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Decals Need An Off Switch


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#201 ShoeKush

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Posted 20 July 2016 - 04:14 AM

View PostNightshade24, on 20 July 2016 - 04:12 AM, said:

So if you paint over it. Nada. no light gets in, all light is reflected out. Meaning the enemy will see that lovely um... is that a [censored] painted over your cockpit?... meanwhile all you see (if you see anything) is a very dark cockpit with a slight pink hue at best if it's a thin layer of paint... Considering that nearly all artwork on modern day military vehicle is using typically military/ industrial grade paint you won't get much light what so ever...


Dude. He's quoting lore. Don't argue.

Edited by ShoeKush, 20 July 2016 - 04:14 AM.


#202 MW Waldorf Statler

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Posted 20 July 2016 - 04:15 AM

View PostDakota1000, on 20 July 2016 - 03:00 AM, said:

@Navid

As someone who hasn't taken a plunge too far into this arguement. I'd like to say I'm fine with the decals, I like them, they can add humor, finish off a more conventional look, and in general add more personality to the mechs, which I find quite enjoyable. They could use some better blending options however to improve their looks if I had to come up with a complaint.

I'm originally a Warhammer 40k fan, over there our lore has just as many crazy things happening as the lore in Battletech, its just everyone I talk to from there embraces it, brings it up, and has a good laugh out of it from time to time, the Angry Marines we joke about actually are canon along with noise marines that play guitar as a sonic weapon and ork biker gangs attacking Mars. Its crazy and great.

Over here in Battletech people seem very very serious. You call these decals a disgrace and a shame on the legacy of Battletech and a discredit to Alex's art. Disgrace and shame are usually words people use to describe things that go against their religions, morals, nationalism, and other things they care greatly about. I find it greatly contrasting, the seriousness, and downright distaste for making a joke out of anything I see in these forums compared to the make-a-joke-out-of-nearly-everything mentality I see in WH40k.

I can see you have your own visions of what you feel the Battletech universe is and how it should be and feel greatly about them. I have no meaning to dissuade your beliefs, but I am curious as to your reasoning.

WH40k is a cracy Fantasy SF Joke Universe ...Battletech is far more to real world, no Aliencultures (Aliens only as animals), no Funny Startrek Mechanism ...is more a near future Warfare Universe.

the Unit Decals a Great ...and not from PGI Artists

Edited by Old MW4 Ranger, 20 July 2016 - 04:21 AM.


#203 Thorn Hallis

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Posted 20 July 2016 - 04:46 AM

Back in my days in ze army we had a phallus-styled wrench painted on the side of one of our Bergepanzers (armoured recovery vehicle) when we were on maneuvers...Posted Image But shhhhhh, those things never happen...

#204 B L O O D W I T C H

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Posted 20 July 2016 - 05:09 AM

View PostNightshade24, on 20 July 2016 - 04:12 AM, said:

I am sorry to tell you but physics doesn't work this way...


Sorry to tell you but physics don't apply to battletech. It's fanatsy, Otherwise i would like an explaination why nothing (literally nothing) happens when my 170kph 20 tonner ramms your 35 tonner.

I'm just saying, that it would probably not break immersion when they figured out how to paint a see-through decal (or glue it or whatever) over the already existing oneway see-through, armor, metal, ferro, glassy thingy they're using to build their cockpits with.
Unless, of course, you declare it lostech (which is the nr.1 reason to avoid stuff you can't explain to begin with).

If you do declare it lostech, i would like to see the quote for the technical readout or at least a reference to some novels.

tl'dr:

It's battletech. It doesn't have to make sense. It just has to be immersive.


Btw, this stuff might want to have a word with your understanding of physics.

Edited by Toha Heavy Industries, 20 July 2016 - 05:15 AM.


#205 Calvyr

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Posted 20 July 2016 - 05:31 AM

I feel bad for people like Alex Iglesias and Lauren Bamlett, who put hours upon hours into drawing, modelling and texturing the mechs, which look awesome and are definitely one of the saving graces of this game, only to have this decal system introduced and have all that work get thrown out the window and be covered up by low resolution joke graphics.

To Lauren and Alex and all the other hard working people who do an amazing job on the art for the mechs, I'm very sorry for what PGI has enabled people to do to your work. There are still those of us who greatly appreciate your effort and talent, and we just want a way to remove the ridiculousness of the decals and enjoy the mechs that look great on their own.

