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Whelp. Y'all Got What Ya Wanted


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#101 Alienized

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Posted 16 July 2016 - 09:10 AM

View PostBishop Steiner, on 15 July 2016 - 06:26 PM, said:

>Yeah. Even though I still never found the KDK3 the unbeatable monster some of the folks on here try to claim... it was one we all understood would probably get hit and were I think IDK..maybe not fine with, but not opposed to.

The rest though? Not really seeing it. And yeah... RIP my lovely Pink StinkBear. Sleep well next to my Victors and Highlanders.


but.. highlanders work just fine?

#102 Bishop Steiner

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Posted 16 July 2016 - 09:13 AM

View PostAlienized, on 16 July 2016 - 09:10 AM, said:


but.. highlanders work just fine?

yes, they are the staple of all comp decks.

#103 Alienized

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Posted 16 July 2016 - 09:16 AM

View PostBishop Steiner, on 16 July 2016 - 09:13 AM, said:

yes, they are the staple of all comp decks.


since when are you caring about comp decks. i dont care what these anti-battletech players do.

#104 Bishop Steiner

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Posted 16 July 2016 - 09:19 AM

View PostAlienized, on 16 July 2016 - 09:16 AM, said:


since when are you caring about comp decks. i dont care what these anti-battletech players do.

I care about the reality of what is. Highlanders have not been "fine" in 2.5 years. Period.

#105 Alienized

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Posted 16 July 2016 - 09:23 AM

View PostBishop Steiner, on 16 July 2016 - 09:19 AM, said:

I care about the reality of what is. Highlanders have not been "fine" in 2.5 years. Period.


oh they are. they very well are and i regularly play them in solo queue and FW. they arent easy to play but they do work if you make em work (and if your team doesnt screw you up).

#106 dervishx5

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Posted 16 July 2016 - 09:45 AM

View PostAlienized, on 16 July 2016 - 09:23 AM, said:


oh they are. they very well are and i regularly play them in solo queue and FW. they arent easy to play but they do work if you make em work (and if your team doesnt screw you up).


"Not easy to play"

Yeah, sound fine to me.

Oh, what's that over there? Is that your ego?

#107 kapusta11

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Posted 16 July 2016 - 09:48 AM

Oh no, my potato murdering machine got nerfed. What am I going to do now?

#108 Alienized

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Posted 16 July 2016 - 09:55 AM

View Postdervishx5, on 16 July 2016 - 09:45 AM, said:


"Not easy to play"

Yeah, sound fine to me.

Oh, what's that over there? Is that your ego?


my ego is where it is. i cant play meta mechs very well. thats the truth. what i can do is play bad mechs very well.
if you dont like the fact that some people know what they can do and what not....then you shouldnt reply to them.
also, its not wrong to be a wee bit proud of what you achieved with your own skills because sometimes, theres hard work behind it.

sadly, alot of people cant appreciate such things, they just troll it instead of admitting the skills of others, mainly because of jealousy.
quite sad that it is like that.

#109 Bishop Steiner

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Posted 16 July 2016 - 09:57 AM

View PostAlienized, on 16 July 2016 - 09:55 AM, said:


what i can do is play bad mechs very well.




Not the same as a chassis being "fine". I can play VNDs better than most of the playerbase can play Blackjacks. Doesn't make them "fine".

THAT is where he says your ego is getting in your way. You are viewing the world thru an egocentric lense, where "if I can do OK in it, than it's fine", and sadly, that's simply not the case.

#110 MaximusPayne

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Posted 16 July 2016 - 10:20 AM

Wow! It doesn't take much to yall's panties in a bunch.

View PostT Decker, on 16 July 2016 - 05:47 AM, said:

FTP allows for too many whiny, b*tches.

Whining about whiners. So are you the pot or the kettle?

View PostAlienized, on 16 July 2016 - 09:23 AM, said:

they arent easy to play but they do work if you make em work (and if your team doesnt screw you up).

View Postkapusta11, on 16 July 2016 - 09:48 AM, said:

Oh no, my potato murdering machine got nerfed. What am I going to do now?

This is the way I look at it too. Any mech, hero or otherwise, should never have an "iWin" button. While it gets the fanboys to open their wallets with lightning speed, It's bad for the game long term. And yet, the "new mech release-->whales purchase-->PGI nerfs-->whales cry-->new mech release" cycle continues to spin. You're only fooling yourself if you think the mech you just forked real money out for (again, and again, and again..) will never be changed down the line.

Learn to adapt, gang. Pre or post nerfs, the pilot will always complete the build. Use its strengths and protect its weaknesses. Accepting this makes the game so much more enjoyable.

#111 Alienized

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Posted 16 July 2016 - 10:26 AM

View PostBishop Steiner, on 16 July 2016 - 09:57 AM, said:



Not the same as a chassis being "fine". I can play VNDs better than most of the playerbase can play Blackjacks. Doesn't make them "fine".

