/...622549339500544





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