#206 nehebkau

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Posted 20 July 2016 - 05:37 AM

View PostSader325, on 19 July 2016 - 02:17 PM, said:

I get it, you don't give a **** about your art anymore PGI, the only thing you were actually good at.

Decals need to be able to be turned off, because I don't need to see a bunch of **** **** / *** / and smile faces on these mechs.

As far as I'm concerned this is the moment where PGI jumped the shark.

View PostLonger Tom Artilery, on 19 July 2016 - 02:18 PM, said:

This **** needs an off switch. Agreed, +1

View PostZomfear, on 19 July 2016 - 02:19 PM, said:

Yes we need a off switch. I feel the decals is just one more smoke screen to blind us from the train wreck.

Zom


AGREED +1

#207 MeiSooHaityu

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Posted 20 July 2016 - 06:17 AM

View PostNightshade24, on 20 July 2016 - 04:12 AM, said:


and with the same size, a completely different weight class, my Raven 2X.
Posted Image



Posted Image

I like that Raven with the camo and deckalllalaalalalals. :)

#208 MW Waldorf Statler

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Posted 20 July 2016 - 06:23 AM

Thats is not the Problem with the Decals, is the Problem with the New Community, which has no binding to Battletech ,Lore or the Feeling from the BT universe a unique Mech with smilieface :) no problem ,now we Have the Pokemon/Robocraft Generation to play MWO, Kidding Peoples to play big stompy (make it Bigger) robots (Robots and Mechs for this Folks the same) ...The time of the old Battletech Garde is over ...

#209 MeiSooHaityu

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Posted 20 July 2016 - 06:30 AM

View PostOld MW4 Ranger, on 20 July 2016 - 06:23 AM, said:

Thats is not the Problem with the Decals, is the Problem with the New Community, which has no binding to Battletech ,Lore or the Feeling from the BT universe a unique Mech with smilieface Posted Image no problem ,now we Have the Pokemon/Robocraft Generation to play MWO, Kidding Peoples to play big stompy (make it Bigger) robots (Robots and Mechs for this Folks the same) ...The time of the old Battletech Garde is over ...


IDK. A person could have a good understanding of Lore and BT history and still make gaudy looking atrocities lol. Some people just love being flashy and crazy looking.

Look at the B33f, he is an older player and look what he has driven...

Posted Image

I could so see the the B33f placing crazy stickers all over his mechs.

#210 L3mming2

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Posted 20 July 2016 - 06:48 AM

View PostBishop Steiner, on 19 July 2016 - 02:42 PM, said:

also.. THIS is legit Canon Battletech
Posted Image

but hey...REAL militaries never paint silly things on their vehicles....
Posted Image
Posted Image
Posted Image

oops...never mind


the problem is not that they paint stupid stuff on there mechs, the problem is that it looks bad, it f's up the look of the geometry and shading. if the decals had the same quality as the skins you can buy for mechs i would not mind.. in war thunder the decals look just fine but in here ... a load of them look like the glued a large flat stiker on a curved surface...

Edited by L3mming2, 20 July 2016 - 06:50 AM.


#211 Vellron2005

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Posted 20 July 2016 - 07:16 AM

Well here are my two cents on decals..

Other than the faction logos, I did not see a single one I would spend MC on.. like ever.

What I had hoped for with decals is the ability to place basic colored shapes like lines, circles, crescents, arrows, squares and such, of any size, up to covering the whole mech, anyway I choose, and in this way, create some truly unique designs and paint schemes.

Instead, I get to plaster my atlas with smiley faces and tiny graphic tidbits, and the Atlas face decal can't even cover the atlas's face to color it a different color.

And the decals cover the cockpit glass.

Absurd.

And no, a decal, CANNOT cost as much as a warhorn, not even a nice one.. lower the MC prices SIGNIFICANTLY.

PGI, the logos are well done, indeed, but the other stuff... ugh.. please go back and do it better. You and we both deserve it done better..

Edited by Vellron2005, 20 July 2016 - 07:17 AM.


#212 Mudhutwarrior

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Posted 20 July 2016 - 07:21 AM

I am glad all you guys who would put ground effects and spoilers on a Honda accord like the decals but I am still waiting for an actual game.

Polishing a **** is still just polishing a ****.