THAT is where he says your ego is getting in your way. You are viewing the world thru an egocentric lense, where "if I can do OK in it, than it's fine", and sadly, that's simply not the case.


i am not. trust me on that one. they are *fine* in what they are. assaults that can push very well. no, they arent fine in terms of meta, but as mechs to play in pugs (lets not talk about that JJ desaster.... can we leave that out pls?) they can do some good things. problem is mainly not the mechs but the players around not supporting it.

so many times i get left behind because it is just not fast and it cant be made fast.... and once you are near an enemy to engage it the rest of the team just doesnt follow.
that is not a mech problem. it has quirks that make it a good ambusher and 1vs1 infighter or blocker but how many times can you do that? rare times.
in FW defensive moments its definetly a good mech to use.
everytime the team actually works as team the mech works but its not an *can do it all with an laservomit* mech.
that automatically removes it from the meta list and makes people consider it *not fine*.

now tell me, what would you do to save a highlander? look at the hardpoints. in terms of CoD type of gameplay we have here it can never shine, no matter what you do, just like the victor.

poptart? no one wants it back.

fixing JJ's would only result in less weaponry. sticking in XL engines is totally pointless with its engine cap. even with XL engine you wont have any improvement because the 78 slots are full even with STD engine.

the only thing that saves a highlander is different gameplay from what the majority does.
the victor needs as many quirks as the highlander to be even remotely viable.

one thing i need to say here: not every damn mech needs to be a competitive meta mech.
some simply cant but that doesnt make them less *fine* in what they are supposed to do in their role but its just like the problem we got with maps. people dont want to have mechs in a role. they want mechs that can do it all at the same time anytime.
if you put most mechs in a role how would that end up for the casual players? they would leave even more mechs on the mechlab since the mech would not work most of the time anymore.

#112 dervishx5

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Posted 16 July 2016 - 10:28 AM

I want poptarts back. Or at least jumpjets for assaults that aren't there just to help you hillhump.

You know, things that make you jump. Which is what the Highlander is supposed to be all about.

#113 MaximusPayne

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Posted 16 July 2016 - 10:38 AM

View Postdervishx5, on 16 July 2016 - 10:28 AM, said:

I want poptarts back.

This would be the final nail in the coffin for me. When MW4 devolved into a poptarting mess, I uninstalled and never looked back. In fact, I ebayed all my MW games after that and moved on to bigger and better things.

#114 dervishx5

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Posted 16 July 2016 - 10:40 AM

View PostMaximusPayne, on 16 July 2016 - 10:38 AM, said:

This would be the final nail in the coffin for me. When MW4 devolved into a poptarting mess, I uninstalled and never looked back. In fact, I ebayed all my MW games after that and moved on to bigger and better things.


What's wrong with giving the Highlander the ability to clear more than 3 meters off the ground? Especially now that jumping too high damages your mech.

Edited by dervishx5, 16 July 2016 - 10:41 AM.


#115 Mechwarrior1441491

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Posted 16 July 2016 - 10:42 AM

Blame UAC10 kodiaks for the fact that they weren't registering ghost heat when firing all 4. Seems more of the same nerfing a mech for terrible implementation of weapons.

Kodiak is no more powerful than a Dire Wolf in its day of release and still is. It's a Terror. Slower, but less of a profile than a Kodiak.

Everything I've bought in the last 2 quarters has bee very lackluster. Archer. Phoenix Hawk.

Anything I've enjoyed in the last while is getting dartboard balancing thrown at them. Quickdraw. Nova.

Mechs buggered by the size rescale will remain so.

Faction Play will remain so. No depth or substance.

This treading water with mechs, when the game was in a good place, same with weapons, is tedious and boring.


Surprised decals are out so soon of announcing them though. Doesn't magically make people more engaged with the game though.

#116 Bishop Steiner

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Posted 16 July 2016 - 10:43 AM

working jjs and poptarting are not synonymous.

Simple extensions to reticle shake fixes the return of that dread boogeyman.

#117 MaximusPayne

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Posted 16 July 2016 - 10:55 AM

View Postdervishx5, on 16 July 2016 - 10:40 AM, said:


What's wrong with giving the Highlander the ability to clear more than 3 meters off the ground? Especially now that jumping too high damages your mech.

Makes no difference to me. I don't pilot the Highlander. Once the game turns into Whack-a-mech though, I'm out.

#118 Mechwarrior1441491

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Posted 16 July 2016 - 10:58 AM

View PostBishop Steiner, on 16 July 2016 - 10:43 AM, said:

working jjs and poptarting are not synonymous.

Simple extensions to reticle shake fixes the return of that dread boogeyman.



It isn't gone. You simply let off your JJ's and you are hitting just as good as before. Just takes timing.

#119 Bishop Steiner

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Posted 16 July 2016 - 11:00 AM

View PostMechwarrior1441491, on 16 July 2016 - 10:58 AM, said:



It isn't gone. You simply let off your JJ's and you are hitting just as good as before. Just takes timing.


And with reduced jump thrust and fall damage, outs pretty well restricted to medium chassis, for effectiveness. But thank you for telling me what I already knew.

#120 Mechwarrior1441491

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Posted 16 July 2016 - 11:12 AM

Heavies and Assaults JJ poptaring is a bit of a waste of tonnage while your team gets rolled. Of course poptarting is relegated to lights and Mediums.

When a poptarting medium can hold off 4-5 mechs with suppressing fire, you don't need a heavier mech.





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