#213 L3mming2

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Posted 20 July 2016 - 07:26 AM

View PostMeiSooHaityu, on 20 July 2016 - 04:07 AM, said:

As much as I agree that the theme of the "deckals" don't fit the tone of the game, if you don't like them, don't put them on your mech.

If you don't like looking at them on your enemy's mech, kill the SOB. If you don't like them on your teammates mech...well umm...

Anyway, I hope they add more deckalals to the game that feel a bit more military unit feeling and less cheap sticker feeling. Regardless, we wanted deckalalalas and we got them, we didn't say anything about demanding ones that were tasteful Posted Image.


if u dont like them on your team mate shoot him in the back ?

#214 MeiSooHaityu

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Posted 20 July 2016 - 07:30 AM

View PostL3mming2, on 20 July 2016 - 07:26 AM, said:


if u dont like them on your team mate shoot him in the back ?


No no noooo

Just shake your fist like an old man and yell out "Darn kids and their stickers! ...and turn those wallhorns down or i'm calling the League of Stars Dang Nabbit!"

#215 Nightshade24

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Posted 20 July 2016 - 07:31 AM

View PostShoeKush, on 20 July 2016 - 04:14 AM, said:


Dude. He's quoting lore. Don't argue.

He is not. There is nearly no information about Ferro-glass and the only information with it is not on Sarna.net. Meaning it's probably just as canon as the Prometheus with Lava cannons and Plasma PPC's...

However untouched topics doesn't dismiss it. We all know of the custom built Legend Killer rifleman but not a single source states what weapons it has... heck, there is an in universe lore rumours of it having clan LBX 10's, being an old SLDF Rifleman ,or a new heavier mech known as the "Super rifleman", etc....


You can't see through it from the outside, that's true because it's dark in the cockpit and light outside. however most likely in a dark setting you would be able to maybe look inside. There is no images from a canon source of a night fight at least which I can see easily on google so there is no support to and for it besides physics.
A gaze of a light lazer would instantly fry a human eh?... is that why Infantry can survive a small laser eh?...

Infantry Unit (key word unit) got 20 points of 'health' or armour (in MW: O standards since mech armour is doubled. This is doubled to... so in MW: O Infantry are running around with basically 40 points of armour?... armour mixed idnternals?... well it isn't a mech, but it can take 20 damage TT / 40 damage MW: O... but let's talk about TT because we ain't talking about infantry who can survive arty strikes and direct AC 20's...)

How much is in a Unit? well lets see...
Now correct me if I am wrong, but sources say 3 is t he min...
So approximately 20 / 3 = 6.7 points of health...
Small laser damage? 3 damage...
A single soldier can approximately take a maximum of 2 Small laser shots before being killed. Now look at the pilot with visors down like a Pilot in a plane to prevent sunglare and then the whole cockpit glass also helping out deflecting half the light away.
If anything the beam would be to weak to inflict any damage... to exposed eyes maybe but you are just as likely to get damaged eyes from looking at flame throwers or gun shots... and god help your eyes if you use night vision on terra therma. our monitors may make it uncomfortable for us as players to see but to a pilot his eyes would sizzle most likely. (Metaphorically)

Some units I saw on google images can go up to 5 people but they got different rules and also have light vehicles like armoured bicycles with... a one shot SRM 4?... That thing packs a punch most likely.

So mythbusted.

One way see through transparent as 'hard' (but much more fragile... there's a reason the max armour points to a cockpit is 9)
Chemistry side of me is also speaking, it says Ferro Glass will never be as strong as Ferro Fibrous as well.... just saying.

And no they can't make see through decals, not a single moment in BT history did they ever do that.
Yes, our local DIY market for 5 bucks in an alternate reality 2016 instead of the 1984's alternate reality perception of our future in the BT universe. Check the BT timeline... did the 2nd cold war end recently?... did the Battle of Moscow rage fresh in the American mindset?... no. No it hasn't... 2nd Cold war hasn't started (yet?), the Battle of Moscow will not happen soon, and America is focusing on the war on terrorism... not Chinese spies sending Russia classified documents for a space station. (Fun fact: unlike them. We have an international space station that isn't equiped with weapons. ..)

So what... currently USA is nearing completion for what we call BattleArmour. When this is available in say 2-3 years will you start raging PGI should make their own battle armour because we got battlearmour in 2019 meanwhile apparently the IS don't in 3050 and it was only a recent clan invention?
Point on "ATM" is invalid. The same as any points you can make for the next 1040 years on "current tech vs BT tech", it's fun to compare but doesn't make it automatically true. It can only be used as a reinforcement of things that occur in BT. Such as say "but Nightshade! in BT we can see lasers but lasers have no colour!" and I could respond (because lets say US military do this now) "but we now got helmets showing a colourised laser so people can better see target threats and avoid danger!". for eg...

And I doubt Comstar would be stealing people trying to make decals on windows?... funny.

#216 Bud Crue

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Posted 20 July 2016 - 07:39 AM

View PostMudhutwarrior, on 20 July 2016 - 07:21 AM, said:

I am glad all you guys who would put ground effects and spoilers on a Honda accord like the decals but I am still waiting for an actual game.

Polishing a **** is still just polishing a ****.


Polishing? Not even that, we're just covering the **** with stickers I guess.

#217 MW Waldorf Statler

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Posted 20 July 2016 - 07:45 AM

Decals in MWO looking poor ...AC5 Ammo looking like Bowling Pins , no aged decal , more like low priced Piktogramms, cruxed Wrenchs ,what im seeing better looking bei Orks..Who the Sculls , the Sharkteeths, the Numbers? military looking decals?...what we have ...Anchors, Wrenches,Pussycatfeets,Cursors...all with no Age, Colors,Contrasting Outlines,no Deep



the Design of the most Decals very terrible and poor...


Posted Image

Edited by Old MW4 Ranger, 20 July 2016 - 08:48 AM.


#218 MW Waldorf Statler

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Posted 20 July 2016 - 08:21 AM

thats the Medals from Star Conflict (Gaijin) that looking better as all MWO decals

Posted Image

Thats the original Black Hearts Unit Logo ..and seeing above ,what has PGI make with it

Posted Image

Edited by Old MW4 Ranger, 20 July 2016 - 08:34 AM.


#219 Bishop Steiner

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Posted 20 July 2016 - 08:23 AM

View PostNavid A1, on 20 July 2016 - 02:32 AM, said:

You just undermined every effort made by alex to make these mechs look good. That is what brings money to this game.

I'm sure i've seen you praising the looks of mechs in mwo.
So please don't contradict yourself.
Do you prefer clowns? ... or serious looking mechs?

Don't make me dig the past bish. Aren't you the one who lost his sh*t over slightly elevated warhammer cockpit?
Or non ppc arms on the same mech?
Or enforcer cockpit shape?
Or maddog stance?

Seems like its more serious biznez for you than me.
I just want decals to be ... decals.

look at the past all you want. You will find me arguing to fix things. You wont see me stamping my feet like a petulant child. By your arguments you don't know what you want because you rationalize with a bunch of different reasons (It's not battletech! No REAL Military would...:, etc) and had pretty much all of them blown out of the water.

You don't like the decals. Bully for you. Moving on.

And if you had been paying remote attention to my posts the last couple months? I honestly don't give a crap what PGI does anymore. Do I want serious robots or clowns? If PGI had decided to make this a serious robot game, I'd go for serious robots. Instead PGI has made it abundantly clear they plan on making the game shallower and shallower, cater to ESports, Supply Drops, etc, which is precisely the right crowd for Clown Bots.

Edited by Bishop Steiner, 20 July 2016 - 08:25 AM.


#220 Bishop Steiner

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Posted 20 July 2016 - 08:35 AM

View PostL3mming2, on 20 July 2016 - 06:48 AM, said:


the problem is not that they paint stupid stuff on there mechs, the problem is that it looks bad, it f's up the look of the geometry and shading. if the decals had the same quality as the skins you can buy for mechs i would not mind.. in war thunder the decals look just fine but in here ... a load of them look like the glued a large flat stiker on a curved surface...

That's fine and dandy and legit.

But when people make poor or stupid arguments as to "why" instead of simple and concise ones like your... I will continue to shoot down the stupid ideas. Which I did. Note the post I responded to was not railing against the poor quality (something that will supposedly be fixed, incrementally... where have we heard that before?) but coming up with spurious arguments about why "they aren't proper battletech, they aren't liek real military stuff!" etc........

Edited by Bishop Steiner, 20 July 2016 - 08:36 AM.






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